BlitzKit 1.22.0

Introducing the long awaited Static Armor mode! This update only affects the website.

Features

  • Added static armor mode which display solid colors for each plate of armor
    • Different type of armors have different scales and can be toggled by clicking the color scales
    • Checking on "Edit" allows you to change the thicknesses to test hypothetical values
    • Changes you make are also reflected in the Blitz-styled dynamic armor highlighter
  • Added a segmented controller to switch between Model, Dynamic Armor, and Static Armor modes
  • Track dragging has been disabled in both armor modes
  • Penetration tracer has been disabled for model mode
  • Penetration and thickness cards are now placed to better cooperate with screen real estate
  • "Core" armor has been renamed to "primary" across the website

Fixes

  • Penetration card now displays in fullscreen mode on mobile devices once again
  • Penetration of external modules after ricochets are no longer reported as "successful penetrations"
  • Gun barrels are no longer incorrectly incorporated into the shell tracer
  • Japanese gun depression equipment has been swapped back to the correct values

Technical Features

  • In dev mode, the ID of the selected armor plates is shown in static mode