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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Titan Mk. I
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
130mm
Pays
Nation hybride
Classe
Léger
Rang
V
Type
Char de collection
Restoration price
500
Sale price
250
Compare against
V légers
V légers
All tier V
All tier V
All tanks
All tanks
Modules
V
V
V
V
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Brought to you by
WoTB News
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
V légers
V légers
All tier V
All tier V
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
1349
3 / 4
Dégâts
90
2 / 4
Clipping potential
180
2 / 3
Module damage
76
2 / 4
Penetration
130
1 / 4
Shells
2
2 / 4
Reload
7.00
2 / 4
Intra-clip
1.00
2 / 3
0.00
0.00
Skip
Caliber
57
2 / 4
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
892
3 / 4
Shell range
720
1 / 4
Shell capacity
180
2 / 4
Aim time
1.55
1 / 4
Dispersion at 100m
Still
0.311
1 / 4
Moving
+
0.140
3 / 4
Hull traversing
+
0.140
3 / 4
Turret traversing
+
0.069
2 / 4
Shooting
+
3.720
3 / 4
Gun damaged
x
2.0
1 / 4
Gun flexibility
Depression
12.0
1 / 4
Elevation
20.0
1 / 4
Frontal depression
7.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
1.0
1 / 3
Rear elevation
20.0
1 / 3
Max
20°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
50
3 / 4
Backwards
22
2 / 4
Engine power
412
2 / 4
Weight
21.9
3 / 4
Terrain coefficients
Hard
122
2 / 4
Moyen
109
1 / 4
Soft
78
3 / 4
Raw terrain coefficients
Hard
0.82
2 / 4
Moyen
0.91
1 / 4
Soft
1.28
3 / 4
Power to weight ratio
Hard
22.9
4 / 4
Moyen
20.6
4 / 4
Soft
14.7
4 / 4
Turret traverse speed
54.1
1 / 4
Hull traverse speed
Hard
58.1
2 / 4
Moyen
52.3
2 / 4
Soft
37.4
3 / 4
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
112.2°/s
Hull
Turret
Survivability
Health
620
2 / 4
Fire chance
20
1 / 4
View range
279
2 / 4
279m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
36.16
2 / 4
Moving
36.16
2 / 4
Still
9.62
2 / 4
Moving
9.62
2 / 4
Caught on fire
15.95
2 / 4
Width
2.03
3 / 4
Height
2.70
3 / 4
Length
5.87
4 / 4
Volume
32.15
3 / 4
Crew training
Crew count
3
2 / 4
Commander
111
Radioman
117
Gunner
122
Loader
117
Driver
122
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
Review videos
Titan Mk. I
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
130mm
Pays
Nation hybride
Classe
Léger
Rang
V
Type
Char de collection
Restoration price
500
Sale price
250
Compare against
V légers
V légers
All tier V
All tier V
All tanks
All tanks
Modules
V
V
V
V
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Brought to you by
WoTB News
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
V légers
V légers
All tier V
All tier V
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
1349
3 / 4
Dégâts
90
2 / 4
Clipping potential
180
2 / 3
Module damage
76
2 / 4
Penetration
130
1 / 4
Shells
2
2 / 4
Reload
7.00
2 / 4
Intra-clip
1.00
2 / 3
0.00
0.00
Skip
Caliber
57
2 / 4
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
892
3 / 4
Shell range
720
1 / 4
Shell capacity
180
2 / 4
Aim time
1.55
1 / 4
Dispersion at 100m
Still
0.311
1 / 4
Moving
+
0.140
3 / 4
Hull traversing
+
0.140
3 / 4
Turret traversing
+
0.069
2 / 4
Shooting
+
3.720
3 / 4
Gun damaged
x
2.0
1 / 4
Gun flexibility
Depression
12.0
1 / 4
Elevation
20.0
1 / 4
Frontal depression
7.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
1.0
1 / 3
Rear elevation
20.0
1 / 3
Max
20°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
50
3 / 4
Backwards
22
2 / 4
Engine power
412
2 / 4
Weight
21.9
3 / 4
Terrain coefficients
Hard
122
2 / 4
Moyen
109
1 / 4
Soft
78
3 / 4
Raw terrain coefficients
Hard
0.82
2 / 4
Moyen
0.91
1 / 4
Soft
1.28
3 / 4
Power to weight ratio
Hard
22.9
4 / 4
Moyen
20.6
4 / 4
Soft
14.7
4 / 4
Turret traverse speed
54.1
1 / 4
Hull traverse speed
Hard
58.1
2 / 4
Moyen
52.3
2 / 4
Soft
37.4
3 / 4
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
112.2°/s
Hull
Turret
Survivability
Health
620
2 / 4
Fire chance
20
1 / 4
View range
279
2 / 4
279m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
36.16
2 / 4
Moving
36.16
2 / 4
Still
9.62
2 / 4
Moving
9.62
2 / 4
Caught on fire
15.95
2 / 4
Width
2.03
3 / 4
Height
2.70
3 / 4
Length
5.87
4 / 4
Volume
32.15
3 / 4
Crew training
Crew count
3
2 / 4
Commander
111
Radioman
117
Gunner
122
Loader
117
Driver
122
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
Review videos