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Tankopedia
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Performance
Gallery
Session
Tier list
Embed
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
157mm
VII
Advanced highlighting
Shooter:
VK 28.01
VK 28.01
Back
Compare
Swap
Pays
Allemagne
Classe
Léger
Rang
VI
Type
Arbre technologique
Purchase price
945 000
Sale price
472 500
Research XP
30 000
Arbre technologique
46 850
1 437 200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
III
Pz. III
700
6 k
IV
Pz. IV D
2,5 k
85 k
V
Leopard
13 k
400 k
VI
VK 28.01
30 k
945 k
VII
SP I C
51 k
1,4 M
Compare
Tier VI légers
Tier VI légers
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
VII
13 k
VII
51 k
IV
VI
5,6 k
IV
V
VI
5,3 k
V
4,5 k
VII
9,2 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VI légers
Tier VI légers
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1665
11 / 15
Shell reload
s
5.76
9 / 15
Penetration
mm
157
1 / 15
At 250m
147
Distance
m
Dégâts
hp
160
2 / 15
Module damage
hp
100
9 / 15
Caliber
mm
75
10 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1170
1 / 15
Shell range
m/s
720
1 / 15
Shell capacity
72
3 / 15
Aim time
s
2.08
15 / 15
Dispersion at 100m
Still
m
0.326
3 / 15
Moving
+0.102
5 / 15
Hull traversing
+0.102
5 / 15
Turret traversing
+0.086
8 / 15
Shooting
+3.255
2 / 15
Gun damaged
x 3.0
15 / 15
Gun flexibility
°
Depression
6.0
10 / 15
Elevation
17.0
10 / 15
Frontal depression
9.0
1 / 1
Frontal elevation
20.0
1 / 1
Rear depression
4.0
5 / 8
Rear elevation
20.0
3 / 8
Crew training
Crew count
5
1 / 15
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
65
4 / 15
Backwards
22
5 / 15
Engine power
715
2 / 15
Weight
tn
23.1
12 / 15
Terrain coefficients
Hard
%
125
3 / 15
Moyen
%
111
2 / 15
Soft
%
91
1 / 15
Raw terrain coefficients
Hard
%
0.80
3 / 15
Moyen
%
0.90
2 / 15
Soft
%
1.10
1 / 15
Power to weight ratio
hp/tn
Hard
38.6
2 / 15
Moyen
34.3
2 / 15
Soft
28.1
2 / 15
Turret traverse speed
°/s
53.4
6 / 15
Hull traverse speed
°/s
Hard
62.2
9 / 15
Moyen
55.3
6 / 15
Soft
45.3
1 / 15
Survivability
Health
hp
900
1 / 15
Fire chance
%
20
5 / 15
View range
m
293
5 / 15
Camouflage
%
Still
30.75
15 / 15
Moving
30.75
15 / 15
Still
7.99
11 / 15
Moving
7.99
11 / 15
Caught on fire
11.53
15 / 15
Width
m
2
5 / 15
Height
m
3
14 / 15
Length
m
5
9 / 15
Volume
m
27
10 / 15
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
157mm
VII
Advanced highlighting
Shooter:
VK 28.01
VK 28.01
Back
Compare
Swap
Pays
Allemagne
Classe
Léger
Rang
VI
Type
Arbre technologique
Purchase price
945 000
Sale price
472 500
Research XP
30 000
Arbre technologique
46 850
1 437 200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
III
Pz. III
700
6 k
IV
Pz. IV D
2,5 k
85 k
V
Leopard
13 k
400 k
VI
VK 28.01
30 k
945 k
VII
SP I C
51 k
1,4 M
Compare
Tier VI légers
Tier VI légers
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
VII
13 k
VII
51 k
IV
VI
5,6 k
IV
V
VI
5,3 k
V
4,5 k
VII
9,2 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VI légers
Tier VI légers
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1665
11 / 15
Shell reload
s
5.76
9 / 15
Penetration
mm
157
1 / 15
At 250m
147
Distance
m
Dégâts
hp
160
2 / 15
Module damage
hp
100
9 / 15
Caliber
mm
75
10 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1170
1 / 15
Shell range
m/s
720
1 / 15
Shell capacity
72
3 / 15
Aim time
s
2.08
15 / 15
Dispersion at 100m
Still
m
0.326
3 / 15
Moving
+0.102
5 / 15
Hull traversing
+0.102
5 / 15
Turret traversing
+0.086
8 / 15
Shooting
+3.255
2 / 15
Gun damaged
x 3.0
15 / 15
Gun flexibility
°
Depression
6.0
10 / 15
Elevation
17.0
10 / 15
Frontal depression
9.0
1 / 1
Frontal elevation
20.0
1 / 1
Rear depression
4.0
5 / 8
Rear elevation
20.0
3 / 8
Crew training
Crew count
5
1 / 15
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
65
4 / 15
Backwards
22
5 / 15
Engine power
715
2 / 15
Weight
tn
23.1
12 / 15
Terrain coefficients
Hard
%
125
3 / 15
Moyen
%
111
2 / 15
Soft
%
91
1 / 15
Raw terrain coefficients
Hard
%
0.80
3 / 15
Moyen
%
0.90
2 / 15
Soft
%
1.10
1 / 15
Power to weight ratio
hp/tn
Hard
38.6
2 / 15
Moyen
34.3
2 / 15
Soft
28.1
2 / 15
Turret traverse speed
°/s
53.4
6 / 15
Hull traverse speed
°/s
Hard
62.2
9 / 15
Moyen
55.3
6 / 15
Soft
45.3
1 / 15
Survivability
Health
hp
900
1 / 15
Fire chance
%
20
5 / 15
View range
m
293
5 / 15
Camouflage
%
Still
30.75
15 / 15
Moving
30.75
15 / 15
Still
7.99
11 / 15
Moving
7.99
11 / 15
Caught on fire
11.53
15 / 15
Width
m
2
5 / 15
Height
m
3
14 / 15
Length
m
5
9 / 15
Volume
m
27
10 / 15
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre