173mmPrimary0mm
115mmSpaced0mm
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130mm
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Shooter:
Pays
ussrU.R.S.S
Classe
Léger
RangVI
TypeArbre technologique
Purchase price
880 000CREDITS
Sale price
440 000CREDITS
Research XP
31 000xp

Arbre technologique

XP45 410
Silver1 372 200
x1
x2
x3
x4
x5
x10
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Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare

Firepower

Gun type
Chargement auto
DPM hp / min
1789
8 / 15
Shells
4
1 / 15
Shell reload s
10.07
12 / 15
Intra-clip s
0.67
1 / 4
Penetration mm
130
12 / 15
At 250m
115
Distance
m
Dégâts hp
90
15 / 15
Clipping potential
360
4 / 4
Module damage hp
76
15 / 15
Caliber mm
57
15 / 15
Normalization °
5
Ricochet °
70
Shell velocity m/s
917
11 / 15
Shell range m/s
400
15 / 15
Shell capacity
120
1 / 15
Aim time s
2.01
14 / 15
Dispersion at 100m
Still m
0.307
1 / 15
Moving
+0.149
15 / 15
Hull traversing
+0.149
15 / 15
Turret traversing
+0.043
1 / 15
Shooting
+2.139
1 / 15
Gun damaged
x 2.0
1 / 15
Gun flexibility °
Depression
6.0
10 / 15
Elevation
25.0
1 / 15

Crew training

Crew count
5
1 / 15
Commander %
121
Gunner %
133
Radioman %
133
Driver %
133
Loader %
133

Maneuverability

Speed kph
Forwards
72
1 / 15
Backwards
23
1 / 15
Engine power
660
5 / 15
Weight tn
25.1
15 / 15
Terrain coefficients
Hard %
143
1 / 15
Moyen %
125
1 / 15
Soft %
62
10 / 15
Raw terrain coefficients
Hard %
0.70
1 / 15
Moyen %
0.80
1 / 15
Soft %
1.60
10 / 15
Power to weight ratio hp/tn
Hard
37.6
3 / 15
Moyen
32.9
3 / 15
Soft
16.5
8 / 15
Turret traverse speed °/s
60.3
1 / 15
Hull traverse speed °/s
Hard
64.3
5 / 15
Moyen
56.3
5 / 15
Soft
28.1
15 / 15

Survivability

Health hp
870
14 / 15
Fire chance %
15
3 / 15
View range m
290
13 / 15
Camouflage %
Still
34.69
7 / 15
Moving
34.69
7 / 15
Still
8.57
7 / 15
Moving
8.57
7 / 15
Caught on fire
14.67
6 / 15
Width m
2
15 / 15
Height m
3
9 / 15
Length m
5
8 / 15
Volume m
34
13 / 15

Game mode abilities

Mad Games
Régénérateur de blindageRégénérateur de blindage
IrradiateurIrradiateur
Résurrection
OmbreOmbre
Apesanteur
PropulseurPropulseur
Gravitation
OmbreOmbre