BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
248mm
X
Advanced highlighting
Shooter:
T28 Prot.
T28 Prot.
Back
Compare
Swap
Pays
"U.S.A".
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 650 000
Sale price
1 325 000
Research XP
102 000
Arbre technologique
187 380
5 456 200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 k
III
M5 Stuart
700
6 k
IV
M8A1
2,5 k
85 k
V
Wolverine
7 k
400 k
VI
Hellcat
25 k
950 k
VII
T25/2
50 k
1,4 M
VIII
T28 Prot.
102 k
2,7 M
VIII
T28
71 k
2,6 M
IX
T30
145 k
3,6 M
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
6,6 k
VII
VIII
16 k
VIII
71 k
VIII
VIII
VIII
18 k
X
51 k
IX
145 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2762
17 / 34
Shell reload
s
8.69
16 / 33
Penetration
mm
248
7 / 34
At 250m
243
Distance
m
Dégâts
hp
400
12 / 34
Module damage
hp
165
10 / 34
Caliber
mm
120
12 / 34
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
810
29 / 34
Shell range
m/s
720
1 / 34
Shell capacity
40
20 / 34
Aim time
s
2.63
33 / 34
Dispersion at 100m
Still
m
0.371
32 / 34
Moving
+0.186
21 / 34
Hull traversing
+0.186
21 / 34
Turret traversing
+0.138
28 / 34
Shooting
+3.720
12 / 34
Gun damaged
x 2.0
1 / 34
Gun flexibility
°
Depression
10.0
3 / 34
Elevation
15.0
14 / 34
Rear depression
6.0
1 / 6
Rear elevation
15.0
2 / 6
Azimuth left
143.0
1 / 27
Azimuth right
143.0
1 / 27
Crew training
Crew count
5
1 / 34
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
28
30 / 34
Backwards
10
30 / 34
Engine power
831
6 / 34
Weight
tn
66.0
30 / 34
Terrain coefficients
Hard
%
91
24 / 34
Moyen
%
71
19 / 34
Soft
%
48
23 / 34
Raw terrain coefficients
Hard
%
1.10
24 / 34
Moyen
%
1.40
19 / 34
Soft
%
2.10
23 / 34
Power to weight ratio
hp/tn
Hard
11.4
27 / 34
Moyen
9.0
26 / 34
Soft
6.0
30 / 34
Turret traverse speed
°/s
21.9
27 / 34
Hull traverse speed
°/s
Hard
28.4
34 / 34
Moyen
22.3
33 / 34
Soft
14.9
34 / 34
Survivability
Health
hp
1450
1 / 34
Fire chance
%
20
16 / 34
View range
m
264
19 / 34
Camouflage
%
Still
27.63
26 / 34
Moving
13.73
29 / 34
Still
8.29
17 / 34
Moving
4.12
18 / 34
Caught on fire
9.17
22 / 34
Width
m
2
1 / 34
Height
m
3
9 / 34
Length
m
7
26 / 34
Volume
m
34
4 / 34
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
248mm
X
Advanced highlighting
Shooter:
T28 Prot.
T28 Prot.
Back
Compare
Swap
Pays
"U.S.A".
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 650 000
Sale price
1 325 000
Research XP
102 000
Arbre technologique
187 380
5 456 200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 k
III
M5 Stuart
700
6 k
IV
M8A1
2,5 k
85 k
V
Wolverine
7 k
400 k
VI
Hellcat
25 k
950 k
VII
T25/2
50 k
1,4 M
VIII
T28 Prot.
102 k
2,7 M
VIII
T28
71 k
2,6 M
IX
T30
145 k
3,6 M
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
6,6 k
VII
VIII
16 k
VIII
71 k
VIII
VIII
VIII
18 k
X
51 k
IX
145 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2762
17 / 34
Shell reload
s
8.69
16 / 33
Penetration
mm
248
7 / 34
At 250m
243
Distance
m
Dégâts
hp
400
12 / 34
Module damage
hp
165
10 / 34
Caliber
mm
120
12 / 34
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
810
29 / 34
Shell range
m/s
720
1 / 34
Shell capacity
40
20 / 34
Aim time
s
2.63
33 / 34
Dispersion at 100m
Still
m
0.371
32 / 34
Moving
+0.186
21 / 34
Hull traversing
+0.186
21 / 34
Turret traversing
+0.138
28 / 34
Shooting
+3.720
12 / 34
Gun damaged
x 2.0
1 / 34
Gun flexibility
°
Depression
10.0
3 / 34
Elevation
15.0
14 / 34
Rear depression
6.0
1 / 6
Rear elevation
15.0
2 / 6
Azimuth left
143.0
1 / 27
Azimuth right
143.0
1 / 27
Crew training
Crew count
5
1 / 34
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
28
30 / 34
Backwards
10
30 / 34
Engine power
831
6 / 34
Weight
tn
66.0
30 / 34
Terrain coefficients
Hard
%
91
24 / 34
Moyen
%
71
19 / 34
Soft
%
48
23 / 34
Raw terrain coefficients
Hard
%
1.10
24 / 34
Moyen
%
1.40
19 / 34
Soft
%
2.10
23 / 34
Power to weight ratio
hp/tn
Hard
11.4
27 / 34
Moyen
9.0
26 / 34
Soft
6.0
30 / 34
Turret traverse speed
°/s
21.9
27 / 34
Hull traverse speed
°/s
Hard
28.4
34 / 34
Moyen
22.3
33 / 34
Soft
14.9
34 / 34
Survivability
Health
hp
1450
1 / 34
Fire chance
%
20
16 / 34
View range
m
264
19 / 34
Camouflage
%
Still
27.63
26 / 34
Moving
13.73
29 / 34
Still
8.29
17 / 34
Moving
4.12
18 / 34
Caught on fire
9.17
22 / 34
Width
m
2
1 / 34
Height
m
3
9 / 34
Length
m
7
26 / 34
Volume
m
34
4 / 34
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang