173mmPrimary0mm
115mmSpaced0mm
External
Edit
160mm
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Shooter:
Pays
usa"U.S.A".
Classe
Lourd
RangVI
TypeChar de collection
Restoration price
1 000GOLD
Sale price
500GOLD
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Standard
DPM hp / min
1804
19 / 28
Shell reload s
7.49
17 / 28
Penetration mm
160
8 / 28
At 250m
148
Distance
m
Dégâts hp
225
8 / 28
Module damage hp
122
7 / 28
Caliber mm
90
7 / 28
Normalization °
5
Ricochet °
70
Shell velocity m/s
853
7 / 28
Shell range m/s
720
1 / 28
Shell capacity
52
20 / 28
Aim time s
2.08
4 / 28
Dispersion at 100m
Still m
0.344
6 / 28
Moving
+0.195
6 / 28
Hull traversing
+0.195
6 / 28
Turret traversing
+0.103
4 / 28
Shooting
+3.720
3 / 28
Gun damaged
x 3.5
28 / 28
Gun flexibility °
Depression
10.0
1 / 28
Elevation
20.0
3 / 28
Rear depression
6.0
1 / 14
Rear elevation
20.0
3 / 14

Crew training

Crew count
5
1 / 28
Commander %
113
Gunner x2 %
124
Driver %
124
Radioman %
124
Loader %
124

Maneuverability

Speed kph
Forwards
38
16 / 28
Backwards
10
24 / 28
Engine power
963
1 / 28
Weight tn
58.1
25 / 28
Terrain coefficients
Hard %
91
9 / 28
Moyen %
71
14 / 28
Soft %
48
14 / 28
Raw terrain coefficients
Hard %
1.10
9 / 28
Moyen %
1.40
14 / 28
Soft %
2.10
14 / 28
Power to weight ratio hp/tn
Hard
15.1
5 / 28
Moyen
11.8
5 / 28
Soft
7.9
6 / 28
Turret traverse speed °/s
34.0
3 / 28
Hull traverse speed °/s
Hard
39.0
2 / 28
Moyen
30.6
3 / 28
Soft
20.4
6 / 28

Survivability

Health hp
1150
13 / 28
Fire chance %
20
12 / 28
View range m
269
1 / 28
Camouflage %
Still
12.15
21 / 28
Moving
6.08
19 / 28
Still
3.04
18 / 28
Moving
1.52
14 / 28
Caught on fire
1.66
23 / 28
Width m
3
28 / 28
Height m
3
23 / 28
Length m
7
24 / 28
Volume m
67
26 / 28

Game mode abilities

Mad Games
Coordinateur de combatCoordinateur de combat
Dissimulation du caméléonDissimulation du caméléon
Résurrection
Faire le mortFaire le mort
Gravitation
Faire le mortFaire le mort