78mmPrimary0mm
52mmSpaced0mm
External
Edit
56mm
Advanced highlighting
Shooter:
Pays
usa"U.S.A".
Classe
Moyen
RangIII
TypeChar de collection
Restoration price
100GOLD
Sale price
50GOLD
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Chargement auto
DPM hp / min
965
3 / 8
Shells
2
1 / 8
Shell reload s
5.55
4 / 8
Intra-clip s
0.67
2 / 2
Penetration mm
56
8 / 8
At 250m
47
Distance
m
Dégâts hp
50
7 / 8
Clipping potential
100
1 / 2
Module damage hp
1
8 / 8
Caliber mm
37
8 / 8
Normalization °
15
Ricochet °
70
Shell velocity m/s
792
5 / 8
Shell range m/s
720
1 / 8
Shell capacity
120
2 / 8
Aim time s
1.11
1 / 8
Dispersion at 100m
Still m
0.352
2 / 8
Moving
+0.167
2 / 8
Hull traversing
+0.167
2 / 8
Turret traversing
+0.138
7 / 8
Shooting
+2.790
3 / 8
Gun damaged
x 2.0
1 / 8
Gun flexibility °
Depression
20.0
1 / 8
Elevation
40.0
1 / 8

Crew training

Crew count
5
1 / 8
Commander %
108
Gunner %
119
Driver %
119
Radioman x2 %
119
Loader %
119

Maneuverability

Speed kph
Forwards
43
4 / 8
Backwards
18
3 / 8
Engine power
400
2 / 8
Weight tn
20.5
8 / 8
Terrain coefficients
Hard %
85
7 / 8
Moyen %
77
7 / 8
Soft %
65
6 / 8
Raw terrain coefficients
Hard %
1.18
7 / 8
Moyen %
1.30
7 / 8
Soft %
1.53
6 / 8
Power to weight ratio hp/tn
Hard
16.5
4 / 8
Moyen
15.0
4 / 8
Soft
12.7
4 / 8
Turret traverse speed °/s
42.1
3 / 8
Hull traverse speed °/s
Hard
46.2
5 / 8
Moyen
42.0
5 / 8
Soft
35.7
5 / 8

Survivability

Health hp
500
4 / 8
Fire chance %
20
3 / 8
View range m
268
1 / 8
Camouflage %
Still
23.98
8 / 8
Moving
14.89
8 / 8
Still
7.20
7 / 8
Moving
4.47
7 / 8
Caught on fire
7.03
8 / 8
Width m
2
6 / 8
Height m
2
6 / 8
Length m
5
2 / 8
Volume m
20
6 / 8