135mmPrimary0mm
90mmSpaced0mm
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90mm
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Shooter:
Pays
otherNation hybride
Classe
Moyen
RangV
TypeChar de collection
Restoration price
500GOLD
Sale price
250GOLD
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Standard
DPM hp / min
1391
10 / 26
Shell reload s
10.79
24 / 26
Penetration mm
90
26 / 26
At 250m
87
Distance
m
Dégâts hp
250
3 / 26
Module damage hp
135
3 / 26
Caliber mm
94
3 / 26
Normalization °
5
Ricochet °
70
Shell velocity m/s
480
26 / 26
Shell range m/s
720
1 / 26
Shell capacity
35
25 / 26
Aim time s
2.18
23 / 26
Dispersion at 100m
Still m
0.435
24 / 26
Moving
+0.130
5 / 26
Hull traversing
+0.130
6 / 26
Turret traversing
+0.103
24 / 26
Shooting
+3.720
5 / 26
Gun damaged
x 2.0
1 / 26
Gun flexibility °
Depression
6.0
21 / 26
Elevation
12.0
26 / 26

Crew training

Crew count
4
15 / 26
Commander %
103
Radioman
%
108
Gunner %
113
Driver %
113
Loader %
113

Maneuverability

Speed kph
Forwards
50
6 / 26
Backwards
20
1 / 26
Engine power
412
20 / 26
Weight tn
23.9
10 / 26
Terrain coefficients
Hard %
100
9 / 26
Moyen %
91
5 / 26
Soft %
67
8 / 26
Raw terrain coefficients
Hard %
1.00
9 / 26
Moyen %
1.10
5 / 26
Soft %
1.50
8 / 26
Power to weight ratio hp/tn
Hard
17.2
16 / 26
Moyen
15.6
13 / 26
Soft
11.5
10 / 26
Turret traverse speed °/s
45.7
11 / 26
Hull traverse speed °/s
Hard
42.9
19 / 26
Moyen
39.0
10 / 26
Soft
28.6
12 / 26

Survivability

Health hp
700
11 / 26
Fire chance %
20
11 / 26
View range m
263
2 / 26
Camouflage %
Still
27.67
17 / 26
Moving
17.95
15 / 26
Still
6.23
20 / 26
Moving
4.04
20 / 26
Caught on fire
8.11
19 / 26
Width m
2
18 / 26
Height m
3
20 / 26
Length m
6
12 / 26
Volume m
33
19 / 26

Game mode abilities

Mad Games
Système de sabotageSystème de sabotage
AccélérateurAccélérateur
Résurrection
Trance guerrièreTrance guerrière
Apesanteur
PropulseurPropulseur
Gravitation
Trance guerrièreTrance guerrière

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