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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Titan-150
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
147mm
Pays
Nation hybride
Classe
Lourd
Rang
VI
Type
Char de collection
Restoration price
1 000
Sale price
500
Compare against
VI lourds
VI lourds
All tier VI
All tier VI
All tanks
All tanks
Modules
VII
VI
VI
VII
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
VI lourds
VI lourds
All tier VI
All tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1835
13 / 31
Dégâts
200
22 / 31
Module damage
115
23 / 31
Penetration
147
26 / 31
Reload
6.54
10 / 31
0.00
0.00
Skip
Caliber
85
22 / 31
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
805
14 / 31
Shell range
720
1 / 31
Shell capacity
90
6 / 31
Aim time
2.26
21 / 31
Dispersion at 100m
Still
0.362
23 / 31
Moving
+
0.232
29 / 31
Hull traversing
+
0.232
29 / 31
Turret traversing
+
0.103
4 / 31
Shooting
+
3.720
4 / 31
Gun damaged
x
2.0
1 / 31
Gun flexibility
Depression
7.0
16 / 31
Elevation
20.0
3 / 31
Max
20°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
35
21 / 31
Backwards
11
20 / 31
Engine power
699
17 / 31
Weight
52.7
15 / 31
Terrain coefficients
Hard
92
21 / 31
Moyen
74
26 / 31
Soft
53
17 / 31
Raw terrain coefficients
Hard
1.09
21 / 31
Moyen
1.36
26 / 31
Soft
1.90
17 / 31
Power to weight ratio
Hard
12.2
18 / 31
Moyen
9.8
21 / 31
Soft
7.0
18 / 31
Turret traverse speed
24.3
22 / 31
Hull traverse speed
Hard
34.4
22 / 31
Moyen
27.6
23 / 31
Soft
19.7
23 / 31
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
58.7°/s
Hull
Turret
Survivability
Health
1200
3 / 31
Fire chance
15
4 / 31
View range
257
23 / 31
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
17.98
4 / 31
Moving
8.55
4 / 31
Still
4.05
3 / 31
Moving
1.92
3 / 31
Caught on fire
3.74
10 / 31
Width
1.90
9 / 31
Height
3.58
30 / 31
Length
6.56
14 / 31
Volume
44.60
19 / 31
Crew training
Crew count
5
1 / 31
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Décharge de la demi-vie
Bouclier en uranium
Résurrection
Faire le mort
Gravitation
Faire le mort
Titan-150
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
147mm
Pays
Nation hybride
Classe
Lourd
Rang
VI
Type
Char de collection
Restoration price
1 000
Sale price
500
Compare against
VI lourds
VI lourds
All tier VI
All tier VI
All tanks
All tanks
Modules
VII
VI
VI
VII
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
VI lourds
VI lourds
All tier VI
All tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1835
13 / 31
Dégâts
200
22 / 31
Module damage
115
23 / 31
Penetration
147
26 / 31
Reload
6.54
10 / 31
0.00
0.00
Skip
Caliber
85
22 / 31
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
805
14 / 31
Shell range
720
1 / 31
Shell capacity
90
6 / 31
Aim time
2.26
21 / 31
Dispersion at 100m
Still
0.362
23 / 31
Moving
+
0.232
29 / 31
Hull traversing
+
0.232
29 / 31
Turret traversing
+
0.103
4 / 31
Shooting
+
3.720
4 / 31
Gun damaged
x
2.0
1 / 31
Gun flexibility
Depression
7.0
16 / 31
Elevation
20.0
3 / 31
Max
20°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
35
21 / 31
Backwards
11
20 / 31
Engine power
699
17 / 31
Weight
52.7
15 / 31
Terrain coefficients
Hard
92
21 / 31
Moyen
74
26 / 31
Soft
53
17 / 31
Raw terrain coefficients
Hard
1.09
21 / 31
Moyen
1.36
26 / 31
Soft
1.90
17 / 31
Power to weight ratio
Hard
12.2
18 / 31
Moyen
9.8
21 / 31
Soft
7.0
18 / 31
Turret traverse speed
24.3
22 / 31
Hull traverse speed
Hard
34.4
22 / 31
Moyen
27.6
23 / 31
Soft
19.7
23 / 31
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
58.7°/s
Hull
Turret
Survivability
Health
1200
3 / 31
Fire chance
15
4 / 31
View range
257
23 / 31
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
17.98
4 / 31
Moving
8.55
4 / 31
Still
4.05
3 / 31
Moving
1.92
3 / 31
Caught on fire
3.74
10 / 31
Width
1.90
9 / 31
Height
3.58
30 / 31
Length
6.56
14 / 31
Volume
44.60
19 / 31
Crew training
Crew count
5
1 / 31
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Décharge de la demi-vie
Bouclier en uranium
Résurrection
Faire le mort
Gravitation
Faire le mort