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Tankopedia
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Performance
Gallery
Session
Tier list
Embed
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
175mm
VII
Advanced highlighting
Shooter:
Jg.Pz. IV
Jg.Pz. IV
Back
Compare
Swap
Pays
Allemagne
Classe
Chasseur de char
Rang
VI
Type
Arbre technologique
Purchase price
910 500
Sale price
455 250
Research XP
35 000
Arbre technologique
45 700
1 402 700
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
III
Pz. III
700
6 k
IV
Hetzer
2,5 k
85 k
V
StuG III G
7 k
400 k
VI
Jg.Pz. IV
35 k
911 k
VII
JPanther
61 k
1,3 M
Compare
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1,1 k
IV
1,8 k
V
VI
4,9 k
VI
V
VI
5,4 k
VII
11 k
VII
61 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2895
1 / 19
Shell reload
s
4.56
1 / 19
Penetration
mm
175
10 / 19
At 250m
165
Distance
m
Dégâts
hp
220
14 / 19
Module damage
hp
120
14 / 19
Caliber
mm
88
14 / 19
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
773
18 / 19
Shell range
m/s
720
1 / 19
Shell capacity
50
5 / 19
Aim time
s
1.72
6 / 19
Dispersion at 100m
Still
m
0.317
9 / 19
Moving
+0.140
5 / 19
Hull traversing
+0.140
5 / 19
Turret traversing
+0.069
1 / 19
Shooting
+2.790
1 / 19
Gun damaged
x 2.0
1 / 19
Gun flexibility
°
Depression
5.0
13 / 19
Elevation
15.0
11 / 19
Azimuth left
10.0
7 / 15
Azimuth right
10.0
7 / 15
Crew training
Crew count
4
11 / 19
Commander
%
113
Radioman
%
119
Driver
%
124
Gunner
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
45
6 / 19
Backwards
14
7 / 19
Engine power
451
12 / 19
Weight
tn
24.4
6 / 19
Terrain coefficients
Hard
%
91
12 / 19
Moyen
%
77
11 / 19
Soft
%
56
6 / 19
Raw terrain coefficients
Hard
%
1.10
12 / 19
Moyen
%
1.30
11 / 19
Soft
%
1.80
6 / 19
Power to weight ratio
hp/tn
Hard
16.8
6 / 19
Moyen
14.2
5 / 19
Soft
10.3
9 / 19
Turret traverse speed
°/s
53.4
1 / 19
Hull traverse speed
°/s
Hard
48.7
5 / 19
Moyen
41.2
4 / 19
Soft
29.8
4 / 19
Survivability
Health
hp
850
14 / 19
Fire chance
%
20
8 / 19
View range
m
253
16 / 19
Camouflage
%
Still
52.12
2 / 19
Moving
26.00
2 / 19
Still
18.24
2 / 19
Moving
9.10
2 / 19
Caught on fire
32.63
2 / 19
Width
m
2
3 / 19
Height
m
3
8 / 19
Length
m
5
5 / 19
Volume
m
25
2 / 19
Game mode abilities
Mad Games
Régénérateur de blindage
Carburant riche en octane
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
175mm
VII
Advanced highlighting
Shooter:
Jg.Pz. IV
Jg.Pz. IV
Back
Compare
Swap
Pays
Allemagne
Classe
Chasseur de char
Rang
VI
Type
Arbre technologique
Purchase price
910 500
Sale price
455 250
Research XP
35 000
Arbre technologique
45 700
1 402 700
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
III
Pz. III
700
6 k
IV
Hetzer
2,5 k
85 k
V
StuG III G
7 k
400 k
VI
Jg.Pz. IV
35 k
911 k
VII
JPanther
61 k
1,3 M
Compare
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1,1 k
IV
1,8 k
V
VI
4,9 k
VI
V
VI
5,4 k
VII
11 k
VII
61 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2895
1 / 19
Shell reload
s
4.56
1 / 19
Penetration
mm
175
10 / 19
At 250m
165
Distance
m
Dégâts
hp
220
14 / 19
Module damage
hp
120
14 / 19
Caliber
mm
88
14 / 19
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
773
18 / 19
Shell range
m/s
720
1 / 19
Shell capacity
50
5 / 19
Aim time
s
1.72
6 / 19
Dispersion at 100m
Still
m
0.317
9 / 19
Moving
+0.140
5 / 19
Hull traversing
+0.140
5 / 19
Turret traversing
+0.069
1 / 19
Shooting
+2.790
1 / 19
Gun damaged
x 2.0
1 / 19
Gun flexibility
°
Depression
5.0
13 / 19
Elevation
15.0
11 / 19
Azimuth left
10.0
7 / 15
Azimuth right
10.0
7 / 15
Crew training
Crew count
4
11 / 19
Commander
%
113
Radioman
%
119
Driver
%
124
Gunner
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
45
6 / 19
Backwards
14
7 / 19
Engine power
451
12 / 19
Weight
tn
24.4
6 / 19
Terrain coefficients
Hard
%
91
12 / 19
Moyen
%
77
11 / 19
Soft
%
56
6 / 19
Raw terrain coefficients
Hard
%
1.10
12 / 19
Moyen
%
1.30
11 / 19
Soft
%
1.80
6 / 19
Power to weight ratio
hp/tn
Hard
16.8
6 / 19
Moyen
14.2
5 / 19
Soft
10.3
9 / 19
Turret traverse speed
°/s
53.4
1 / 19
Hull traverse speed
°/s
Hard
48.7
5 / 19
Moyen
41.2
4 / 19
Soft
29.8
4 / 19
Survivability
Health
hp
850
14 / 19
Fire chance
%
20
8 / 19
View range
m
253
16 / 19
Camouflage
%
Still
52.12
2 / 19
Moving
26.00
2 / 19
Still
18.24
2 / 19
Moving
9.10
2 / 19
Caught on fire
32.63
2 / 19
Width
m
2
3 / 19
Height
m
3
8 / 19
Length
m
5
5 / 19
Volume
m
25
2 / 19
Game mode abilities
Mad Games
Régénérateur de blindage
Carburant riche en octane
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang