BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
AMX 13 M24
AMX 13 M24
Back
Compare
Swap
Pays
France
Classe
Moyen
Rang
VII
Type
Arbre technologique
Purchase price
1 400 000
Sale price
700 000
Research XP
65 800
Arbre technologique
104 710
2 767 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
B1
2,5 k
85 k
V
AMX ELC bis
11 k
400 k
VI
AMX 12 t
25 k
875 k
VII
AMX 13 M24
66 k
1,4 M
VIII
ERAC 105 Proto
122 k
2,5 M
Compare
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
20 k
VII
VII
13 k
VII
VII
VII
50 k
VIII
122 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
hp / min
1889
29 / 30
Shells
2
3 / 30
Shell reload
s
10.97
28 / 29
Intra-clip
s
3.00
3 / 3
Penetration
mm
155
14 / 30
At 250m
146
Distance
m
Dégâts
hp
220
17 / 30
Clipping potential
440
3 / 3
Module damage
hp
122
8 / 30
Caliber
mm
90
9 / 30
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1000
2 / 30
Shell range
m/s
720
1 / 30
Shell capacity
60
12 / 30
Aim time
s
1.83
11 / 30
Dispersion at 100m
Still
m
0.328
13 / 30
Moving
+0.112
1 / 30
Hull traversing
+0.112
1 / 30
Turret traversing
+0.077
16 / 30
Shooting
+3.720
7 / 30
Gun damaged
x 2.0
1 / 30
Gun flexibility
°
Depression
7.0
17 / 30
Elevation
17.0
22 / 30
Crew training
Crew count
5
1 / 30
Commander
%
121
Gunner
%
133
Driver
%
133
Radioman
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
57
2 / 30
Backwards
20
3 / 30
Engine power
717
11 / 30
Weight
tn
31.6
7 / 30
Terrain coefficients
Hard
%
100
8 / 30
Moyen
%
77
24 / 30
Soft
%
67
11 / 30
Raw terrain coefficients
Hard
%
1.00
8 / 30
Moyen
%
1.30
24 / 30
Soft
%
1.50
11 / 30
Power to weight ratio
hp/tn
Hard
22.7
10 / 30
Moyen
17.5
18 / 30
Soft
15.1
10 / 30
Turret traverse speed
°/s
55.3
7 / 30
Hull traverse speed
°/s
Hard
68.4
3 / 30
Moyen
52.6
11 / 30
Soft
45.6
4 / 30
Survivability
Health
hp
1220
16 / 30
Fire chance
%
15
6 / 30
View range
m
300
1 / 30
Camouflage
%
Still
31.36
14 / 30
Moving
20.30
9 / 30
Still
7.06
16 / 30
Moving
4.57
13 / 30
Caught on fire
9.19
21 / 30
Width
m
2
6 / 30
Height
m
2
1 / 30
Length
m
4
1 / 30
Volume
m
13
1 / 30
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
AMX 13 M24
AMX 13 M24
Back
Compare
Swap
Pays
France
Classe
Moyen
Rang
VII
Type
Arbre technologique
Purchase price
1 400 000
Sale price
700 000
Research XP
65 800
Arbre technologique
104 710
2 767 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
B1
2,5 k
85 k
V
AMX ELC bis
11 k
400 k
VI
AMX 12 t
25 k
875 k
VII
AMX 13 M24
66 k
1,4 M
VIII
ERAC 105 Proto
122 k
2,5 M
Compare
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
20 k
VII
VII
13 k
VII
VII
VII
50 k
VIII
122 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
hp / min
1889
29 / 30
Shells
2
3 / 30
Shell reload
s
10.97
28 / 29
Intra-clip
s
3.00
3 / 3
Penetration
mm
155
14 / 30
At 250m
146
Distance
m
Dégâts
hp
220
17 / 30
Clipping potential
440
3 / 3
Module damage
hp
122
8 / 30
Caliber
mm
90
9 / 30
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1000
2 / 30
Shell range
m/s
720
1 / 30
Shell capacity
60
12 / 30
Aim time
s
1.83
11 / 30
Dispersion at 100m
Still
m
0.328
13 / 30
Moving
+0.112
1 / 30
Hull traversing
+0.112
1 / 30
Turret traversing
+0.077
16 / 30
Shooting
+3.720
7 / 30
Gun damaged
x 2.0
1 / 30
Gun flexibility
°
Depression
7.0
17 / 30
Elevation
17.0
22 / 30
Crew training
Crew count
5
1 / 30
Commander
%
121
Gunner
%
133
Driver
%
133
Radioman
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
57
2 / 30
Backwards
20
3 / 30
Engine power
717
11 / 30
Weight
tn
31.6
7 / 30
Terrain coefficients
Hard
%
100
8 / 30
Moyen
%
77
24 / 30
Soft
%
67
11 / 30
Raw terrain coefficients
Hard
%
1.00
8 / 30
Moyen
%
1.30
24 / 30
Soft
%
1.50
11 / 30
Power to weight ratio
hp/tn
Hard
22.7
10 / 30
Moyen
17.5
18 / 30
Soft
15.1
10 / 30
Turret traverse speed
°/s
55.3
7 / 30
Hull traverse speed
°/s
Hard
68.4
3 / 30
Moyen
52.6
11 / 30
Soft
45.6
4 / 30
Survivability
Health
hp
1220
16 / 30
Fire chance
%
15
6 / 30
View range
m
300
1 / 30
Camouflage
%
Still
31.36
14 / 30
Moving
20.30
9 / 30
Still
7.06
16 / 30
Moving
4.57
13 / 30
Caught on fire
9.19
21 / 30
Width
m
2
6 / 30
Height
m
2
1 / 30
Length
m
4
1 / 30
Volume
m
13
1 / 30
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps