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Performance
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
246mm
X
Advanced highlighting
Shooter:
Ferdinand
Ferdinand
Back
Compare
Swap
Pays
Allemagne
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 570 000
Sale price
1 285 000
Research XP
150 000
Arbre technologique
256 200
5 317 700
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
III
Pz. III
700
6 k
IV
Hetzer
2,5 k
85 k
V
StuG III G
7 k
400 k
VI
Jg.Pz. IV
35 k
911 k
VII
JPanther
61 k
1,3 M
VIII
Ferdinand
150 k
2,6 M
IX
Jagdtiger
160 k
3,5 M
Route 1 of 3
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VII
15 k
VIII
39 k
VII
VIII
15 k
VIII
VIII
VIII
17 k
X
63 k
IX
160 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2673
21 / 34
Shell reload
s
10.32
24 / 33
Penetration
mm
246
13 / 34
At 250m
244
Distance
m
Dégâts
hp
460
3 / 34
Module damage
hp
180
3 / 34
Caliber
mm
128
6 / 34
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
920
18 / 34
Shell range
m/s
720
1 / 34
Shell capacity
30
27 / 34
Aim time
s
2.26
25 / 34
Dispersion at 100m
Still
m
0.317
15 / 34
Moving
+0.167
6 / 34
Hull traversing
+0.167
8 / 34
Turret traversing
+0.103
12 / 34
Shooting
+2.790
2 / 34
Gun damaged
x 2.0
1 / 34
Gun flexibility
°
Depression
8.0
11 / 34
Elevation
14.0
26 / 34
Azimuth left
15.0
10 / 27
Azimuth right
15.0
10 / 27
Crew training
Crew count
5
1 / 34
Commander
%
113
Radioman
%
124
Driver
%
124
Gunner
%
124
Loader x2
%
124
Maneuverability
Speed
kph
Forwards
30
27 / 34
Backwards
10
30 / 34
Engine power
924
4 / 34
Weight
tn
66.3
32 / 34
Terrain coefficients
Hard
%
91
24 / 34
Moyen
%
67
28 / 34
Soft
%
43
33 / 34
Raw terrain coefficients
Hard
%
1.10
24 / 34
Moyen
%
1.50
28 / 34
Soft
%
2.30
33 / 34
Power to weight ratio
hp/tn
Hard
12.7
24 / 34
Moyen
9.3
25 / 34
Soft
6.1
29 / 34
Turret traverse speed
°/s
31.6
4 / 34
Hull traverse speed
°/s
Hard
37.8
18 / 34
Moyen
27.7
23 / 34
Soft
18.1
26 / 34
Survivability
Health
hp
1400
5 / 34
Fire chance
%
15
10 / 34
View range
m
264
19 / 34
Camouflage
%
Still
23.87
32 / 34
Moving
11.96
32 / 34
Still
6.30
22 / 34
Moving
3.16
25 / 34
Caught on fire
6.85
30 / 34
Width
m
2
16 / 34
Height
m
3
10 / 34
Length
m
6
11 / 34
Volume
m
44
13 / 34
Game mode abilities
Mad Games
Regard toxique
Renvoi des dégâts
Résurrection
Tourbillon de poussière
Apesanteur
Propulseur
Gravitation
Tourbillon de poussière
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
246mm
X
Advanced highlighting
Shooter:
Ferdinand
Ferdinand
Back
Compare
Swap
Pays
Allemagne
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 570 000
Sale price
1 285 000
Research XP
150 000
Arbre technologique
256 200
5 317 700
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
III
Pz. III
700
6 k
IV
Hetzer
2,5 k
85 k
V
StuG III G
7 k
400 k
VI
Jg.Pz. IV
35 k
911 k
VII
JPanther
61 k
1,3 M
VIII
Ferdinand
150 k
2,6 M
IX
Jagdtiger
160 k
3,5 M
Route 1 of 3
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VII
15 k
VIII
39 k
VII
VIII
15 k
VIII
VIII
VIII
17 k
X
63 k
IX
160 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2673
21 / 34
Shell reload
s
10.32
24 / 33
Penetration
mm
246
13 / 34
At 250m
244
Distance
m
Dégâts
hp
460
3 / 34
Module damage
hp
180
3 / 34
Caliber
mm
128
6 / 34
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
920
18 / 34
Shell range
m/s
720
1 / 34
Shell capacity
30
27 / 34
Aim time
s
2.26
25 / 34
Dispersion at 100m
Still
m
0.317
15 / 34
Moving
+0.167
6 / 34
Hull traversing
+0.167
8 / 34
Turret traversing
+0.103
12 / 34
Shooting
+2.790
2 / 34
Gun damaged
x 2.0
1 / 34
Gun flexibility
°
Depression
8.0
11 / 34
Elevation
14.0
26 / 34
Azimuth left
15.0
10 / 27
Azimuth right
15.0
10 / 27
Crew training
Crew count
5
1 / 34
Commander
%
113
Radioman
%
124
Driver
%
124
Gunner
%
124
Loader x2
%
124
Maneuverability
Speed
kph
Forwards
30
27 / 34
Backwards
10
30 / 34
Engine power
924
4 / 34
Weight
tn
66.3
32 / 34
Terrain coefficients
Hard
%
91
24 / 34
Moyen
%
67
28 / 34
Soft
%
43
33 / 34
Raw terrain coefficients
Hard
%
1.10
24 / 34
Moyen
%
1.50
28 / 34
Soft
%
2.30
33 / 34
Power to weight ratio
hp/tn
Hard
12.7
24 / 34
Moyen
9.3
25 / 34
Soft
6.1
29 / 34
Turret traverse speed
°/s
31.6
4 / 34
Hull traverse speed
°/s
Hard
37.8
18 / 34
Moyen
27.7
23 / 34
Soft
18.1
26 / 34
Survivability
Health
hp
1400
5 / 34
Fire chance
%
15
10 / 34
View range
m
264
19 / 34
Camouflage
%
Still
23.87
32 / 34
Moving
11.96
32 / 34
Still
6.30
22 / 34
Moving
3.16
25 / 34
Caught on fire
6.85
30 / 34
Width
m
2
16 / 34
Height
m
3
10 / 34
Length
m
6
11 / 34
Volume
m
44
13 / 34
Game mode abilities
Mad Games
Regard toxique
Renvoi des dégâts
Résurrection
Tourbillon de poussière
Apesanteur
Propulseur
Gravitation
Tourbillon de poussière