Sheridan Missile

289mmPrimary0mm
193mmSpaced0mm
External
Edit
230mm
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Shooter:

Sheridan Missile

Pays
usa"U.S.A".
Classe
Léger
RangX
TypeChar de collection
Restoration price
20GOLD
Sale price
10GOLD
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Standard
DPM
2441
7 / 7
Shell reload
13.77
6 / 7
Penetration
230
6 / 7
At 250m
225
Distance
m
Dégâts
560
2 / 7
Module damage
160
1 / 7
Caliber
152
1 / 7
Normalization
2
Ricochet
70
Angle25°
Normalization
Effective angle23°
Armor109%
Shell velocity
1000
6 / 7
Shell range
720
1 / 7
Shell capacity
40
6 / 7
Aim time
2.45
7 / 7
Dispersion at 100m
Still
0.380
6 / 7
Moving
+0.112
3 / 7
Hull traversing
+0.112
3 / 7
Turret traversing
+0.103
4 / 7
Shooting
+3.720
2 / 7
Gun damaged
x 2.0
1 / 7
Gun flexibility
Depression
10.0
1 / 7
Elevation
20.0
1 / 7
Rear depression
3.0
3 / 6
Rear elevation
20.0
1 / 6

Maneuverability

Speed
Forwards
65
5 / 7
Backwards
22
6 / 7
Engine power
534
6 / 7
Weight
16.7
2 / 7
Terrain coefficients
Hard
111
1 / 7
Moyen
91
4 / 7
Soft
67
5 / 7
Raw terrain coefficients
Hard
0.90
1 / 7
Moyen
1.10
4 / 7
Soft
1.50
5 / 7
Power to weight ratio
Hard
35.4
3 / 7
Moyen
29.0
4 / 7
Soft
21.2
6 / 7
Turret traverse speed
43.7
6 / 7
Hull traverse speed
Hard
70.2
3 / 7
Moyen
57.4
5 / 7
Soft
42.1
7 / 7
Effective113.9°/s
Hull
Turret

Survivability

Health
1800
1 / 7
Fire chance
12
3 / 7
View range
305
4 / 7
305m
Camo
0%
Camouflage
Still
34.93
6 / 7
Moving
34.93
6 / 7
Still
7.86
5 / 7
Moving
7.86
5 / 7
Caught on fire
14.36
6 / 7
Width
2.70
6 / 7
Height
2.77
3 / 7
Length
6.56
6 / 7
Volume
49.09
6 / 7

Crew training

Crew count
4
1 / 7
Commander
113
Radioman
119
Driver
124
Gunner
124
Loader
124

Game mode abilities

Mad Games
Système de sabotageSystème de sabotage
AccélérateurAccélérateur
Résurrection
Trace de sangTrace de sang
Apesanteur
PropulseurPropulseur
Gravitation
Trace de sangTrace de sang

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