KV-JR

276mmPrimary0mm
184mmSpaced0mm
External
Edit
240mm
Pays
otherNation hybride
Classe
Lourd
RangIX
TypeChar de collection
Restoration price
3 000TANK_PRICE_TYPE_GOLD
Sale price
1 500TANK_PRICE_TYPE_GOLD
Compare against

Modules

Equipment

Provisions

Equalizer Beta

Equalize

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Standard
DPM
1910
46 / 46
Dégâts
630
1 / 46
Module damage
203
2 / 46
Penetration
240
42 / 46
Reload
19.79
38 / 41
0.000.00
Caliber
152
2 / 46
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
720
45 / 46
Shell range
720
1 / 46
Shell capacity
42
33 / 46
Aim time
2.45
32 / 46
Dispersion at 100m
Still
0.435
46 / 46
Moving
+0.205
36 / 46
Hull traversing
+0.205
35 / 46
Turret traversing
+0.189
46 / 46
Shooting
+3.720
10 / 46
Gun damaged
x2.0
1 / 46
Gun flexibility
Depression
6.0
37 / 46
Elevation
14.0
42 / 46
Max14°
Min-6°
Pitch
Yaw

Maneuverability

Speed
Forwards
38
22 / 46
Backwards
12
38 / 46
Engine power
792
31 / 46
Weight
60.4
27 / 46
Terrain coefficients
Hard
110
10 / 46
Moyen
74
45 / 46
Soft
55
45 / 46
Raw terrain coefficients
Hard
0.91
10 / 46
Moyen
1.36
45 / 46
Soft
1.81
45 / 46
Power to weight ratio
Hard
14.5
33 / 46
Moyen
9.7
42 / 46
Soft
7.2
40 / 46
Turret traverse speed
29.1
9 / 46
Hull traverse speed
Hard
42.5
13 / 46
Moyen
28.4
34 / 46
Soft
21.3
29 / 46
Effective71.7°/s
Hull
Turret

Survivability

Health
2200
11 / 46
Fire chance
12
3 / 46
View range
269
42 / 46
269m
Camo
0%
Camouflage
Still
8.93
36 / 46
Moving
3.71
37 / 46
Still
2.01
33 / 46
Moving
0.83
34 / 46
Caught on fire
0.96
39 / 46
Width
1.76
10 / 46
Height
3.34
25 / 46
Length
6.86
17 / 46
Volume
40.44
13 / 46

Crew training

Crew count
5
1 / 46
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124

Game mode abilities

Mad Games
Coordinateur de combatCoordinateur de combat
Dissimulation du caméléonDissimulation du caméléon
Résurrection
Faire le mortFaire le mort
Gravitation
Tourbillon de poussièreTourbillon de poussière

Review videos