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Tankopedia
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Performance
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Session
Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
280mm
X
Advanced highlighting
Shooter:
Foch 155
Foch 155
Back
Compare
Swap
Pays
France
Classe
Chasseur de char
Rang
X
Type
Arbre technologique
Purchase price
6 100 000
Sale price
3 050 000
Research XP
290 000
Arbre technologique
632 160
15 082 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
SAu 40
2,5 k
85 k
V
S35 CA
7 k
400 k
VI
ARL V39
25 k
900 k
VII
AMX AC 46
59 k
1,4 M
VIII
AMX AC 48
70 k
2,6 M
IX
Foch
178 k
3,7 M
X
Foch 155
290 k
6,1 M
Compare
Tier X Chasseurs de char
Tier X Chasseurs de char
All of tier X
All of tier X
All tanks
All tanks
Modules
Stock
Upgrade
X
X
X
X
X
63 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier X Chasseurs de char
Tier X Chasseurs de char
All of tier X
All of tier X
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
hp / min
3160
7 / 16
Shells
2
4 / 16
Shell reload
s
17.52
12 / 15
Intra-clip
s
3.75
4 / 4
Penetration
mm
280
9 / 16
At 250m
275
Distance
m
Dégâts
hp
560
10 / 16
Clipping potential
1120
4 / 4
Module damage
hp
210
3 / 16
Caliber
mm
155
3 / 16
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
920
7 / 16
Shell range
m/s
720
1 / 16
Shell capacity
30
11 / 16
Aim time
s
2.01
6 / 16
Dispersion at 100m
Still
m
0.315
2 / 16
Moving
+0.186
7 / 16
Hull traversing
+0.186
9 / 16
Turret traversing
+0.103
6 / 16
Shooting
+3.720
3 / 16
Gun damaged
x 2.0
1 / 16
Gun flexibility
°
Depression
5.0
12 / 16
Elevation
12.0
14 / 16
Azimuth left
6.0
16 / 16
Azimuth right
6.0
16 / 16
Crew training
Crew count
4
5 / 16
Commander
%
121
Radioman
%
127
Gunner
%
133
Driver
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
50
2 / 16
Backwards
15
7 / 16
Engine power
908
10 / 16
Weight
tn
57.2
7 / 16
Terrain coefficients
Hard
%
100
1 / 16
Moyen
%
77
1 / 16
Soft
%
67
1 / 16
Raw terrain coefficients
Hard
%
1.00
1 / 16
Moyen
%
1.30
1 / 16
Soft
%
1.50
1 / 16
Power to weight ratio
hp/tn
Hard
15.9
4 / 16
Moyen
12.2
6 / 16
Soft
10.6
4 / 16
Turret traverse speed
°/s
32.7
3 / 16
Hull traverse speed
°/s
Hard
40.3
5 / 16
Moyen
31.0
5 / 16
Soft
26.9
2 / 16
Survivability
Health
hp
1850
9 / 16
Fire chance
%
15
4 / 16
View range
m
272
4 / 16
Camouflage
%
Still
30.00
6 / 16
Moving
14.56
7 / 16
Still
6.75
4 / 16
Moving
3.28
4 / 16
Caught on fire
15.00
2 / 16
Width
m
3
10 / 16
Height
m
4
11 / 16
Length
m
7
7 / 16
Volume
m
67
11 / 16
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
280mm
X
Advanced highlighting
Shooter:
Foch 155
Foch 155
Back
Compare
Swap
Pays
France
Classe
Chasseur de char
Rang
X
Type
Arbre technologique
Purchase price
6 100 000
Sale price
3 050 000
Research XP
290 000
Arbre technologique
632 160
15 082 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
SAu 40
2,5 k
85 k
V
S35 CA
7 k
400 k
VI
ARL V39
25 k
900 k
VII
AMX AC 46
59 k
1,4 M
VIII
AMX AC 48
70 k
2,6 M
IX
Foch
178 k
3,7 M
X
Foch 155
290 k
6,1 M
Compare
Tier X Chasseurs de char
Tier X Chasseurs de char
All of tier X
All of tier X
All tanks
All tanks
Modules
Stock
Upgrade
X
X
X
X
X
63 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier X Chasseurs de char
Tier X Chasseurs de char
All of tier X
All of tier X
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
hp / min
3160
7 / 16
Shells
2
4 / 16
Shell reload
s
17.52
12 / 15
Intra-clip
s
3.75
4 / 4
Penetration
mm
280
9 / 16
At 250m
275
Distance
m
Dégâts
hp
560
10 / 16
Clipping potential
1120
4 / 4
Module damage
hp
210
3 / 16
Caliber
mm
155
3 / 16
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
920
7 / 16
Shell range
m/s
720
1 / 16
Shell capacity
30
11 / 16
Aim time
s
2.01
6 / 16
Dispersion at 100m
Still
m
0.315
2 / 16
Moving
+0.186
7 / 16
Hull traversing
+0.186
9 / 16
Turret traversing
+0.103
6 / 16
Shooting
+3.720
3 / 16
Gun damaged
x 2.0
1 / 16
Gun flexibility
°
Depression
5.0
12 / 16
Elevation
12.0
14 / 16
Azimuth left
6.0
16 / 16
Azimuth right
6.0
16 / 16
Crew training
Crew count
4
5 / 16
Commander
%
121
Radioman
%
127
Gunner
%
133
Driver
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
50
2 / 16
Backwards
15
7 / 16
Engine power
908
10 / 16
Weight
tn
57.2
7 / 16
Terrain coefficients
Hard
%
100
1 / 16
Moyen
%
77
1 / 16
Soft
%
67
1 / 16
Raw terrain coefficients
Hard
%
1.00
1 / 16
Moyen
%
1.30
1 / 16
Soft
%
1.50
1 / 16
Power to weight ratio
hp/tn
Hard
15.9
4 / 16
Moyen
12.2
6 / 16
Soft
10.6
4 / 16
Turret traverse speed
°/s
32.7
3 / 16
Hull traverse speed
°/s
Hard
40.3
5 / 16
Moyen
31.0
5 / 16
Soft
26.9
2 / 16
Survivability
Health
hp
1850
9 / 16
Fire chance
%
15
4 / 16
View range
m
272
4 / 16
Camouflage
%
Still
30.00
6 / 16
Moving
14.56
7 / 16
Still
6.75
4 / 16
Moving
3.28
4 / 16
Caught on fire
15.00
2 / 16
Width
m
3
10 / 16
Height
m
4
11 / 16
Length
m
7
7 / 16
Volume
m
67
11 / 16
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang