BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Basilisk
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
154mm
VIII
Advanced highlighting
Shooter:
Basilisk
Basilisk
Pays
Nation hybride
Classe
Moyen
Rang
VII
Type
Char de collection
Restoration price
1 000
Sale price
500
Compare
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
VII
VII
VII
180
VII
270
VII
370
VII
460
VII
570
VII
660
VII
750
VII
850
VIII
950
VIII
1 k
VIII
1,1 k
VIII
1,2 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2377
13 / 30
Shell reload
s
5.68
12 / 29
Penetration
mm
154
21 / 30
At 250m
147
Distance
m
Dégâts
hp
225
10 / 30
Module damage
hp
122
8 / 30
Caliber
mm
90
9 / 30
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
950
8 / 30
Shell range
m/s
720
1 / 30
Shell capacity
60
12 / 30
Aim time
s
1.90
15 / 30
Dispersion at 100m
Still
m
0.344
23 / 30
Moving
+0.112
1 / 30
Hull traversing
+0.112
1 / 30
Turret traversing
+0.086
19 / 30
Shooting
+3.255
3 / 30
Gun damaged
x 2.0
1 / 30
Gun flexibility
°
Depression
9.0
9 / 30
Elevation
25.0
2 / 30
Rear depression
5.0
4 / 17
Rear elevation
25.0
2 / 17
Crew training
Crew count
5
1 / 30
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
50
19 / 30
Backwards
20
3 / 30
Engine power
638
24 / 30
Weight
tn
30.0
5 / 30
Terrain coefficients
Hard
%
100
8 / 30
Moyen
%
83
18 / 30
Soft
%
67
11 / 30
Raw terrain coefficients
Hard
%
1.00
8 / 30
Moyen
%
1.20
18 / 30
Soft
%
1.50
11 / 30
Power to weight ratio
hp/tn
Hard
21.3
15 / 30
Moyen
17.7
17 / 30
Soft
14.2
16 / 30
Turret traverse speed
°/s
46.2
21 / 30
Hull traverse speed
°/s
Hard
59.1
17 / 30
Moyen
49.3
22 / 30
Soft
39.4
18 / 30
Survivability
Health
hp
1250
4 / 30
Fire chance
%
20
15 / 30
View range
m
285
10 / 30
Camouflage
%
Still
32.59
9 / 30
Moving
20.30
9 / 30
Still
7.33
13 / 30
Moving
4.57
13 / 30
Caught on fire
12.97
9 / 30
Width
m
2
15 / 30
Height
m
2
7 / 30
Length
m
5
4 / 30
Volume
m
21
6 / 30
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
Basilisk
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
154mm
VIII
Advanced highlighting
Shooter:
Basilisk
Basilisk
Pays
Nation hybride
Classe
Moyen
Rang
VII
Type
Char de collection
Restoration price
1 000
Sale price
500
Compare
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
VII
VII
VII
180
VII
270
VII
370
VII
460
VII
570
VII
660
VII
750
VII
850
VIII
950
VIII
1 k
VIII
1,1 k
VIII
1,2 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2377
13 / 30
Shell reload
s
5.68
12 / 29
Penetration
mm
154
21 / 30
At 250m
147
Distance
m
Dégâts
hp
225
10 / 30
Module damage
hp
122
8 / 30
Caliber
mm
90
9 / 30
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
950
8 / 30
Shell range
m/s
720
1 / 30
Shell capacity
60
12 / 30
Aim time
s
1.90
15 / 30
Dispersion at 100m
Still
m
0.344
23 / 30
Moving
+0.112
1 / 30
Hull traversing
+0.112
1 / 30
Turret traversing
+0.086
19 / 30
Shooting
+3.255
3 / 30
Gun damaged
x 2.0
1 / 30
Gun flexibility
°
Depression
9.0
9 / 30
Elevation
25.0
2 / 30
Rear depression
5.0
4 / 17
Rear elevation
25.0
2 / 17
Crew training
Crew count
5
1 / 30
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
50
19 / 30
Backwards
20
3 / 30
Engine power
638
24 / 30
Weight
tn
30.0
5 / 30
Terrain coefficients
Hard
%
100
8 / 30
Moyen
%
83
18 / 30
Soft
%
67
11 / 30
Raw terrain coefficients
Hard
%
1.00
8 / 30
Moyen
%
1.20
18 / 30
Soft
%
1.50
11 / 30
Power to weight ratio
hp/tn
Hard
21.3
15 / 30
Moyen
17.7
17 / 30
Soft
14.2
16 / 30
Turret traverse speed
°/s
46.2
21 / 30
Hull traverse speed
°/s
Hard
59.1
17 / 30
Moyen
49.3
22 / 30
Soft
39.4
18 / 30
Survivability
Health
hp
1250
4 / 30
Fire chance
%
20
15 / 30
View range
m
285
10 / 30
Camouflage
%
Still
32.59
9 / 30
Moving
20.30
9 / 30
Still
7.33
13 / 30
Moving
4.57
13 / 30
Caught on fire
12.97
9 / 30
Width
m
2
15 / 30
Height
m
2
7 / 30
Length
m
5
4 / 30
Volume
m
21
6 / 30
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang