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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Y5 ELC bis
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
145mm
Advanced highlighting
Shooter:
Y5 ELC bis
Y5 ELC bis
Pays
Nation hybride
Classe
Moyen
Rang
VII
Type
Premium
Purchase price
5000
Restoration price
2 000 000
Sale price
1 000 000
Compare against
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Modules
VII
VII
VII
VII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2728
3 / 30
Shell reload
3.52
3 / 29
Penetration
145
26 / 30
At 250m
140
Distance
m
Dégâts
160
24 / 30
Module damage
100
26 / 30
Caliber
75
26 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
2 / 30
Shell range
720
1 / 30
Shell capacity
90
2 / 30
Aim time
1.90
15 / 30
Dispersion at 100m
Still
0.326
7 / 30
Moving
+
0.112
1 / 30
Hull traversing
+
0.112
1 / 30
Turret traversing
+
0.069
7 / 30
Shooting
+
3.720
7 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
17 / 30
Elevation
13.0
28 / 30
Rear depression
1.0
14 / 17
Rear elevation
13.0
17 / 17
Maneuverability
Speed
Forwards
55
4 / 30
Backwards
20
3 / 30
Engine power
572
27 / 30
Weight
24.7
1 / 30
Terrain coefficients
Hard
111
3 / 30
Moyen
100
2 / 30
Soft
71
8 / 30
Raw terrain coefficients
Hard
0.90
3 / 30
Moyen
1.00
2 / 30
Soft
1.40
8 / 30
Power to weight ratio
Hard
25.7
3 / 30
Moyen
23.2
3 / 30
Soft
16.5
4 / 30
Turret traverse speed
48.6
15 / 30
Hull traverse speed
Hard
58.5
19 / 30
Moyen
52.6
10 / 30
Soft
37.6
23 / 30
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
107.1°/s
Hull
Turret
Survivability
Health
1200
17 / 30
Fire chance
20
15 / 30
View range
285
10 / 30
285m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
31.12
15 / 30
Moving
19.38
16 / 30
Still
7.00
18 / 30
Moving
4.36
19 / 30
Caught on fire
11.83
13 / 30
Width
2.19
26 / 30
Height
2.11
5 / 30
Length
5.78
13 / 30
Volume
26.71
9 / 30
Crew training
Crew count
4
15 / 30
Commander
113
Loader
119
Radioman
124
Driver
124
Gunner
124
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps
Y5 ELC bis
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
145mm
Advanced highlighting
Shooter:
Y5 ELC bis
Y5 ELC bis
Pays
Nation hybride
Classe
Moyen
Rang
VII
Type
Premium
Purchase price
5000
Restoration price
2 000 000
Sale price
1 000 000
Compare against
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Modules
VII
VII
VII
VII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2728
3 / 30
Shell reload
3.52
3 / 29
Penetration
145
26 / 30
At 250m
140
Distance
m
Dégâts
160
24 / 30
Module damage
100
26 / 30
Caliber
75
26 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
2 / 30
Shell range
720
1 / 30
Shell capacity
90
2 / 30
Aim time
1.90
15 / 30
Dispersion at 100m
Still
0.326
7 / 30
Moving
+
0.112
1 / 30
Hull traversing
+
0.112
1 / 30
Turret traversing
+
0.069
7 / 30
Shooting
+
3.720
7 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
17 / 30
Elevation
13.0
28 / 30
Rear depression
1.0
14 / 17
Rear elevation
13.0
17 / 17
Maneuverability
Speed
Forwards
55
4 / 30
Backwards
20
3 / 30
Engine power
572
27 / 30
Weight
24.7
1 / 30
Terrain coefficients
Hard
111
3 / 30
Moyen
100
2 / 30
Soft
71
8 / 30
Raw terrain coefficients
Hard
0.90
3 / 30
Moyen
1.00
2 / 30
Soft
1.40
8 / 30
Power to weight ratio
Hard
25.7
3 / 30
Moyen
23.2
3 / 30
Soft
16.5
4 / 30
Turret traverse speed
48.6
15 / 30
Hull traverse speed
Hard
58.5
19 / 30
Moyen
52.6
10 / 30
Soft
37.6
23 / 30
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
107.1°/s
Hull
Turret
Survivability
Health
1200
17 / 30
Fire chance
20
15 / 30
View range
285
10 / 30
285m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
31.12
15 / 30
Moving
19.38
16 / 30
Still
7.00
18 / 30
Moving
4.36
19 / 30
Caught on fire
11.83
13 / 30
Width
2.19
26 / 30
Height
2.11
5 / 30
Length
5.78
13 / 30
Volume
26.71
9 / 30
Crew training
Crew count
4
15 / 30
Commander
113
Loader
119
Radioman
124
Driver
124
Gunner
124
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps