BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
250mm
X
Advanced highlighting
Shooter:
AMX AC 48
AMX AC 48
Back
Compare
Swap
Pays
France
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 570 000
Sale price
1 285 000
Research XP
70 000
Arbre technologique
163 910
5 312 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
SAu 40
2,5 k
85 k
V
S35 CA
7 k
400 k
VI
ARL V39
25 k
900 k
VII
AMX AC 46
59 k
1,4 M
VIII
AMX AC 48
70 k
2,6 M
IX
Foch
178 k
3,7 M
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VIII
19 k
IX
25 k
VII
VIII
18 k
VIII
VIII
VIII
35 k
X
63 k
IX
178 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
65s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2789
16 / 34
Shell reload
s
8.60
14 / 33
Penetration
mm
250
6 / 34
At 250m
240
Distance
m
Dégâts
hp
400
12 / 34
Module damage
hp
165
10 / 34
Caliber
mm
120
12 / 34
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
920
18 / 34
Shell range
m/s
720
1 / 34
Shell capacity
64
4 / 34
Aim time
s
1.90
12 / 34
Dispersion at 100m
Still
m
0.326
21 / 34
Moving
+0.177
19 / 34
Hull traversing
+0.177
19 / 34
Turret traversing
+0.103
12 / 34
Shooting
+2.790
2 / 34
Gun damaged
x 2.0
1 / 34
Gun flexibility
°
Depression
6.0
21 / 34
Elevation
18.0
7 / 34
Azimuth left
10.0
17 / 27
Azimuth right
10.0
18 / 27
Crew training
Crew count
4
14 / 34
Commander
%
113
Radioman
%
119
Gunner x2
%
124
Driver
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
50
3 / 34
Backwards
13
20 / 34
Engine power
935
2 / 34
Weight
tn
50.2
19 / 34
Terrain coefficients
Hard
%
100
4 / 34
Moyen
%
83
8 / 34
Soft
%
59
11 / 34
Raw terrain coefficients
Hard
%
1.00
4 / 34
Moyen
%
1.20
8 / 34
Soft
%
1.70
11 / 34
Power to weight ratio
hp/tn
Hard
18.6
7 / 34
Moyen
15.5
7 / 34
Soft
11.0
6 / 34
Turret traverse speed
°/s
31.6
4 / 34
Hull traverse speed
°/s
Hard
47.2
9 / 34
Moyen
39.3
9 / 34
Soft
27.8
8 / 34
Survivability
Health
hp
1300
12 / 34
Fire chance
%
20
16 / 34
View range
m
264
19 / 34
Camouflage
%
Still
29.12
20 / 34
Moving
14.56
26 / 34
Still
5.24
31 / 34
Moving
2.62
32 / 34
Caught on fire
10.19
19 / 34
Width
m
2
18 / 34
Height
m
3
24 / 34
Length
m
7
25 / 34
Volume
m
56
18 / 34
Game mode abilities
Mad Games
Régénérateur de blindage
Carburant riche en octane
Résurrection
Trance guerrière
Apesanteur
Propulseur
Gravitation
Trance guerrière
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
250mm
X
Advanced highlighting
Shooter:
AMX AC 48
AMX AC 48
Back
Compare
Swap
Pays
France
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 570 000
Sale price
1 285 000
Research XP
70 000
Arbre technologique
163 910
5 312 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
SAu 40
2,5 k
85 k
V
S35 CA
7 k
400 k
VI
ARL V39
25 k
900 k
VII
AMX AC 46
59 k
1,4 M
VIII
AMX AC 48
70 k
2,6 M
IX
Foch
178 k
3,7 M
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VIII
19 k
IX
25 k
VII
VIII
18 k
VIII
VIII
VIII
35 k
X
63 k
IX
178 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
65s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2789
16 / 34
Shell reload
s
8.60
14 / 33
Penetration
mm
250
6 / 34
At 250m
240
Distance
m
Dégâts
hp
400
12 / 34
Module damage
hp
165
10 / 34
Caliber
mm
120
12 / 34
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
920
18 / 34
Shell range
m/s
720
1 / 34
Shell capacity
64
4 / 34
Aim time
s
1.90
12 / 34
Dispersion at 100m
Still
m
0.326
21 / 34
Moving
+0.177
19 / 34
Hull traversing
+0.177
19 / 34
Turret traversing
+0.103
12 / 34
Shooting
+2.790
2 / 34
Gun damaged
x 2.0
1 / 34
Gun flexibility
°
Depression
6.0
21 / 34
Elevation
18.0
7 / 34
Azimuth left
10.0
17 / 27
Azimuth right
10.0
18 / 27
Crew training
Crew count
4
14 / 34
Commander
%
113
Radioman
%
119
Gunner x2
%
124
Driver
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
50
3 / 34
Backwards
13
20 / 34
Engine power
935
2 / 34
Weight
tn
50.2
19 / 34
Terrain coefficients
Hard
%
100
4 / 34
Moyen
%
83
8 / 34
Soft
%
59
11 / 34
Raw terrain coefficients
Hard
%
1.00
4 / 34
Moyen
%
1.20
8 / 34
Soft
%
1.70
11 / 34
Power to weight ratio
hp/tn
Hard
18.6
7 / 34
Moyen
15.5
7 / 34
Soft
11.0
6 / 34
Turret traverse speed
°/s
31.6
4 / 34
Hull traverse speed
°/s
Hard
47.2
9 / 34
Moyen
39.3
9 / 34
Soft
27.8
8 / 34
Survivability
Health
hp
1300
12 / 34
Fire chance
%
20
16 / 34
View range
m
264
19 / 34
Camouflage
%
Still
29.12
20 / 34
Moving
14.56
26 / 34
Still
5.24
31 / 34
Moving
2.62
32 / 34
Caught on fire
10.19
19 / 34
Width
m
2
18 / 34
Height
m
3
24 / 34
Length
m
7
25 / 34
Volume
m
56
18 / 34
Game mode abilities
Mad Games
Régénérateur de blindage
Carburant riche en octane
Résurrection
Trance guerrière
Apesanteur
Propulseur
Gravitation
Trance guerrière