AE Phase I

277mmPrimary0mm
185mmSpaced0mm
External
Edit
250mm
Nation
usaU.S.A.
Class
Heavy
TierIX
TypeCollector
Restoration price
15,000GOLD
Sale price
7,500GOLD
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Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

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Firepower

Gun type
Regular
DPM
2426
13 / 37
Damage
400
25 / 37
Module damage
165
16 / 37
Penetration
250
7 / 37
Reload
9.89
10 / 34
0.000.00
Caliber
120
22 / 37
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
1067
9 / 37
Shell range
720
1 / 37
Shell capacity
90
2 / 37
Aim time
2.35
22 / 37
Dispersion at 100m
Dispersion still
0.335
12 / 37
Moving
+0.186
19 / 37
Hull traversing
+0.186
16 / 37
Turret traversing
+0.103
9 / 37
Shooting
+3.720
8 / 37
Gun damaged
x2.0
1 / 37
Gun flexibility
Depression
10.0
1 / 37
Elevation
20.0
3 / 37
Max20°
Min-10°
Pitch
Yaw

Maneuverability

Speed
Speed forwards
40
11 / 37
Backwards
20
1 / 37
Engine power
935
12 / 37
Weight
56.3
19 / 37
Terrain coefficients
Terrain coefficient hard
83
33 / 37
Medium
77
12 / 37
Soft
53
28 / 37
Raw terrain coefficients
Raw terrain coefficient hard
1.20
33 / 37
Medium
1.30
12 / 37
Soft
1.90
28 / 37
Power to weight ratio
Power to weight ratio hard
13.8
19 / 37
Medium
12.8
5 / 37
Soft
8.7
13 / 37
Turret traverse speed
24.3
18 / 37
Hull traverse speed
Hull traverse hard
36.4
15 / 37
Medium
33.6
3 / 37
Soft
23.0
10 / 37
Effective60.7°/s
Hull
Turret

Survivability

Health
2050
25 / 37
Fire chance
20
29 / 37
View range
280
11 / 37
280m
Camo
{value}%
Camouflage
Camouflage still
24.18
1 / 37
Moving
15.04
1 / 37
Still
5.44
1 / 37
Moving
3.38
1 / 37
Caught on fire
7.08
3 / 37
Width
2.36
33 / 37
Height
3.12
9 / 37
Length
7.60
32 / 37
Volume
55.95
32 / 37

Crew training

Crew count
4
7 / 37
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124

Game mode abilities

Mad Games
Armor RegeneratorArmor Regenerator
Half-Life DischargeHalf-Life Discharge
Uprising
Play DeadPlay Dead
Gravitizing
Play DeadPlay Dead