BlitzKit 1.22.0
Introducing the long awaited Static Armor mode! This update only affects the website.
Features
- Added static armor mode which display solid colors for each plate of armor
- Different type of armors have different scales and can be toggled by clicking the color scales
- Checking on "Edit" allows you to change the thicknesses to test hypothetical values
- Changes you make are also reflected in the Blitz-styled dynamic armor highlighter
- Added a segmented controller to switch between Model, Dynamic Armor, and Static Armor modes
- Track dragging has been disabled in both armor modes
- Penetration tracer has been disabled for model mode
- Penetration and thickness cards are now placed to better cooperate with screen real estate
- "Core" armor has been renamed to "primary" across the website
Fixes
- Penetration card now displays in fullscreen mode on mobile devices once again
- Penetration of external modules after ricochets are no longer reported as "successful penetrations"
- Gun barrels are no longer incorrectly incorporated into the shell tracer
- Japanese gun depression equipment has been swapped back to the correct values
Technical Features
- In dev mode, the ID of the selected armor plates is shown in static mode