173mmPrimary0mm
115mmSpaced0mm
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128mm
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Shooter:

Triumphant

Pays
ussrU.R.S.S
Classe
Moyen
RangVI
TypeChar de collection
Restoration price
1 000GOLD
Sale price
500GOLD
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Modules

Equipment

Provisions

Consumables

Crew skills

Divers

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Firepower

Gun type
Standard
DPM hp / min
1788
25 / 36
Shell reload s
6.71
22 / 36
Penetration mm
128
28 / 36
At 250m
119
Distance
m
Dégâts hp
200
7 / 36
Module damage hp
115
7 / 36
Caliber mm
85
7 / 36
Normalization °
5
Ricochet °
70
Shell velocity m/s
792
22 / 36
Shell range m/s
720
1 / 36
Shell capacity
56
30 / 36
Aim time s
2.08
20 / 36
Dispersion at 100m
Still m
0.344
25 / 36
Moving
+0.112
2 / 36
Hull traversing
+0.112
2 / 36
Turret traversing
+0.060
11 / 36
Shooting
+3.720
6 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility °
Depression
8.0
16 / 36
Elevation
22.0
6 / 36
Rear depression
5.0
7 / 16
Rear elevation
22.0
3 / 16

Crew training

Crew count
5
1 / 36
Commander %
113
Gunner %
124
Driver %
124
Radioman %
124
Loader %
124

Maneuverability

Speed kph
Forwards
54
18 / 36
Backwards
20
2 / 36
Engine power
572
16 / 36
Weight tn
33.0
26 / 36
Terrain coefficients
Hard %
111
3 / 36
Moyen %
91
12 / 36
Soft %
77
5 / 36
Raw terrain coefficients
Hard %
0.90
3 / 36
Moyen %
1.10
12 / 36
Soft %
1.30
5 / 36
Power to weight ratio hp/tn
Hard
19.3
19 / 36
Moyen
15.8
27 / 36
Soft
13.3
20 / 36
Turret traverse speed °/s
55.9
7 / 36
Hull traverse speed °/s
Hard
68.9
2 / 36
Moyen
56.4
4 / 36
Soft
47.7
1 / 36

Survivability

Health hp
930
25 / 36
Fire chance %
15
6 / 36
View range m
274
10 / 36
Camouflage %
Still
33.83
5 / 36
Moving
21.83
5 / 36
Still
8.46
4 / 36
Moving
5.46
3 / 36
Caught on fire
13.46
5 / 36
Width m
2
16 / 36
Height m
3
10 / 36
Length m
6
17 / 36
Volume m
29
15 / 36

Game mode abilities

Mad Games
Système de sabotageSystème de sabotage
AccélérateurAccélérateur
Résurrection
OmbreOmbre
Apesanteur
PropulseurPropulseur
Gravitation
OmbreOmbre