BlitzKit 1.30.7

Thank you to Mark Greene for your contributions this update.

Features

  • Dragging items in the Tier List now automatically scrolls the screen if you reach the top/bottom edge of the screen

Fixes

  • [Mark Greene] Clicking on the armor multiple times with HE no longer crashes BlitzKit
  • [Mark Greene] Ricochets that later intersect with external modules no longer falsely claim a successful damaging penetration
  • The lighting animation no longer stops prematurely when BlitzKit is unfocused
  • The spot light angle has been increased to more evenly light up larger tanks
  • BlitzKit once again uses soft shadows, reducing the pixelated shadows
  • Fixed the weird patterns that formed on the tracks of tanks under self-shadows
  • Increased the floor size and light decay to create the illusion that the floor is infinite
  • [Mark Greene] Safari no longer crashes when unloading textures for unloaded tanks
  • The gun depression transition between two constraints (like often behind tanks) now uses a gentler zoned and can never be 0
  • [Mark Greene] Armor plate names in Static Armor are now properly capitalized in English and translated to other languages