276mmPrimary0mm
184mmSpaced0mm
External
Edit
219mm
Advanced highlighting
Shooter:
Pays
ussrU.R.S.S
Classe
Léger
RangIX
TypeArbre technologique
Purchase price
3 450 000CREDITS
Sale price
1 725 000CREDITS
Research XP
192 200xp

Arbre technologique

XP393 060
Silver8 612 200
x1
x2
x3
x4
x5
x10
Route 1 of 2
Compare

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare

Firepower

Gun type
Standard
DPM hp / min
2736
4 / 9
Shell reload s
6.80
3 / 9
Penetration mm
219
8 / 9
At 250m
207
Distance
m
Dégâts hp
310
4 / 9
Module damage hp
135
5 / 9
Caliber mm
100
5 / 9
Normalization °
5
Ricochet °
70
Shell velocity m/s
1015
4 / 9
Shell range m/s
720
1 / 9
Shell capacity
50
4 / 9
Aim time s
1.94
8 / 9
Dispersion at 100m
Still m
0.315
2 / 9
Moving
+0.093
2 / 9
Hull traversing
+0.093
1 / 9
Turret traversing
+0.069
1 / 9
Shooting
+3.720
3 / 9
Gun damaged
x 2.0
1 / 9
Gun flexibility °
Depression
5.0
8 / 9
Elevation
20.0
1 / 9
Frontal depression
8.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
8.0
1 / 4
Rear elevation
20.0
1 / 4

Crew training

Crew count
3
5 / 9
Commander %
113
Radioman, 2
%
119
Driver %
124
Loader %
124

Maneuverability

Speed kph
Forwards
65
1 / 9
Backwards
25
1 / 9
Engine power
550
9 / 9
Weight tn
23.1
2 / 9
Terrain coefficients
Hard %
111
3 / 9
Moyen %
100
1 / 9
Soft %
71
1 / 9
Raw terrain coefficients
Hard %
0.90
3 / 9
Moyen %
1.00
1 / 9
Soft %
1.40
1 / 9
Power to weight ratio hp/tn
Hard
26.4
7 / 9
Moyen
23.8
4 / 9
Soft
17.0
7 / 9
Turret traverse speed °/s
52.3
2 / 9
Hull traverse speed °/s
Hard
67.5
4 / 9
Moyen
60.7
2 / 9
Soft
43.4
5 / 9

Survivability

Health hp
1600
2 / 9
Fire chance %
12
1 / 9
View range m
305
5 / 9
Camouflage %
Still
27.06
8 / 9
Moving
27.06
8 / 9
Still
6.09
6 / 9
Moving
6.09
6 / 9
Caught on fire
11.37
6 / 9
Width m
2
3 / 9
Height m
3
5 / 9
Length m
6
7 / 9
Volume m
29
5 / 9

Game mode abilities

Mad Games
Régénérateur de blindageRégénérateur de blindage
IrradiateurIrradiateur
Résurrection
OmbreOmbre
Apesanteur
PropulseurPropulseur
Gravitation
OmbreOmbre