Hazard I

BlitzKit Tankopedia
Nation
otherHybrid Nation
Class
Medium
TierVII
TypeCollector
Restoration price
1,000GOLD
Sale price
500GOLD

Configuration

Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

Characteristics

Compare against

Firepower

Gun type
Regular
DPM hp / min
2122
22 / 30
Reload s
7.92
20 / 29
Penetration mm
156
13 / 30
At 250m
148
Distance
m
Damage hp
280
6 / 30
Module damage hp
115
19 / 30
Caliber mm
100
5 / 30
Normalization °
5
Ricochet °
70
Shell velocity m/s
1060
1 / 30
Shell range m/s
720
1 / 30
Shell capacity m/s
60
12 / 30
Aim time s
1.86
13 / 30
Dispersion at 100m
Still m
0.340
22 / 30
Moving
+0.130
15 / 30
Hull traversing
+0.130
15 / 30
Turret traversing
+0.103
23 / 30
After shooting
+3.720
7 / 30
Gun damaged scalar
x 2.0
1 / 30
Gun flexibility °
Depression
8.0
10 / 30
Elevation
20.0
7 / 30

Crew training

Crew count
4
15 / 30
Commander %
113
Radioman
%
119
Gunner %
124
Driver %
124
Loader %
124

Maneuverability

Speed kph
Forwards
49
24 / 30
Backwards
18
26 / 30
Engine power hp
1084
2 / 30
Weight tn
56.4
30 / 30
Terrain coefficients
Hard %
100
8 / 30
Medium %
77
24 / 30
Soft %
67
11 / 30
Raw terrain coefficients
Hard %
1.00
8 / 30
Medium %
1.30
24 / 30
Soft %
1.50
11 / 30
Power to weight ratio hp/tn
On hard terrain
19.2
23 / 30
On medium terrain
14.8
27 / 30
On soft terrain
12.8
23 / 30
Turret traverse speed °/s
46.2
21 / 30
Hull traverse speed °/s
On hard terrain
64.0
8 / 30
On medium terrain
49.2
23 / 30
On soft terrain
42.7
8 / 30

Survivability

Health hp
1280
3 / 30
Fire chance %
18
14 / 30
View range m
274
24 / 30
Camouflage %
Still
32.35
11 / 30
Moving
20.20
12 / 30
Shooting still
7.28
15 / 30
Shooting moving
4.54
15 / 30
Caught on fire
9.48
19 / 30
Width m
2
9 / 30
Height m
3
21 / 30
Length m
5
6 / 30
Volume m
28
14 / 30

Game mode abilities

Mad Games
Saboteur SystemSaboteur System
AcceleratorAccelerator
Uprising
Time JumpTime Jump
Gravity Force
ThrusterThruster
Gravitizing
ShadowShadow

Review videos

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