BlitzKit 1.30.5

Features

  • Reduced the amount of code that executes for every rendered frame, hopefully improving performance
  • Reduced the number of lights by 20% to decrease the amount of shadow calculations
  • Decreased the ground size by 80% for an equal reduction in shadow texture sizes
  • Added the ability for BlitzKit to dismount the components that handled the intro lighting animation when not animating, reducing checks running every frame