BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
FVE Defender
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
215mm
Advanced highlighting
Shooter:
FVE Defender
FVE Defender
Naród
Nacja Hybrydowa
Klasa
Medium
Poziom
IX
Rodzaj
Kolekcjonerski
Restoration price
10 000
Sale price
5000
Compare against
Tier IX mediums
Tier IX mediums
All of tier IX
All of tier IX
All tanks
All tanks
Modules
IX
IX
IX
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier IX mediums
Tier IX mediums
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2280
21 / 21
Uszkodzenia
50
21 / 21
Clipping potential
500
6 / 7
Module damage
25
21 / 21
Penetration
215
20 / 21
Shells
10
1 / 21
Shell reload
12.26
16 / 20
Intra-clip
0.10
1 / 7
At 250m
210
Distance
m
Caliber
100
17 / 21
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
2000
1 / 21
Shell range
720
1 / 21
Shell capacity
400
1 / 21
Aim time
1.75
11 / 21
Dispersion at 100m
Still
0.333
19 / 21
Moving
+
0.205
20 / 21
Hull traversing
+
0.167
18 / 21
Turret traversing
+
0.086
11 / 21
Shooting
+
0.930
1 / 21
Gun damaged
x
2.0
1 / 21
Gun flexibility
Depression
8.0
10 / 21
Elevation
15.0
14 / 21
Rear depression
2.0
13 / 19
Rear elevation
15.0
12 / 19
Maneuverability
Speed
Forwards
43
21 / 21
Backwards
17
20 / 21
Engine power
935
6 / 21
Weight
60.0
20 / 21
Terrain coefficients
Hard
100
5 / 21
Medium
77
17 / 21
Soft
59
20 / 21
Raw terrain coefficients
Hard
1.00
5 / 21
Medium
1.30
17 / 21
Soft
1.70
20 / 21
Power to weight ratio
Hard
15.6
21 / 21
Medium
12.0
21 / 21
Soft
9.2
21 / 21
Turret traverse speed
30.1
21 / 21
Hull traverse speed
Hard
45.7
21 / 21
Medium
35.1
21 / 21
Soft
26.9
21 / 21
Hard
Hard
Medium
Medium
Soft
Soft
Effective
75.8°/s
Hull
Turret
Survivability
Health
1700
1 / 21
Fire chance
12
4 / 21
View range
312
1 / 21
312m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
27.06
13 / 21
Moving
17.34
12 / 21
Still
6.09
9 / 21
Moving
3.90
9 / 21
Caught on fire
7.93
13 / 21
Width
1.90
6 / 21
Height
3.57
20 / 21
Length
6.91
17 / 21
Volume
46.93
15 / 21
Crew training
Crew count
5
1 / 21
Commander
121
Gunner
133
Driver
133
Radioman
133
Loader
133
Game mode abilities
Mad Games
System sabotażowy
Przyspieszenie
Odrodzenie
Skok w czasie
Siła grawitacji
Dopalacz
Grawidzenie
Skok w czasie
FVE Defender
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
215mm
Advanced highlighting
Shooter:
FVE Defender
FVE Defender
Naród
Nacja Hybrydowa
Klasa
Medium
Poziom
IX
Rodzaj
Kolekcjonerski
Restoration price
10 000
Sale price
5000
Compare against
Tier IX mediums
Tier IX mediums
All of tier IX
All of tier IX
All tanks
All tanks
Modules
IX
IX
IX
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier IX mediums
Tier IX mediums
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2280
21 / 21
Uszkodzenia
50
21 / 21
Clipping potential
500
6 / 7
Module damage
25
21 / 21
Penetration
215
20 / 21
Shells
10
1 / 21
Shell reload
12.26
16 / 20
Intra-clip
0.10
1 / 7
At 250m
210
Distance
m
Caliber
100
17 / 21
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
2000
1 / 21
Shell range
720
1 / 21
Shell capacity
400
1 / 21
Aim time
1.75
11 / 21
Dispersion at 100m
Still
0.333
19 / 21
Moving
+
0.205
20 / 21
Hull traversing
+
0.167
18 / 21
Turret traversing
+
0.086
11 / 21
Shooting
+
0.930
1 / 21
Gun damaged
x
2.0
1 / 21
Gun flexibility
Depression
8.0
10 / 21
Elevation
15.0
14 / 21
Rear depression
2.0
13 / 19
Rear elevation
15.0
12 / 19
Maneuverability
Speed
Forwards
43
21 / 21
Backwards
17
20 / 21
Engine power
935
6 / 21
Weight
60.0
20 / 21
Terrain coefficients
Hard
100
5 / 21
Medium
77
17 / 21
Soft
59
20 / 21
Raw terrain coefficients
Hard
1.00
5 / 21
Medium
1.30
17 / 21
Soft
1.70
20 / 21
Power to weight ratio
Hard
15.6
21 / 21
Medium
12.0
21 / 21
Soft
9.2
21 / 21
Turret traverse speed
30.1
21 / 21
Hull traverse speed
Hard
45.7
21 / 21
Medium
35.1
21 / 21
Soft
26.9
21 / 21
Hard
Hard
Medium
Medium
Soft
Soft
Effective
75.8°/s
Hull
Turret
Survivability
Health
1700
1 / 21
Fire chance
12
4 / 21
View range
312
1 / 21
312m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
27.06
13 / 21
Moving
17.34
12 / 21
Still
6.09
9 / 21
Moving
3.90
9 / 21
Caught on fire
7.93
13 / 21
Width
1.90
6 / 21
Height
3.57
20 / 21
Length
6.91
17 / 21
Volume
46.93
15 / 21
Crew training
Crew count
5
1 / 21
Commander
121
Gunner
133
Driver
133
Radioman
133
Loader
133
Game mode abilities
Mad Games
System sabotażowy
Przyspieszenie
Odrodzenie
Skok w czasie
Siła grawitacji
Dopalacz
Grawidzenie
Skok w czasie