Hazard I

195mmPrimary0mm
130mmSpaced0mm
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156mm
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Hazard I

Pays
otherNation hybride
Classe
Moyen
RangVII
TypeChar de collection
Restoration price
1 000GOLD
Sale price
500GOLD
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Standard
DPM
2122
25 / 33
Shell reload
7.92
23 / 32
Penetration
156
14 / 33
At 250m
148
Distance
m
Dégâts
280
6 / 33
Module damage
115
19 / 33
Caliber
100
5 / 33
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
1060
1 / 33
Shell range
720
2 / 33
Shell capacity
60
13 / 33
Aim time
1.86
14 / 33
Dispersion at 100m
Still
0.340
24 / 33
Moving
+0.130
18 / 33
Hull traversing
+0.130
18 / 33
Turret traversing
+0.103
26 / 33
Shooting
+3.720
8 / 33
Gun damaged
x 2.0
1 / 33
Gun flexibility
Depression
8.0
11 / 33
Elevation
20.0
10 / 33

Maneuverability

Speed
Forwards
49
26 / 33
Backwards
18
28 / 33
Engine power
1084
2 / 33
Weight
56.4
33 / 33
Terrain coefficients
Hard
100
8 / 33
Moyen
77
25 / 33
Soft
67
11 / 33
Raw terrain coefficients
Hard
1.00
8 / 33
Moyen
1.30
25 / 33
Soft
1.50
11 / 33
Power to weight ratio
Hard
19.2
24 / 33
Moyen
14.8
28 / 33
Soft
12.8
24 / 33
Turret traverse speed
46.2
24 / 33
Hull traverse speed
Hard
64.0
8 / 33
Moyen
49.2
23 / 33
Soft
42.7
8 / 33
Effective110.2°/s
Hull
Turret

Survivability

Health
1280
3 / 33
Fire chance
18
16 / 33
View range
274
27 / 33
274m
Camo
0%
Camouflage
Still
32.35
11 / 33
Moving
20.20
13 / 33
Still
7.28
17 / 33
Moving
4.54
17 / 33
Caught on fire
9.48
21 / 33
Width
1.62
8 / 33
Height
3.18
24 / 33
Length
5.46
6 / 33
Volume
28.13
14 / 33

Crew training

Crew count
4
18 / 33
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124

Game mode abilities

Mad Games
Système de sabotageSystème de sabotage
AccélérateurAccélérateur
Résurrection
Saut dans le tempsSaut dans le temps
Apesanteur
PropulseurPropulseur
Gravitation
OmbreOmbre

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