195mmPrimary0mm
130mmSpaced0mm
External
Edit
160mm
Advanced highlighting
Shooter:
Pays
franceFrance
Classe
Léger
RangVII
TypeChar de collection
Restoration price
5 000GOLD
Sale price
2 500GOLD
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Chargement auto
DPM hp / min
2321
8 / 15
Shells
6
1 / 15
Shell reload s
8.96
10 / 15
Intra-clip s
1.00
1 / 5
Penetration mm
160
2 / 15
At 250m
155
Distance
m
Dégâts hp
90
15 / 15
Clipping potential
540
2 / 5
Module damage hp
76
14 / 15
Caliber mm
57
14 / 15
Normalization °
5
Ricochet °
70
Shell velocity m/s
1141
5 / 15
Shell range m/s
720
1 / 15
Shell capacity
90
2 / 15
Aim time s
1.66
4 / 15
Dispersion at 100m
Still m
0.298
2 / 15
Moving
+0.112
3 / 15
Hull traversing
+0.112
3 / 15
Turret traversing
+0.052
3 / 15
Shooting
+1.860
2 / 15
Gun damaged
x 2.0
2 / 15
Gun flexibility °
Depression
7.0
7 / 15
Elevation
13.0
14 / 15
Rear depression
7.0
1 / 8
Rear elevation
10.0
7 / 8

Crew training

Crew count
3
12 / 15
Commander %
121
Radioman, 4
%
127
Gunner %
133
Loader
%
127
Driver %
133

Maneuverability

Speed kph
Forwards
61
13 / 15
Backwards
23
6 / 15
Engine power
341
13 / 15
Weight tn
14.8
4 / 15
Terrain coefficients
Hard %
143
6 / 15
Moyen %
125
5 / 15
Soft %
71
6 / 15
Raw terrain coefficients
Hard %
0.70
6 / 15
Moyen %
0.80
5 / 15
Soft %
1.40
6 / 15
Power to weight ratio hp/tn
Hard
32.9
11 / 15
Moyen
28.8
9 / 15
Soft
16.4
12 / 15
Turret traverse speed °/s
56.5
9 / 15
Hull traverse speed °/s
Hard
65.9
12 / 15
Moyen
57.6
9 / 15
Soft
32.9
13 / 15

Survivability

Health hp
1100
4 / 15
Fire chance %
15
8 / 15
View range m
302
4 / 15
Camouflage %
Still
23.98
15 / 15
Moving
23.98
15 / 15
Still
6.38
14 / 15
Moving
6.38
14 / 15
Caught on fire
7.03
15 / 15
Width m
2
9 / 15
Height m
2
1 / 15
Length m
4
2 / 15
Volume m
17
4 / 15

Game mode abilities

Mad Games
Régénérateur de blindageRégénérateur de blindage
IrradiateurIrradiateur
Résurrection
OmbreOmbre
Apesanteur
PropulseurPropulseur
Gravitation
OmbreOmbre