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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Rudolph
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
128mm
Advanced highlighting
Shooter:
Rudolph
Rudolph
Pays
"U.S.A".
Classe
Moyen
Rang
VI
Type
Char de collection
Restoration price
1 000
Sale price
500
Compare against
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Modules
VII
VI
VI
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1957
4 / 36
Shell reload
4.90
3 / 36
Penetration
128
28 / 36
At 250m
119
Distance
m
Dégâts
160
12 / 36
Module damage
105
12 / 36
Caliber
76
14 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
792
22 / 36
Shell range
720
1 / 36
Shell capacity
71
15 / 36
Aim time
1.90
8 / 36
Dispersion at 100m
Still
0.353
28 / 36
Moving
+
0.112
2 / 36
Hull traversing
+
0.112
2 / 36
Turret traversing
+
0.052
2 / 36
Shooting
+
3.255
1 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
12.0
2 / 36
Elevation
25.0
1 / 36
Rear depression
3.0
10 / 16
Rear elevation
25.0
1 / 16
Maneuverability
Speed
Forwards
50
22 / 36
Backwards
20
2 / 36
Engine power
572
16 / 36
Weight
34.9
32 / 36
Terrain coefficients
Hard
100
18 / 36
Moyen
91
12 / 36
Soft
56
32 / 36
Raw terrain coefficients
Hard
1.00
18 / 36
Moyen
1.10
12 / 36
Soft
1.80
32 / 36
Power to weight ratio
Hard
16.4
33 / 36
Moyen
14.9
33 / 36
Soft
9.1
34 / 36
Turret traverse speed
47.4
14 / 36
Hull traverse speed
Hard
57.2
22 / 36
Moyen
52.0
16 / 36
Soft
31.8
29 / 36
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
104.5°/s
Hull
Turret
Survivability
Health
980
7 / 36
Fire chance
20
13 / 36
View range
274
10 / 36
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
30.14
12 / 36
Moving
19.48
9 / 36
Still
7.44
13 / 36
Moving
4.81
8 / 36
Caught on fire
10.64
14 / 36
Width
2.66
35 / 36
Height
2.63
17 / 36
Length
5.77
9 / 36
Volume
40.39
28 / 36
Crew training
Crew count
5
1 / 36
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps
Rudolph
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
128mm
Advanced highlighting
Shooter:
Rudolph
Rudolph
Pays
"U.S.A".
Classe
Moyen
Rang
VI
Type
Char de collection
Restoration price
1 000
Sale price
500
Compare against
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Modules
VII
VI
VI
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1957
4 / 36
Shell reload
4.90
3 / 36
Penetration
128
28 / 36
At 250m
119
Distance
m
Dégâts
160
12 / 36
Module damage
105
12 / 36
Caliber
76
14 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
792
22 / 36
Shell range
720
1 / 36
Shell capacity
71
15 / 36
Aim time
1.90
8 / 36
Dispersion at 100m
Still
0.353
28 / 36
Moving
+
0.112
2 / 36
Hull traversing
+
0.112
2 / 36
Turret traversing
+
0.052
2 / 36
Shooting
+
3.255
1 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
12.0
2 / 36
Elevation
25.0
1 / 36
Rear depression
3.0
10 / 16
Rear elevation
25.0
1 / 16
Maneuverability
Speed
Forwards
50
22 / 36
Backwards
20
2 / 36
Engine power
572
16 / 36
Weight
34.9
32 / 36
Terrain coefficients
Hard
100
18 / 36
Moyen
91
12 / 36
Soft
56
32 / 36
Raw terrain coefficients
Hard
1.00
18 / 36
Moyen
1.10
12 / 36
Soft
1.80
32 / 36
Power to weight ratio
Hard
16.4
33 / 36
Moyen
14.9
33 / 36
Soft
9.1
34 / 36
Turret traverse speed
47.4
14 / 36
Hull traverse speed
Hard
57.2
22 / 36
Moyen
52.0
16 / 36
Soft
31.8
29 / 36
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
104.5°/s
Hull
Turret
Survivability
Health
980
7 / 36
Fire chance
20
13 / 36
View range
274
10 / 36
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
30.14
12 / 36
Moving
19.48
9 / 36
Still
7.44
13 / 36
Moving
4.81
8 / 36
Caught on fire
10.64
14 / 36
Width
2.66
35 / 36
Height
2.63
17 / 36
Length
5.77
9 / 36
Volume
40.39
28 / 36
Crew training
Crew count
5
1 / 36
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps