195mmPrimary0mm
130mmSpaced0mm
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Shooter:
Pays
germanyAllemagne
Classe
Léger
RangVII
TypeArbre technologique
Purchase price
1 360 000CREDITS
Sale price
680 000CREDITS
Research XP
50 830xp

Arbre technologique

XP97 680
Silver2 797 200
x1
x2
x3
x4
x5
x10
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Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare

Firepower

Gun type
Chargement auto
DPM hp / min
2185
13 / 15
Shells
2
5 / 15
Shell reload s
9.86
12 / 15
Intra-clip s
2.50
5 / 5
Penetration mm
160
2 / 15
At 250m
151
Distance
m
Dégâts hp
225
2 / 15
Clipping potential
450
5 / 5
Module damage hp
122
2 / 15
Caliber mm
90
2 / 15
Normalization °
5
Ricochet °
70
Shell velocity m/s
630
14 / 15
Shell range m/s
720
1 / 15
Shell capacity
40
14 / 15
Aim time s
1.75
6 / 15
Dispersion at 100m
Still m
0.324
10 / 15
Moving
+0.112
3 / 15
Hull traversing
+0.112
3 / 15
Turret traversing
+0.103
15 / 15
Shooting
+2.790
3 / 15
Gun damaged
x 2.0
2 / 15
Gun flexibility °
Depression
10.0
1 / 15
Elevation
15.0
10 / 15

Crew training

Crew count
3
12 / 15
Commander %
121
Radioman, 4
%
127
Driver %
133
Gunner %
133
Loader
%
127

Maneuverability

Speed kph
Forwards
58
15 / 15
Backwards
22
11 / 15
Engine power
237
15 / 15
Weight tn
9.2
1 / 15
Terrain coefficients
Hard %
167
2 / 15
Moyen %
143
2 / 15
Soft %
71
6 / 15
Raw terrain coefficients
Hard %
0.60
2 / 15
Moyen %
0.70
2 / 15
Soft %
1.40
6 / 15
Power to weight ratio hp/tn
Hard
42.8
5 / 15
Moyen
36.7
5 / 15
Soft
18.4
10 / 15
Turret traverse speed °/s
55.3
10 / 15
Hull traverse speed °/s
Hard
77.1
3 / 15
Moyen
66.1
3 / 15
Soft
33.0
12 / 15

Survivability

Health hp
1000
11 / 15
Fire chance %
20
13 / 15
View range m
315
1 / 15
Camouflage %
Still
37.88
3 / 15
Moving
37.88
3 / 15
Still
9.02
3 / 15
Moving
9.02
3 / 15
Caught on fire
17.50
3 / 15
Width m
2
5 / 15
Height m
2
8 / 15
Length m
4
3 / 15
Volume m
17
3 / 15

Game mode abilities

Mad Games
Régénérateur de blindageRégénérateur de blindage
IrradiateurIrradiateur
Résurrection
OmbreOmbre
Apesanteur
PropulseurPropulseur
Gravitation
OmbreOmbre