BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Mitsu 108
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
105mm
V
Advanced highlighting
Shooter:
Mitsu 108
Mitsu 108
Pays
Japon
Classe
Lourd
Rang
V
Type
Arbre technologique
Purchase price
400 000
Sale price
200 000
Research XP
7 000
Arbre technologique
10 410
492 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
Compare
Tier V lourds
Tier V lourds
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
2,5 k
IV
V
5 k
V
V
V
6,5 k
V
5 k
VI
25 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier V lourds
Tier V lourds
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1558
4 / 12
Shell reload
s
10.79
11 / 12
Penetration
mm
105
12 / 12
At 250m
98
Distance
m
Dégâts
hp
280
1 / 12
Module damage
hp
150
1 / 12
Caliber
mm
105
1 / 12
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
376
12 / 12
Shell range
m/s
720
1 / 12
Shell capacity
48
10 / 12
Aim time
s
2.37
11 / 12
Dispersion at 100m
Still
m
0.426
11 / 12
Moving
+0.232
11 / 12
Hull traversing
+0.232
11 / 12
Turret traversing
+0.138
3 / 12
Shooting
+3.720
1 / 12
Gun damaged
x 2.0
1 / 12
Gun flexibility
°
Depression
5.0
11 / 12
Elevation
14.0
10 / 12
Frontal depression
3.0
2 / 2
Frontal elevation
15.0
2 / 2
Crew training
Crew count
5
1 / 12
Commander
%
103
Gunner
%
113
Radioman
%
113
Driver
%
113
Loader
%
113
Maneuverability
Speed
kph
Forwards
30
10 / 12
Backwards
10
9 / 12
Engine power
567
7 / 12
Weight
tn
45.3
8 / 12
Terrain coefficients
Hard
%
91
7 / 12
Moyen
%
71
10 / 12
Soft
%
48
10 / 12
Raw terrain coefficients
Hard
%
1.10
7 / 12
Moyen
%
1.40
10 / 12
Soft
%
2.10
10 / 12
Power to weight ratio
hp/tn
Hard
11.4
7 / 12
Moyen
8.9
8 / 12
Soft
6.0
9 / 12
Turret traverse speed
°/s
21.8
10 / 12
Hull traverse speed
°/s
Hard
25.0
9 / 12
Moyen
19.6
10 / 12
Soft
13.1
12 / 12
Survivability
Health
hp
830
2 / 12
Fire chance
%
20
5 / 12
View range
m
236
10 / 12
Camouflage
%
Still
27.78
2 / 12
Moving
17.30
2 / 12
Still
6.86
2 / 12
Moving
4.27
2 / 12
Caught on fire
8.50
2 / 12
Width
m
3
12 / 12
Height
m
3
11 / 12
Length
m
9
12 / 12
Volume
m
75
12 / 12
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière
Mitsu 108
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
105mm
V
Advanced highlighting
Shooter:
Mitsu 108
Mitsu 108
Pays
Japon
Classe
Lourd
Rang
V
Type
Arbre technologique
Purchase price
400 000
Sale price
200 000
Research XP
7 000
Arbre technologique
10 410
492 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
Compare
Tier V lourds
Tier V lourds
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
2,5 k
IV
V
5 k
V
V
V
6,5 k
V
5 k
VI
25 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier V lourds
Tier V lourds
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1558
4 / 12
Shell reload
s
10.79
11 / 12
Penetration
mm
105
12 / 12
At 250m
98
Distance
m
Dégâts
hp
280
1 / 12
Module damage
hp
150
1 / 12
Caliber
mm
105
1 / 12
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
376
12 / 12
Shell range
m/s
720
1 / 12
Shell capacity
48
10 / 12
Aim time
s
2.37
11 / 12
Dispersion at 100m
Still
m
0.426
11 / 12
Moving
+0.232
11 / 12
Hull traversing
+0.232
11 / 12
Turret traversing
+0.138
3 / 12
Shooting
+3.720
1 / 12
Gun damaged
x 2.0
1 / 12
Gun flexibility
°
Depression
5.0
11 / 12
Elevation
14.0
10 / 12
Frontal depression
3.0
2 / 2
Frontal elevation
15.0
2 / 2
Crew training
Crew count
5
1 / 12
Commander
%
103
Gunner
%
113
Radioman
%
113
Driver
%
113
Loader
%
113
Maneuverability
Speed
kph
Forwards
30
10 / 12
Backwards
10
9 / 12
Engine power
567
7 / 12
Weight
tn
45.3
8 / 12
Terrain coefficients
Hard
%
91
7 / 12
Moyen
%
71
10 / 12
Soft
%
48
10 / 12
Raw terrain coefficients
Hard
%
1.10
7 / 12
Moyen
%
1.40
10 / 12
Soft
%
2.10
10 / 12
Power to weight ratio
hp/tn
Hard
11.4
7 / 12
Moyen
8.9
8 / 12
Soft
6.0
9 / 12
Turret traverse speed
°/s
21.8
10 / 12
Hull traverse speed
°/s
Hard
25.0
9 / 12
Moyen
19.6
10 / 12
Soft
13.1
12 / 12
Survivability
Health
hp
830
2 / 12
Fire chance
%
20
5 / 12
View range
m
236
10 / 12
Camouflage
%
Still
27.78
2 / 12
Moving
17.30
2 / 12
Still
6.86
2 / 12
Moving
4.27
2 / 12
Caught on fire
8.50
2 / 12
Width
m
3
12 / 12
Height
m
3
11 / 12
Length
m
9
12 / 12
Volume
m
75
12 / 12
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière