AE Phase I

276mmPrimary0mm
184mmSpaced0mm
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250mm
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Shooter:

AE Phase I

Nation
usaU.S.A.
Class
Heavy
TierIX
TypeCollector
Restoration price
15,000GOLD
Sale price
7,500GOLD
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Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

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Firepower

Gun type
Regular
DPM
2426
11 / 36
Shell reload
9.89
9 / 33
Penetration
250
7 / 36
At 250m
240
Distance
m
Damage
400
25 / 36
Module damage
165
16 / 36
Caliber
120
21 / 36
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
1067
9 / 36
Shell range
720
1 / 36
Shell capacity
90
1 / 36
Aim time
2.35
22 / 36
Dispersion at 100m
Dispersion still
0.335
12 / 36
Moving
+0.186
19 / 36
Hull traversing
+0.186
16 / 36
Turret traversing
+0.103
9 / 36
Shooting
+3.720
7 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility
Depression
10.0
1 / 36
Elevation
20.0
3 / 36

Maneuverability

Speed
Speed forwards
40
11 / 36
Backwards
20
1 / 36
Engine power
935
11 / 36
Weight
56.3
19 / 36
Terrain coefficients
Terrain coefficient hard
83
32 / 36
Medium
77
12 / 36
Soft
53
28 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.20
32 / 36
Medium
1.30
12 / 36
Soft
1.90
28 / 36
Power to weight ratio
Power to weight ratio hard
13.8
19 / 36
Medium
12.8
5 / 36
Soft
8.7
13 / 36
Turret traverse speed
24.3
18 / 36
Hull traverse speed
Hull traverse hard
36.4
15 / 36
Medium
33.6
3 / 36
Soft
23.0
10 / 36
Effective60.7°/s
Hull
Turret

Survivability

Health
2050
24 / 36
Fire chance
20
28 / 36
View range
280
10 / 36
280m
Camo
0%
Camouflage
Camouflage still
24.18
1 / 36
Moving
15.04
1 / 36
Still
5.44
1 / 36
Moving
3.38
1 / 36
Caught on fire
7.08
3 / 36
Width
2.36
35 / 36
Height
3.12
10 / 36
Length
7.60
31 / 36
Volume
55.95
33 / 36

Crew training

Crew count
4
7 / 36
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124

Game mode abilities

Mad Games
Armor RegeneratorArmor Regenerator
Half-Life DischargeHalf-Life Discharge
Uprising
Play DeadPlay Dead
Gravitizing
Play DeadPlay Dead