Obj. 907

289mmPrimary0mm
193mmSpaced0mm
External
Edit
245mm
Advanced highlighting
Shooter:

Obj. 907

Pays
ussrU.R.S.S
Classe
Moyen
RangX
TypeChar de collection
Restoration price
15 000GOLD
Sale price
7 500GOLD
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Standard
DPM
3331
10 / 20
Shell reload
5.76
5 / 17
Penetration
245
7 / 20
At 250m
242
Distance
m
Dégâts
320
16 / 20
Module damage
135
16 / 20
Caliber
100
16 / 20
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
1015
13 / 20
Shell range
720
1 / 20
Shell capacity
55
11 / 20
Aim time
1.63
5 / 20
Dispersion at 100m
Still
0.272
1 / 20
Moving
+0.112
9 / 20
Hull traversing
+0.112
11 / 20
Turret traversing
+0.069
8 / 20
Shooting
+3.720
9 / 20
Gun damaged
x 2.0
1 / 20
Gun flexibility
Depression
7.0
14 / 20
Elevation
16.0
15 / 20
Rear depression
2.0
6 / 19
Rear elevation
16.0
14 / 19

Maneuverability

Speed
Forwards
60
4 / 20
Backwards
25
1 / 20
Engine power
876
8 / 20
Weight
35.6
3 / 20
Terrain coefficients
Hard
167
5 / 20
Moyen
143
5 / 20
Soft
67
16 / 20
Raw terrain coefficients
Hard
0.60
5 / 20
Moyen
0.70
5 / 20
Soft
1.50
16 / 20
Power to weight ratio
Hard
41.0
2 / 20
Moyen
35.1
2 / 20
Soft
16.4
13 / 20
Turret traverse speed
58.3
1 / 20
Hull traverse speed
Hard
63.7
14 / 20
Moyen
54.6
15 / 20
Soft
25.5
20 / 20
Effective122.0°/s
Hull
Turret

Survivability

Health
1800
13 / 20
Fire chance
10
1 / 20
View range
302
10 / 20
302m
Camo
0%
Camouflage
Still
37.15
1 / 20
Moving
23.15
1 / 20
Still
7.35
3 / 20
Moving
4.58
3 / 20
Caught on fire
16.83
1 / 20
Width
2.05
8 / 20
Height
3.31
16 / 20
Length
5.86
1 / 20
Volume
39.64
9 / 20

Crew training

Crew count
4
2 / 20
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124

Game mode abilities

Mad Games
Système de sabotageSystème de sabotage
AccélérateurAccélérateur
Résurrection
OmbreOmbre
Apesanteur
PropulseurPropulseur
Gravitation
OmbreOmbre

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