Titan Strife

243mmPrimary0mm
162mmSpaced0mm
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218mm
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Titan Strife

Pays
otherNation hybride
Classe
Lourd
RangVIII
TypeChar de collection
Restoration price
7 500GOLD
Sale price
3 750GOLD
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Standard
DPM
2302
11 / 59
Shell reload
8.86
17 / 57
Penetration
218
39 / 59
At 250m
212
Distance
m
Dégâts
340
30 / 59
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
950
32 / 59
Shell range
720
1 / 59
Shell capacity
70
5 / 59
Aim time
2.17
23 / 59
Dispersion at 100m
Still
0.362
37 / 59
Moving
+0.205
29 / 59
Hull traversing
+0.205
28 / 59
Turret traversing
+0.086
2 / 59
Shooting
+3.720
12 / 59
Gun damaged
x 2.0
1 / 59
Gun flexibility
Depression
6.0
46 / 59
Elevation
7.0
58 / 59
Rear depression
6.0
5 / 39
Rear elevation
9.0
37 / 39

Maneuverability

Speed
Forwards
32
49 / 59
Backwards
13
41 / 59
Engine power
743
44 / 59
Weight
62.8
40 / 59
Terrain coefficients
Hard
100
2 / 59
Moyen
77
14 / 59
Soft
59
9 / 59
Raw terrain coefficients
Hard
1.00
2 / 59
Moyen
1.30
14 / 59
Soft
1.70
9 / 59
Power to weight ratio
Hard
11.8
49 / 59
Moyen
9.1
50 / 59
Soft
7.0
36 / 59
Turret traverse speed
17.0
59 / 59
Hull traverse speed
Hard
31.2
47 / 59
Moyen
24.0
49 / 59
Soft
18.3
39 / 59
Effective48.2°/s
Hull
Turret

Survivability

Health
1750
40 / 59
Fire chance
10
1 / 59
View range
274
31 / 59
274m
Camo
0%
Camouflage
Still
12.28
26 / 59
Moving
5.05
28 / 59
Still
2.76
25 / 59
Moving
1.14
26 / 59
Caught on fire
1.33
38 / 59
Width
1.68
8 / 59
Height
3.85
51 / 59
Length
7.56
49 / 59
Volume
48.81
35 / 59

Crew training

Crew count
4
20 / 59
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124

Game mode abilities

Mad Games
Décharge de la demi-vieDécharge de la demi-vie
Bouclier en uraniumBouclier en uranium
Résurrection
Faire le mortFaire le mort
Gravitation
Faire le mortFaire le mort