Rudolph

173mmPrimary0mm
115mmSpaced0mm
External
Edit
128mm
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Shooter:

Rudolph

Pays
usa"U.S.A".
Classe
Moyen
RangVI
TypeChar de collection
Restoration price
1 000GOLD
Sale price
500GOLD
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Standard
DPM
1957
4 / 36
Shell reload
4.90
3 / 36
Penetration
128
28 / 36
At 250m
119
Distance
m
Dégâts
160
12 / 36
Module damage
105
12 / 36
Caliber
76
14 / 36
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
792
22 / 36
Shell range
720
1 / 36
Shell capacity
71
15 / 36
Aim time
1.90
8 / 36
Dispersion at 100m
Still
0.353
28 / 36
Moving
+0.112
2 / 36
Hull traversing
+0.112
2 / 36
Turret traversing
+0.052
2 / 36
Shooting
+3.255
1 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility
Depression
12.0
2 / 36
Elevation
25.0
1 / 36
Rear depression
3.0
10 / 16
Rear elevation
25.0
1 / 16

Maneuverability

Speed
Forwards
50
22 / 36
Backwards
20
2 / 36
Engine power
572
16 / 36
Weight
34.9
32 / 36
Terrain coefficients
Hard
100
18 / 36
Moyen
91
12 / 36
Soft
56
32 / 36
Raw terrain coefficients
Hard
1.00
18 / 36
Moyen
1.10
12 / 36
Soft
1.80
32 / 36
Power to weight ratio
Hard
16.4
33 / 36
Moyen
14.9
33 / 36
Soft
9.1
34 / 36
Turret traverse speed
47.4
14 / 36
Hull traverse speed
Hard
57.2
22 / 36
Moyen
52.0
16 / 36
Soft
31.8
29 / 36
Effective104.5°/s
Hull
Turret

Survivability

Health
980
7 / 36
Fire chance
20
13 / 36
View range
274
10 / 36
274m
Camo
0%
Camouflage
Still
30.14
12 / 36
Moving
19.48
9 / 36
Still
7.44
13 / 36
Moving
4.81
8 / 36
Caught on fire
10.64
14 / 36
Width
2.66
35 / 36
Height
2.63
17 / 36
Length
5.77
9 / 36
Volume
40.39
28 / 36

Crew training

Crew count
5
1 / 36
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124

Game mode abilities

Mad Games
Système de sabotageSystème de sabotage
AccélérateurAccélérateur
Résurrection
Saut dans le tempsSaut dans le temps
Apesanteur
PropulseurPropulseur
Gravitation
Saut dans le tempsSaut dans le temps