276mmPrimary0mm
184mmSpaced0mm
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235mm
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Shooter:
Pays
otherNation hybride
Classe
Moyen
RangIX
TypeChar de collection
Restoration price
3 000GOLD
Sale price
1 500GOLD
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Modules

Equipment

Provisions

Consumables

Crew skills

Divers

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Firepower

Gun type
Standard
DPM hp / min
2805
10 / 19
Shell reload s
7.49
10 / 18
Penetration mm
235
9 / 19
At 250m
224
Distance
m
Dégâts hp
350
5 / 19
Module damage hp
150
3 / 19
Caliber mm
105
5 / 19
Normalization °
5
Ricochet °
70
Shell velocity m/s
1100
8 / 19
Shell range m/s
720
1 / 19
Shell capacity
50
11 / 19
Aim time s
1.72
8 / 19
Dispersion at 100m
Still m
0.326
13 / 19
Moving
+0.112
6 / 19
Hull traversing
+0.112
6 / 19
Turret traversing
+0.069
6 / 19
Shooting
+3.720
6 / 19
Gun damaged
x 2.0
1 / 19
Gun flexibility °
Depression
10.0
1 / 19
Elevation
20.0
1 / 19
Rear depression
-2.0
16 / 17
Rear elevation
20.0
1 / 17

Crew training

Crew count
4
3 / 19
Commander %
113
Radioman
%
119
Gunner %
124
Driver %
124
Loader %
124

Maneuverability

Speed kph
Forwards
45
17 / 19
Backwards
20
6 / 19
Engine power
825
11 / 19
Weight tn
50.0
16 / 19
Terrain coefficients
Hard %
100
5 / 19
Moyen %
91
4 / 19
Soft %
67
3 / 19
Raw terrain coefficients
Hard %
1.00
5 / 19
Moyen %
1.10
4 / 19
Soft %
1.50
3 / 19
Power to weight ratio hp/tn
Hard
16.5
19 / 19
Moyen
15.0
18 / 19
Soft
11.0
18 / 19
Turret traverse speed °/s
38.9
17 / 19
Hull traverse speed °/s
Hard
51.0
18 / 19
Moyen
46.3
16 / 19
Soft
34.0
16 / 19

Survivability

Health hp
1650
5 / 19
Fire chance %
15
10 / 19
View range m
296
8 / 19
Camouflage %
Still
24.85
12 / 19
Moving
15.50
12 / 19
Still
5.59
12 / 19
Moving
3.49
11 / 19
Caught on fire
7.53
12 / 19
Width m
2
14 / 19
Height m
3
17 / 19
Length m
7
19 / 19
Volume m
55
19 / 19

Game mode abilities

Mad Games
Coordinateur de combatCoordinateur de combat
AccélérateurAccélérateur
Résurrection
Trace de sangTrace de sang
Apesanteur
PropulseurPropulseur
Gravitation
Trace de sangTrace de sang