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Performance
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Swindler
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
181mm
IX
Advanced highlighting
Shooter:
Swindler
Swindler
Pays
Nation hybride
Classe
Léger
Rang
VIII
Type
Char de collection
Restoration price
2 000
Sale price
1 000
Compare against
Tier VIII légers
Tier VIII légers
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
VIII
VIII
VIII
1,4 k
VIII
1,5 k
VIII
1,6 k
VIII
1,7 k
VIII
1,8 k
VIII
1,9 k
VIII
2 k
VIII
2,1 k
IX
2,2 k
IX
2,3 k
IX
2,4 k
IX
2,5 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VIII légers
Tier VIII légers
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Rechargement auto
DPM
2177
10 / 14
Effective at 60s
2577
1 / 1
Shells
3
2 / 14
Most optimal shell
3
Shell reloads
Shell 1
18.82
Shell 2
4.93
Shell 3
4.39
Intra-clip
2.22
2 / 4
Penetration
181
8 / 14
At 250m
176
Distance
m
Dégâts
240
6 / 14
Clipping potential
720
1 / 4
Module damage
110
12 / 14
Caliber
100
3 / 14
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
960
6 / 14
Shell range
720
1 / 14
Shell capacity
60
4 / 14
Aim time
1.77
10 / 14
Dispersion at 100m
Still
0.324
7 / 14
Moving
+
0.121
5 / 14
Hull traversing
+
0.121
5 / 14
Turret traversing
+
0.077
8 / 14
Shooting
+
3.720
5 / 14
Gun damaged
x
2.0
1 / 14
Gun flexibility
Depression
6.0
9 / 14
Elevation
13.0
12 / 14
Maneuverability
Speed
Forwards
63
13 / 14
Backwards
20
11 / 14
Engine power
1045
1 / 14
Weight
36.4
14 / 14
Terrain coefficients
Hard
100
10 / 14
Moyen
83
12 / 14
Soft
65
11 / 14
Raw terrain coefficients
Hard
1.00
10 / 14
Moyen
1.20
12 / 14
Soft
1.55
11 / 14
Power to weight ratio
Hard
28.7
11 / 14
Moyen
23.9
12 / 14
Soft
18.5
10 / 14
Turret traverse speed
51.5
14 / 14
Hull traverse speed
Hard
74.2
3 / 14
Moyen
61.9
4 / 14
Soft
47.9
5 / 14
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
125.7°/s
Hull
Turret
Survivability
Health
1200
9 / 14
Fire chance
12
1 / 14
View range
309
1 / 14
309m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
38.13
4 / 14
Moving
38.13
4 / 14
Still
9.07
2 / 14
Moving
9.07
2 / 14
Caught on fire
17.73
3 / 14
Width
2.06
8 / 14
Height
1.74
2 / 14
Length
4.45
3 / 14
Volume
16.01
4 / 14
Crew training
Crew count
3
9 / 14
Commander
121
Radioman, 4
127
Gunner
133
Driver
133
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Apesanteur
Propulseur
Gravitation
Tourbillon de poussière
Swindler
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
181mm
IX
Advanced highlighting
Shooter:
Swindler
Swindler
Pays
Nation hybride
Classe
Léger
Rang
VIII
Type
Char de collection
Restoration price
2 000
Sale price
1 000
Compare against
Tier VIII légers
Tier VIII légers
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
VIII
VIII
VIII
1,4 k
VIII
1,5 k
VIII
1,6 k
VIII
1,7 k
VIII
1,8 k
VIII
1,9 k
VIII
2 k
VIII
2,1 k
IX
2,2 k
IX
2,3 k
IX
2,4 k
IX
2,5 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VIII légers
Tier VIII légers
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Rechargement auto
DPM
2177
10 / 14
Effective at 60s
2577
1 / 1
Shells
3
2 / 14
Most optimal shell
3
Shell reloads
Shell 1
18.82
Shell 2
4.93
Shell 3
4.39
Intra-clip
2.22
2 / 4
Penetration
181
8 / 14
At 250m
176
Distance
m
Dégâts
240
6 / 14
Clipping potential
720
1 / 4
Module damage
110
12 / 14
Caliber
100
3 / 14
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
960
6 / 14
Shell range
720
1 / 14
Shell capacity
60
4 / 14
Aim time
1.77
10 / 14
Dispersion at 100m
Still
0.324
7 / 14
Moving
+
0.121
5 / 14
Hull traversing
+
0.121
5 / 14
Turret traversing
+
0.077
8 / 14
Shooting
+
3.720
5 / 14
Gun damaged
x
2.0
1 / 14
Gun flexibility
Depression
6.0
9 / 14
Elevation
13.0
12 / 14
Maneuverability
Speed
Forwards
63
13 / 14
Backwards
20
11 / 14
Engine power
1045
1 / 14
Weight
36.4
14 / 14
Terrain coefficients
Hard
100
10 / 14
Moyen
83
12 / 14
Soft
65
11 / 14
Raw terrain coefficients
Hard
1.00
10 / 14
Moyen
1.20
12 / 14
Soft
1.55
11 / 14
Power to weight ratio
Hard
28.7
11 / 14
Moyen
23.9
12 / 14
Soft
18.5
10 / 14
Turret traverse speed
51.5
14 / 14
Hull traverse speed
Hard
74.2
3 / 14
Moyen
61.9
4 / 14
Soft
47.9
5 / 14
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
125.7°/s
Hull
Turret
Survivability
Health
1200
9 / 14
Fire chance
12
1 / 14
View range
309
1 / 14
309m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
38.13
4 / 14
Moving
38.13
4 / 14
Still
9.07
2 / 14
Moving
9.07
2 / 14
Caught on fire
17.73
3 / 14
Width
2.06
8 / 14
Height
1.74
2 / 14
Length
4.45
3 / 14
Volume
16.01
4 / 14
Crew training
Crew count
3
9 / 14
Commander
121
Radioman, 4
127
Gunner
133
Driver
133
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Apesanteur
Propulseur
Gravitation
Tourbillon de poussière