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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Churchill Mk. VI
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
145mm
Advanced highlighting
Shooter:
Churchill Mk. VI
Churchill Mk. VI
Nation
U.K.
Class
Heavy
Tier
VI
Type
Premium
Purchase price
3500
Restoration price
1,400,000
Sale price
700,000
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
IV
VI
VI
V
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2105
4 / 29
Shell reload
4.56
2 / 29
Penetration
145
27 / 29
At 250m
140
Distance
m
Damage
160
25 / 29
Module damage
100
29 / 29
Caliber
75
29 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
785
15 / 29
Shell range
720
1 / 29
Shell capacity
84
10 / 29
Aim time
2.08
5 / 29
Dispersion at 100m
Dispersion still
0.326
2 / 29
Moving
+
0.167
1 / 29
Hull traversing
+
0.167
1 / 29
Turret traversing
+
0.086
2 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
6.0
21 / 29
Elevation
12.0
26 / 29
Maneuverability
Speed
Speed forwards
20
26 / 29
Backwards
12
4 / 29
Engine power
462
26 / 29
Weight
39.7
1 / 29
Terrain coefficients
Terrain coefficient hard
91
9 / 29
Medium
77
4 / 29
Soft
56
5 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.10
9 / 29
Medium
1.30
4 / 29
Soft
1.80
5 / 29
Power to weight ratio
Power to weight ratio hard
10.6
18 / 29
Medium
8.9
18 / 29
Soft
6.5
13 / 29
Turret traverse speed
24.3
20 / 29
Hull traverse speed
Hull traverse hard
29.2
24 / 29
Medium
24.7
24 / 29
Soft
17.9
18 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
53.5°/s
Hull
Turret
Survivability
Health
1200
3 / 29
Fire chance
20
13 / 29
View range
269
1 / 29
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.24
7 / 29
Moving
6.69
11 / 29
Still
4.01
4 / 29
Moving
1.65
9 / 29
Caught on fire
3.20
12 / 29
Width
1.63
4 / 29
Height
3.13
14 / 29
Length
6.51
11 / 29
Volume
33.29
10 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Play Dead
Gravitizing
Play Dead
Churchill Mk. VI
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
145mm
Advanced highlighting
Shooter:
Churchill Mk. VI
Churchill Mk. VI
Nation
U.K.
Class
Heavy
Tier
VI
Type
Premium
Purchase price
3500
Restoration price
1,400,000
Sale price
700,000
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
IV
VI
VI
V
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2105
4 / 29
Shell reload
4.56
2 / 29
Penetration
145
27 / 29
At 250m
140
Distance
m
Damage
160
25 / 29
Module damage
100
29 / 29
Caliber
75
29 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
785
15 / 29
Shell range
720
1 / 29
Shell capacity
84
10 / 29
Aim time
2.08
5 / 29
Dispersion at 100m
Dispersion still
0.326
2 / 29
Moving
+
0.167
1 / 29
Hull traversing
+
0.167
1 / 29
Turret traversing
+
0.086
2 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
6.0
21 / 29
Elevation
12.0
26 / 29
Maneuverability
Speed
Speed forwards
20
26 / 29
Backwards
12
4 / 29
Engine power
462
26 / 29
Weight
39.7
1 / 29
Terrain coefficients
Terrain coefficient hard
91
9 / 29
Medium
77
4 / 29
Soft
56
5 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.10
9 / 29
Medium
1.30
4 / 29
Soft
1.80
5 / 29
Power to weight ratio
Power to weight ratio hard
10.6
18 / 29
Medium
8.9
18 / 29
Soft
6.5
13 / 29
Turret traverse speed
24.3
20 / 29
Hull traverse speed
Hull traverse hard
29.2
24 / 29
Medium
24.7
24 / 29
Soft
17.9
18 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
53.5°/s
Hull
Turret
Survivability
Health
1200
3 / 29
Fire chance
20
13 / 29
View range
269
1 / 29
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.24
7 / 29
Moving
6.69
11 / 29
Still
4.01
4 / 29
Moving
1.65
9 / 29
Caught on fire
3.20
12 / 29
Width
1.63
4 / 29
Height
3.13
14 / 29
Length
6.51
11 / 29
Volume
33.29
10 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Play Dead
Gravitizing
Play Dead