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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Titan T24 57
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
144mm
Advanced highlighting
Shooter:
Titan T24 57
Titan T24 57
Naród
Nacja Hybrydowa
Klasa
Light
Poziom
VI
Rodzaj
Kolekcjonerski
Restoration price
1000
Sale price
500
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Modules
VI
VI
VI
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1423
14 / 15
Shells
3
2 / 15
Shell reload
15.23
13 / 15
Intra-clip
2.50
3 / 4
Penetration
144
3 / 15
At 250m
136
Distance
m
Uszkodzenia
160
2 / 15
Clipping potential
480
1 / 4
Module damage
100
9 / 15
Caliber
75
10 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
3 / 15
Shell range
720
1 / 15
Shell capacity
48
12 / 15
Aim time
1.66
4 / 15
Dispersion at 100m
Still
0.333
5 / 15
Moving
+
0.093
1 / 15
Hull traversing
+
0.093
1 / 15
Turret traversing
+
0.138
13 / 15
Shooting
+
3.720
3 / 15
Gun damaged
x
2.0
1 / 15
Gun flexibility
Depression
6.0
10 / 15
Elevation
10.0
15 / 15
Maneuverability
Speed
Forwards
55
15 / 15
Backwards
20
13 / 15
Engine power
440
10 / 15
Weight
18.8
5 / 15
Terrain coefficients
Hard
111
11 / 15
Medium
100
9 / 15
Soft
67
5 / 15
Raw terrain coefficients
Hard
0.90
11 / 15
Medium
1.00
9 / 15
Soft
1.50
5 / 15
Power to weight ratio
Hard
26.0
13 / 15
Medium
23.4
13 / 15
Soft
15.6
13 / 15
Turret traverse speed
55.3
2 / 15
Hull traverse speed
Hard
56.4
12 / 15
Medium
50.8
12 / 15
Soft
33.9
8 / 15
Hard
Hard
Medium
Medium
Soft
Soft
Effective
111.7°/s
Hull
Turret
Survivability
Health
900
1 / 15
Fire chance
20
5 / 15
View range
302
1 / 15
302m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
37.15
5 / 15
Moving
37.15
5 / 15
Still
8.36
8 / 15
Moving
8.36
8 / 15
Caught on fire
16.27
4 / 15
Width
1.64
6 / 15
Height
3.04
11 / 15
Length
5.12
7 / 15
Volume
25.51
9 / 15
Crew training
Crew count
4
9 / 15
Commander
121
Gunner
133
Loader
127
Driver
133
Radioman
133
Game mode abilities
Mad Games
System sabotażowy
Przyspieszenie
Odrodzenie
Cień
Siła grawitacji
Dopalacz
Grawidzenie
Cień
Titan T24 57
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
144mm
Advanced highlighting
Shooter:
Titan T24 57
Titan T24 57
Naród
Nacja Hybrydowa
Klasa
Light
Poziom
VI
Rodzaj
Kolekcjonerski
Restoration price
1000
Sale price
500
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Modules
VI
VI
VI
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1423
14 / 15
Shells
3
2 / 15
Shell reload
15.23
13 / 15
Intra-clip
2.50
3 / 4
Penetration
144
3 / 15
At 250m
136
Distance
m
Uszkodzenia
160
2 / 15
Clipping potential
480
1 / 4
Module damage
100
9 / 15
Caliber
75
10 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
3 / 15
Shell range
720
1 / 15
Shell capacity
48
12 / 15
Aim time
1.66
4 / 15
Dispersion at 100m
Still
0.333
5 / 15
Moving
+
0.093
1 / 15
Hull traversing
+
0.093
1 / 15
Turret traversing
+
0.138
13 / 15
Shooting
+
3.720
3 / 15
Gun damaged
x
2.0
1 / 15
Gun flexibility
Depression
6.0
10 / 15
Elevation
10.0
15 / 15
Maneuverability
Speed
Forwards
55
15 / 15
Backwards
20
13 / 15
Engine power
440
10 / 15
Weight
18.8
5 / 15
Terrain coefficients
Hard
111
11 / 15
Medium
100
9 / 15
Soft
67
5 / 15
Raw terrain coefficients
Hard
0.90
11 / 15
Medium
1.00
9 / 15
Soft
1.50
5 / 15
Power to weight ratio
Hard
26.0
13 / 15
Medium
23.4
13 / 15
Soft
15.6
13 / 15
Turret traverse speed
55.3
2 / 15
Hull traverse speed
Hard
56.4
12 / 15
Medium
50.8
12 / 15
Soft
33.9
8 / 15
Hard
Hard
Medium
Medium
Soft
Soft
Effective
111.7°/s
Hull
Turret
Survivability
Health
900
1 / 15
Fire chance
20
5 / 15
View range
302
1 / 15
302m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
37.15
5 / 15
Moving
37.15
5 / 15
Still
8.36
8 / 15
Moving
8.36
8 / 15
Caught on fire
16.27
4 / 15
Width
1.64
6 / 15
Height
3.04
11 / 15
Length
5.12
7 / 15
Volume
25.51
9 / 15
Crew training
Crew count
4
9 / 15
Commander
121
Gunner
133
Loader
127
Driver
133
Radioman
133
Game mode abilities
Mad Games
System sabotażowy
Przyspieszenie
Odrodzenie
Cień
Siła grawitacji
Dopalacz
Grawidzenie
Cień