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Performance
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
238mm
IX
Advanced highlighting
Shooter:
Projet Louis
Projet Louis
Back
Compare
Swap
Pays
France
Classe
Moyen
Rang
IX
Type
Arbre technologique
Purchase price
3 520 000
Sale price
1 760 000
Research XP
135 000
Arbre technologique
361 710
8 767 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
B1
2,5 k
85 k
V
AMX ELC bis
11 k
400 k
VI
AMX 12 t
25 k
875 k
VII
AMX 13 M24
66 k
1,4 M
VIII
ERAC 105 Proto
122 k
2,5 M
IX
Projet Louis
135 k
3,5 M
X
Projet Murat
300 k
6,1 M
Compare against
Tier IX moyens
Tier IX moyens
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
66 k
IX
IX
36 k
IX
IX
IX
102 k
X
300 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier IX moyens
Tier IX moyens
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
hp / min
2543
14 / 19
Shells
2
5 / 19
Shell reload
s
13.17
16 / 18
Intra-clip
s
2.40
3 / 5
Penetration
mm
238
8 / 19
At 250m
234
Distance
m
Dégâts
hp
330
11 / 19
Clipping potential
660
4 / 5
Module damage
hp
150
3 / 19
Caliber
mm
105
5 / 19
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
1000
11 / 19
Shell range
m/s
720
1 / 19
Shell capacity
64
4 / 19
Aim time
s
1.71
6 / 19
Dispersion at 100m
Still
m
0.324
12 / 19
Moving
+0.112
6 / 19
Hull traversing
+0.102
2 / 19
Turret traversing
+0.086
11 / 19
Shooting
+3.720
6 / 19
Gun damaged
x 2.0
1 / 19
Gun flexibility
°
Depression
8.0
9 / 19
Elevation
15.0
13 / 19
Rear depression
3.0
10 / 17
Rear elevation
15.0
11 / 17
Crew training
Crew count
3
16 / 19
Commander
%
121
Radioman
%
127
Gunner
%
133
Loader
%
127
Driver
%
133
Maneuverability
Speed
kph
Forwards
62
2 / 19
Backwards
20
6 / 19
Engine power
934
6 / 19
Weight
tn
42.1
12 / 19
Terrain coefficients
Hard
%
100
5 / 19
Moyen
%
77
17 / 19
Soft
%
67
3 / 19
Raw terrain coefficients
Hard
%
1.00
5 / 19
Moyen
%
1.30
17 / 19
Soft
%
1.50
3 / 19
Power to weight ratio
hp/tn
Hard
22.2
9 / 19
Moyen
17.1
13 / 19
Soft
14.8
7 / 19
Turret traverse speed
°/s
47.7
10 / 19
Hull traverse speed
°/s
Hard
58.9
16 / 19
Moyen
45.3
18 / 19
Soft
39.3
13 / 19
Survivability
Health
hp
1620
15 / 19
Fire chance
%
15
10 / 19
View range
m
312
1 / 19
Camouflage
%
Still
31.36
6 / 19
Moving
19.38
8 / 19
Still
7.06
5 / 19
Moving
4.36
6 / 19
Caught on fire
9.19
9 / 19
Width
m
2
18 / 19
Height
m
3
7 / 19
Length
m
7
11 / 19
Volume
m
47
14 / 19
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
238mm
IX
Advanced highlighting
Shooter:
Projet Louis
Projet Louis
Back
Compare
Swap
Pays
France
Classe
Moyen
Rang
IX
Type
Arbre technologique
Purchase price
3 520 000
Sale price
1 760 000
Research XP
135 000
Arbre technologique
361 710
8 767 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
B1
2,5 k
85 k
V
AMX ELC bis
11 k
400 k
VI
AMX 12 t
25 k
875 k
VII
AMX 13 M24
66 k
1,4 M
VIII
ERAC 105 Proto
122 k
2,5 M
IX
Projet Louis
135 k
3,5 M
X
Projet Murat
300 k
6,1 M
Compare against
Tier IX moyens
Tier IX moyens
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
66 k
IX
IX
36 k
IX
IX
IX
102 k
X
300 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier IX moyens
Tier IX moyens
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
hp / min
2543
14 / 19
Shells
2
5 / 19
Shell reload
s
13.17
16 / 18
Intra-clip
s
2.40
3 / 5
Penetration
mm
238
8 / 19
At 250m
234
Distance
m
Dégâts
hp
330
11 / 19
Clipping potential
660
4 / 5
Module damage
hp
150
3 / 19
Caliber
mm
105
5 / 19
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
1000
11 / 19
Shell range
m/s
720
1 / 19
Shell capacity
64
4 / 19
Aim time
s
1.71
6 / 19
Dispersion at 100m
Still
m
0.324
12 / 19
Moving
+0.112
6 / 19
Hull traversing
+0.102
2 / 19
Turret traversing
+0.086
11 / 19
Shooting
+3.720
6 / 19
Gun damaged
x 2.0
1 / 19
Gun flexibility
°
Depression
8.0
9 / 19
Elevation
15.0
13 / 19
Rear depression
3.0
10 / 17
Rear elevation
15.0
11 / 17
Crew training
Crew count
3
16 / 19
Commander
%
121
Radioman
%
127
Gunner
%
133
Loader
%
127
Driver
%
133
Maneuverability
Speed
kph
Forwards
62
2 / 19
Backwards
20
6 / 19
Engine power
934
6 / 19
Weight
tn
42.1
12 / 19
Terrain coefficients
Hard
%
100
5 / 19
Moyen
%
77
17 / 19
Soft
%
67
3 / 19
Raw terrain coefficients
Hard
%
1.00
5 / 19
Moyen
%
1.30
17 / 19
Soft
%
1.50
3 / 19
Power to weight ratio
hp/tn
Hard
22.2
9 / 19
Moyen
17.1
13 / 19
Soft
14.8
7 / 19
Turret traverse speed
°/s
47.7
10 / 19
Hull traverse speed
°/s
Hard
58.9
16 / 19
Moyen
45.3
18 / 19
Soft
39.3
13 / 19
Survivability
Health
hp
1620
15 / 19
Fire chance
%
15
10 / 19
View range
m
312
1 / 19
Camouflage
%
Still
31.36
6 / 19
Moving
19.38
8 / 19
Still
7.06
5 / 19
Moving
4.36
6 / 19
Caught on fire
9.19
9 / 19
Width
m
2
18 / 19
Height
m
3
7 / 19
Length
m
7
11 / 19
Volume
m
47
14 / 19
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps