BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
105mm
V
Advanced highlighting
Shooter:
Mitsu 108
Mitsu 108
Back
Compare
Swap
Pays
Japon
Classe
Lourd
Rang
V
Type
Arbre technologique
Purchase price
400 000
Sale price
200 000
Research XP
7 000
Arbre technologique
10 410
492 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
Compare against
Tier V lourds
Tier V lourds
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
2,5 k
IV
V
5 k
V
V
V
6,5 k
V
5 k
VI
25 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier V lourds
Tier V lourds
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1558
4 / 12
Shell reload
s
10.79
11 / 12
Penetration
mm
105
12 / 12
At 250m
98
Distance
m
Dégâts
hp
280
1 / 12
Module damage
hp
150
1 / 12
Caliber
mm
105
1 / 12
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
376
12 / 12
Shell range
m/s
720
1 / 12
Shell capacity
48
10 / 12
Aim time
s
2.37
11 / 12
Dispersion at 100m
Still
m
0.426
11 / 12
Moving
+0.232
11 / 12
Hull traversing
+0.232
11 / 12
Turret traversing
+0.138
3 / 12
Shooting
+3.720
1 / 12
Gun damaged
x 2.0
1 / 12
Gun flexibility
°
Depression
5.0
11 / 12
Elevation
14.0
10 / 12
Frontal depression
3.0
2 / 2
Frontal elevation
15.0
2 / 2
Crew training
Crew count
5
1 / 12
Commander
%
103
Gunner
%
113
Radioman
%
113
Driver
%
113
Loader
%
113
Maneuverability
Speed
kph
Forwards
30
10 / 12
Backwards
10
9 / 12
Engine power
567
7 / 12
Weight
tn
45.3
8 / 12
Terrain coefficients
Hard
%
91
7 / 12
Moyen
%
71
10 / 12
Soft
%
48
10 / 12
Raw terrain coefficients
Hard
%
1.10
7 / 12
Moyen
%
1.40
10 / 12
Soft
%
2.10
10 / 12
Power to weight ratio
hp/tn
Hard
11.4
7 / 12
Moyen
8.9
8 / 12
Soft
6.0
9 / 12
Turret traverse speed
°/s
21.8
10 / 12
Hull traverse speed
°/s
Hard
25.0
9 / 12
Moyen
19.6
10 / 12
Soft
13.1
12 / 12
Survivability
Health
hp
830
2 / 12
Fire chance
%
20
5 / 12
View range
m
236
10 / 12
Camouflage
%
Still
27.78
2 / 12
Moving
17.30
2 / 12
Still
6.86
2 / 12
Moving
4.27
2 / 12
Caught on fire
8.50
2 / 12
Width
m
3
12 / 12
Height
m
3
11 / 12
Length
m
9
12 / 12
Volume
m
75
12 / 12
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
105mm
V
Advanced highlighting
Shooter:
Mitsu 108
Mitsu 108
Back
Compare
Swap
Pays
Japon
Classe
Lourd
Rang
V
Type
Arbre technologique
Purchase price
400 000
Sale price
200 000
Research XP
7 000
Arbre technologique
10 410
492 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
Compare against
Tier V lourds
Tier V lourds
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
2,5 k
IV
V
5 k
V
V
V
6,5 k
V
5 k
VI
25 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier V lourds
Tier V lourds
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1558
4 / 12
Shell reload
s
10.79
11 / 12
Penetration
mm
105
12 / 12
At 250m
98
Distance
m
Dégâts
hp
280
1 / 12
Module damage
hp
150
1 / 12
Caliber
mm
105
1 / 12
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
376
12 / 12
Shell range
m/s
720
1 / 12
Shell capacity
48
10 / 12
Aim time
s
2.37
11 / 12
Dispersion at 100m
Still
m
0.426
11 / 12
Moving
+0.232
11 / 12
Hull traversing
+0.232
11 / 12
Turret traversing
+0.138
3 / 12
Shooting
+3.720
1 / 12
Gun damaged
x 2.0
1 / 12
Gun flexibility
°
Depression
5.0
11 / 12
Elevation
14.0
10 / 12
Frontal depression
3.0
2 / 2
Frontal elevation
15.0
2 / 2
Crew training
Crew count
5
1 / 12
Commander
%
103
Gunner
%
113
Radioman
%
113
Driver
%
113
Loader
%
113
Maneuverability
Speed
kph
Forwards
30
10 / 12
Backwards
10
9 / 12
Engine power
567
7 / 12
Weight
tn
45.3
8 / 12
Terrain coefficients
Hard
%
91
7 / 12
Moyen
%
71
10 / 12
Soft
%
48
10 / 12
Raw terrain coefficients
Hard
%
1.10
7 / 12
Moyen
%
1.40
10 / 12
Soft
%
2.10
10 / 12
Power to weight ratio
hp/tn
Hard
11.4
7 / 12
Moyen
8.9
8 / 12
Soft
6.0
9 / 12
Turret traverse speed
°/s
21.8
10 / 12
Hull traverse speed
°/s
Hard
25.0
9 / 12
Moyen
19.6
10 / 12
Soft
13.1
12 / 12
Survivability
Health
hp
830
2 / 12
Fire chance
%
20
5 / 12
View range
m
236
10 / 12
Camouflage
%
Still
27.78
2 / 12
Moving
17.30
2 / 12
Still
6.86
2 / 12
Moving
4.27
2 / 12
Caught on fire
8.50
2 / 12
Width
m
3
12 / 12
Height
m
3
11 / 12
Length
m
9
12 / 12
Volume
m
75
12 / 12
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière