BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Rover
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
140mm
Advanced highlighting
Shooter:
Rover
Rover
Pays
Nation hybride
Classe
Léger
Rang
VI
Type
Char de collection
Restoration price
1 000
Sale price
500
Compare against
Tier VI légers
Tier VI légers
All of tier VI
All of tier VI
All tanks
All tanks
Modules
VI
VI
VI
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI légers
Tier VI légers
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1891
4 / 15
Shell reload
5.08
4 / 15
Penetration
140
6 / 15
At 250m
128
Distance
m
Dégâts
160
2 / 15
Module damage
105
1 / 15
Caliber
76
1 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
975
7 / 15
Shell range
720
1 / 15
Shell capacity
50
9 / 15
Aim time
1.90
10 / 15
Dispersion at 100m
Still
0.335
9 / 15
Moving
+
0.093
1 / 15
Hull traversing
+
0.093
1 / 15
Turret traversing
+
0.095
9 / 15
Shooting
+
3.720
3 / 15
Gun damaged
x
2.0
1 / 15
Gun flexibility
Depression
9.0
5 / 15
Elevation
20.0
5 / 15
Rear depression
6.5
1 / 8
Rear elevation
20.0
3 / 8
Maneuverability
Speed
Forwards
64
8 / 15
Backwards
22
5 / 15
Engine power
572
7 / 15
Weight
23.1
10 / 15
Terrain coefficients
Hard
125
3 / 15
Moyen
111
2 / 15
Soft
67
5 / 15
Raw terrain coefficients
Hard
0.80
3 / 15
Moyen
0.90
2 / 15
Soft
1.50
5 / 15
Power to weight ratio
Hard
31.0
9 / 15
Moyen
27.6
7 / 15
Soft
16.5
7 / 15
Turret traverse speed
51.0
8 / 15
Hull traverse speed
Hard
57.2
11 / 15
Moyen
50.8
11 / 15
Soft
30.5
12 / 15
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
108.2°/s
Hull
Turret
Survivability
Health
870
14 / 15
Fire chance
20
5 / 15
View range
293
5 / 15
293m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
31.00
13 / 15
Moving
31.00
13 / 15
Still
6.97
15 / 15
Moving
6.97
15 / 15
Caught on fire
11.72
13 / 15
Width
2.08
13 / 15
Height
3.06
12 / 15
Length
5.56
14 / 15
Volume
35.29
14 / 15
Crew training
Crew count
4
9 / 15
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
Rover
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
140mm
Advanced highlighting
Shooter:
Rover
Rover
Pays
Nation hybride
Classe
Léger
Rang
VI
Type
Char de collection
Restoration price
1 000
Sale price
500
Compare against
Tier VI légers
Tier VI légers
All of tier VI
All of tier VI
All tanks
All tanks
Modules
VI
VI
VI
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI légers
Tier VI légers
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1891
4 / 15
Shell reload
5.08
4 / 15
Penetration
140
6 / 15
At 250m
128
Distance
m
Dégâts
160
2 / 15
Module damage
105
1 / 15
Caliber
76
1 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
975
7 / 15
Shell range
720
1 / 15
Shell capacity
50
9 / 15
Aim time
1.90
10 / 15
Dispersion at 100m
Still
0.335
9 / 15
Moving
+
0.093
1 / 15
Hull traversing
+
0.093
1 / 15
Turret traversing
+
0.095
9 / 15
Shooting
+
3.720
3 / 15
Gun damaged
x
2.0
1 / 15
Gun flexibility
Depression
9.0
5 / 15
Elevation
20.0
5 / 15
Rear depression
6.5
1 / 8
Rear elevation
20.0
3 / 8
Maneuverability
Speed
Forwards
64
8 / 15
Backwards
22
5 / 15
Engine power
572
7 / 15
Weight
23.1
10 / 15
Terrain coefficients
Hard
125
3 / 15
Moyen
111
2 / 15
Soft
67
5 / 15
Raw terrain coefficients
Hard
0.80
3 / 15
Moyen
0.90
2 / 15
Soft
1.50
5 / 15
Power to weight ratio
Hard
31.0
9 / 15
Moyen
27.6
7 / 15
Soft
16.5
7 / 15
Turret traverse speed
51.0
8 / 15
Hull traverse speed
Hard
57.2
11 / 15
Moyen
50.8
11 / 15
Soft
30.5
12 / 15
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
108.2°/s
Hull
Turret
Survivability
Health
870
14 / 15
Fire chance
20
5 / 15
View range
293
5 / 15
293m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
31.00
13 / 15
Moving
31.00
13 / 15
Still
6.97
15 / 15
Moving
6.97
15 / 15
Caught on fire
11.72
13 / 15
Width
2.08
13 / 15
Height
3.06
12 / 15
Length
5.56
14 / 15
Volume
35.29
14 / 15
Crew training
Crew count
4
9 / 15
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre