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Tankopedia
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Performance
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Session
Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
201mm
VIII
Advanced highlighting
Shooter:
ERAC 105 Proto
ERAC 105 Proto
Back
Compare
Swap
Pays
France
Classe
Moyen
Rang
VIII
Type
Arbre technologique
Purchase price
2 480 000
Sale price
1 240 000
Research XP
122 000
Arbre technologique
226 710
5 247 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
B1
2,5 k
85 k
V
AMX ELC bis
11 k
400 k
VI
AMX 12 t
25 k
875 k
VII
AMX 13 M24
66 k
1,4 M
VIII
ERAC 105 Proto
122 k
2,5 M
IX
Projet Louis
135 k
3,5 M
Compare
Tier VIII moyens
Tier VIII moyens
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
50 k
VIII
VIII
32 k
VIII
VIII
VIII
92 k
IX
135 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII moyens
Tier VIII moyens
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
hp / min
1980
47 / 54
Shells
2
10 / 54
Shell reload
s
15.68
45 / 52
Intra-clip
s
2.50
5 / 11
Penetration
mm
201
27 / 54
At 250m
197
Distance
m
Dégâts
hp
300
16 / 54
Clipping potential
600
11 / 11
Module damage
hp
150
8 / 54
Caliber
mm
105
9 / 54
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1000
10 / 54
Shell range
m/s
720
1 / 54
Shell capacity
90
3 / 54
Aim time
s
1.84
29 / 54
Dispersion at 100m
Still
m
0.315
23 / 54
Moving
+0.130
24 / 54
Hull traversing
+0.130
25 / 54
Turret traversing
+0.077
33 / 54
Shooting
+3.720
15 / 54
Gun damaged
x 2.0
1 / 54
Gun flexibility
°
Depression
8.0
27 / 54
Elevation
15.0
39 / 54
Rear depression
7.0
3 / 36
Rear elevation
15.0
27 / 36
Crew training
Crew count
3
49 / 54
Commander
%
121
Radioman
%
127
Gunner
%
133
Loader
%
127
Driver
%
133
Maneuverability
Speed
kph
Forwards
57
9 / 54
Backwards
22
4 / 54
Engine power
794
23 / 54
Weight
tn
35.6
23 / 54
Terrain coefficients
Hard
%
100
15 / 54
Moyen
%
77
45 / 54
Soft
%
67
13 / 54
Raw terrain coefficients
Hard
%
1.00
15 / 54
Moyen
%
1.30
45 / 54
Soft
%
1.50
13 / 54
Power to weight ratio
hp/tn
Hard
22.3
13 / 54
Moyen
17.1
25 / 54
Soft
14.9
11 / 54
Turret traverse speed
°/s
42.7
43 / 54
Hull traverse speed
°/s
Hard
60.4
28 / 54
Moyen
46.5
45 / 54
Soft
40.3
25 / 54
Survivability
Health
hp
1420
23 / 54
Fire chance
%
20
33 / 54
View range
m
300
3 / 54
Camouflage
%
Still
32.59
15 / 54
Moving
19.48
16 / 54
Still
7.33
11 / 54
Moving
4.38
13 / 54
Caught on fire
9.55
25 / 54
Width
m
2
44 / 54
Height
m
2
11 / 54
Length
m
5
3 / 54
Volume
m
27
10 / 54
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
201mm
VIII
Advanced highlighting
Shooter:
ERAC 105 Proto
ERAC 105 Proto
Back
Compare
Swap
Pays
France
Classe
Moyen
Rang
VIII
Type
Arbre technologique
Purchase price
2 480 000
Sale price
1 240 000
Research XP
122 000
Arbre technologique
226 710
5 247 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
B1
2,5 k
85 k
V
AMX ELC bis
11 k
400 k
VI
AMX 12 t
25 k
875 k
VII
AMX 13 M24
66 k
1,4 M
VIII
ERAC 105 Proto
122 k
2,5 M
IX
Projet Louis
135 k
3,5 M
Compare
Tier VIII moyens
Tier VIII moyens
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
50 k
VIII
VIII
32 k
VIII
VIII
VIII
92 k
IX
135 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII moyens
Tier VIII moyens
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
hp / min
1980
47 / 54
Shells
2
10 / 54
Shell reload
s
15.68
45 / 52
Intra-clip
s
2.50
5 / 11
Penetration
mm
201
27 / 54
At 250m
197
Distance
m
Dégâts
hp
300
16 / 54
Clipping potential
600
11 / 11
Module damage
hp
150
8 / 54
Caliber
mm
105
9 / 54
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1000
10 / 54
Shell range
m/s
720
1 / 54
Shell capacity
90
3 / 54
Aim time
s
1.84
29 / 54
Dispersion at 100m
Still
m
0.315
23 / 54
Moving
+0.130
24 / 54
Hull traversing
+0.130
25 / 54
Turret traversing
+0.077
33 / 54
Shooting
+3.720
15 / 54
Gun damaged
x 2.0
1 / 54
Gun flexibility
°
Depression
8.0
27 / 54
Elevation
15.0
39 / 54
Rear depression
7.0
3 / 36
Rear elevation
15.0
27 / 36
Crew training
Crew count
3
49 / 54
Commander
%
121
Radioman
%
127
Gunner
%
133
Loader
%
127
Driver
%
133
Maneuverability
Speed
kph
Forwards
57
9 / 54
Backwards
22
4 / 54
Engine power
794
23 / 54
Weight
tn
35.6
23 / 54
Terrain coefficients
Hard
%
100
15 / 54
Moyen
%
77
45 / 54
Soft
%
67
13 / 54
Raw terrain coefficients
Hard
%
1.00
15 / 54
Moyen
%
1.30
45 / 54
Soft
%
1.50
13 / 54
Power to weight ratio
hp/tn
Hard
22.3
13 / 54
Moyen
17.1
25 / 54
Soft
14.9
11 / 54
Turret traverse speed
°/s
42.7
43 / 54
Hull traverse speed
°/s
Hard
60.4
28 / 54
Moyen
46.5
45 / 54
Soft
40.3
25 / 54
Survivability
Health
hp
1420
23 / 54
Fire chance
%
20
33 / 54
View range
m
300
3 / 54
Camouflage
%
Still
32.59
15 / 54
Moving
19.48
16 / 54
Still
7.33
11 / 54
Moving
4.38
13 / 54
Caught on fire
9.55
25 / 54
Width
m
2
44 / 54
Height
m
2
11 / 54
Length
m
5
3 / 54
Volume
m
27
10 / 54
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps