BlitzKit
Tankopedia
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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
AC Forger
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
151mm
Nation
Hybrid Nation
Class
Heavy
Tier
VI
Type
Premium
Purchase price
5000
Restoration price
2,000,000
Sale price
1,000,000
Compare
VI heavies
VI heavies
All tier VI
All tier VI
All tanks
All tanks
Modules
VI
VI
VI
VI
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VI heavies
VI heavies
All tier VI
All tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1596
28 / 30
Damage
270
6 / 30
Module damage
119
14 / 30
Penetration
151
20 / 30
Reload
10.15
26 / 30
0.00
0.00
Skip
Caliber
105
5 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
810
13 / 30
Shell range
720
1 / 30
Shell capacity
50
23 / 30
Aim time
2.76
27 / 30
Dispersion at 100m
Dispersion still
0.353
19 / 30
Moving
+
0.130
1 / 30
Hull traversing
+
0.186
4 / 30
Turret traversing
+
0.120
12 / 30
Shooting
+
3.720
4 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
16 / 30
Elevation
13.0
26 / 30
Max
13°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
38
16 / 30
Backwards
11
19 / 30
Engine power
1100
1 / 30
Weight
76.1
28 / 30
Terrain coefficients
Terrain coefficient hard
110
2 / 30
Medium
85
4 / 30
Soft
74
1 / 30
Raw terrain coefficients
Raw terrain coefficient hard
0.91
2 / 30
Medium
1.18
4 / 30
Soft
1.36
1 / 30
Power to weight ratio
Power to weight ratio hard
16.0
7 / 30
Medium
12.3
7 / 30
Soft
10.6
1 / 30
Turret traverse speed
24.3
21 / 30
Hull traverse speed
Hull traverse hard
35.9
17 / 30
Medium
27.6
22 / 30
Soft
23.9
5 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
60.2°/s
Hull
Turret
Survivability
Health
1170
13 / 30
Fire chance
15
4 / 30
View range
263
21 / 30
263m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
17.24
5 / 30
Moving
7.21
8 / 30
Still
3.88
6 / 30
Moving
1.62
10 / 30
Caught on fire
3.60
11 / 30
Width
2.33
27 / 30
Height
2.41
7 / 30
Length
6.04
6 / 30
Volume
33.83
12 / 30
Crew training
Crew count
5
1 / 30
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Dust Devil
AC Forger
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
151mm
Nation
Hybrid Nation
Class
Heavy
Tier
VI
Type
Premium
Purchase price
5000
Restoration price
2,000,000
Sale price
1,000,000
Compare
VI heavies
VI heavies
All tier VI
All tier VI
All tanks
All tanks
Modules
VI
VI
VI
VI
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VI heavies
VI heavies
All tier VI
All tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1596
28 / 30
Damage
270
6 / 30
Module damage
119
14 / 30
Penetration
151
20 / 30
Reload
10.15
26 / 30
0.00
0.00
Skip
Caliber
105
5 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
810
13 / 30
Shell range
720
1 / 30
Shell capacity
50
23 / 30
Aim time
2.76
27 / 30
Dispersion at 100m
Dispersion still
0.353
19 / 30
Moving
+
0.130
1 / 30
Hull traversing
+
0.186
4 / 30
Turret traversing
+
0.120
12 / 30
Shooting
+
3.720
4 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
16 / 30
Elevation
13.0
26 / 30
Max
13°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
38
16 / 30
Backwards
11
19 / 30
Engine power
1100
1 / 30
Weight
76.1
28 / 30
Terrain coefficients
Terrain coefficient hard
110
2 / 30
Medium
85
4 / 30
Soft
74
1 / 30
Raw terrain coefficients
Raw terrain coefficient hard
0.91
2 / 30
Medium
1.18
4 / 30
Soft
1.36
1 / 30
Power to weight ratio
Power to weight ratio hard
16.0
7 / 30
Medium
12.3
7 / 30
Soft
10.6
1 / 30
Turret traverse speed
24.3
21 / 30
Hull traverse speed
Hull traverse hard
35.9
17 / 30
Medium
27.6
22 / 30
Soft
23.9
5 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
60.2°/s
Hull
Turret
Survivability
Health
1170
13 / 30
Fire chance
15
4 / 30
View range
263
21 / 30
263m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
17.24
5 / 30
Moving
7.21
8 / 30
Still
3.88
6 / 30
Moving
1.62
10 / 30
Caught on fire
3.60
11 / 30
Width
2.33
27 / 30
Height
2.41
7 / 30
Length
6.04
6 / 30
Volume
33.83
12 / 30
Crew training
Crew count
5
1 / 30
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Dust Devil