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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Nightmare
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
104mm
Advanced highlighting
Shooter:
Nightmare
Nightmare
Pays
Nation hybride
Classe
Chasseur de char
Rang
V
Type
Char de collection
Restoration price
500
Sale price
250
Compare against
Tier V Chasseurs de char
Tier V Chasseurs de char
All of tier V
All of tier V
All tanks
All tanks
Modules
V
V
V
V
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier V Chasseurs de char
Tier V Chasseurs de char
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1558
9 / 11
Shell reload
10.79
11 / 11
Penetration
104
11 / 11
At 250m
104
Distance
m
Dégâts
280
1 / 11
Module damage
150
1 / 11
Explosion radius
Caliber
105
1 / 11
Angle
70°
Normalization
0°
Effective angle
70°
Armor
292%
Explosive shells don't ricochet
Shell velocity
376
11 / 11
Shell range
720
1 / 11
Shell capacity
36
11 / 11
Aim time
2.37
11 / 11
Dispersion at 100m
Still
0.454
11 / 11
Moving
+
0.112
1 / 11
Hull traversing
+
0.112
2 / 11
Turret traversing
+
0.103
10 / 11
Shooting
+
3.720
6 / 11
Gun damaged
x
2.0
1 / 11
Gun flexibility
Depression
7.0
4 / 11
Elevation
20.0
5 / 11
Azimuth left
11.0
7 / 9
Azimuth right
11.0
7 / 9
Maneuverability
Speed
Forwards
48
5 / 11
Backwards
16
4 / 11
Engine power
361
7 / 11
Weight
20.6
5 / 11
Terrain coefficients
Hard
105
2 / 11
Moyen
87
4 / 11
Soft
67
2 / 11
Raw terrain coefficients
Hard
0.95
2 / 11
Moyen
1.15
4 / 11
Soft
1.50
2 / 11
Power to weight ratio
Hard
18.5
3 / 11
Moyen
15.2
3 / 11
Soft
11.7
3 / 11
Turret traverse speed
47.9
1 / 11
Hull traverse speed
Hard
51.3
6 / 11
Moyen
42.3
5 / 11
Soft
32.5
3 / 11
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
99.2°/s
Survivability
Health
570
7 / 11
Fire chance
20
4 / 11
View range
253
2 / 11
253m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
53.00
1 / 11
Moving
8.32
10 / 11
Still
15.74
4 / 11
Moving
2.47
10 / 11
Caught on fire
30.53
2 / 11
Width
2.16
7 / 11
Height
3.38
11 / 11
Length
5.31
6 / 11
Volume
38.74
9 / 11
Crew training
Crew count
4
4 / 11
Commander
103
Gunner
113
Driver
113
Loader
113
Radioman
108
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
Nightmare
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
104mm
Advanced highlighting
Shooter:
Nightmare
Nightmare
Pays
Nation hybride
Classe
Chasseur de char
Rang
V
Type
Char de collection
Restoration price
500
Sale price
250
Compare against
Tier V Chasseurs de char
Tier V Chasseurs de char
All of tier V
All of tier V
All tanks
All tanks
Modules
V
V
V
V
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier V Chasseurs de char
Tier V Chasseurs de char
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1558
9 / 11
Shell reload
10.79
11 / 11
Penetration
104
11 / 11
At 250m
104
Distance
m
Dégâts
280
1 / 11
Module damage
150
1 / 11
Explosion radius
Caliber
105
1 / 11
Angle
70°
Normalization
0°
Effective angle
70°
Armor
292%
Explosive shells don't ricochet
Shell velocity
376
11 / 11
Shell range
720
1 / 11
Shell capacity
36
11 / 11
Aim time
2.37
11 / 11
Dispersion at 100m
Still
0.454
11 / 11
Moving
+
0.112
1 / 11
Hull traversing
+
0.112
2 / 11
Turret traversing
+
0.103
10 / 11
Shooting
+
3.720
6 / 11
Gun damaged
x
2.0
1 / 11
Gun flexibility
Depression
7.0
4 / 11
Elevation
20.0
5 / 11
Azimuth left
11.0
7 / 9
Azimuth right
11.0
7 / 9
Maneuverability
Speed
Forwards
48
5 / 11
Backwards
16
4 / 11
Engine power
361
7 / 11
Weight
20.6
5 / 11
Terrain coefficients
Hard
105
2 / 11
Moyen
87
4 / 11
Soft
67
2 / 11
Raw terrain coefficients
Hard
0.95
2 / 11
Moyen
1.15
4 / 11
Soft
1.50
2 / 11
Power to weight ratio
Hard
18.5
3 / 11
Moyen
15.2
3 / 11
Soft
11.7
3 / 11
Turret traverse speed
47.9
1 / 11
Hull traverse speed
Hard
51.3
6 / 11
Moyen
42.3
5 / 11
Soft
32.5
3 / 11
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
99.2°/s
Survivability
Health
570
7 / 11
Fire chance
20
4 / 11
View range
253
2 / 11
253m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
53.00
1 / 11
Moving
8.32
10 / 11
Still
15.74
4 / 11
Moving
2.47
10 / 11
Caught on fire
30.53
2 / 11
Width
2.16
7 / 11
Height
3.38
11 / 11
Length
5.31
6 / 11
Volume
38.74
9 / 11
Crew training
Crew count
4
4 / 11
Commander
103
Gunner
113
Driver
113
Loader
113
Radioman
108
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang