BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
AE Phase I
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
250mm
Advanced highlighting
Shooter:
AE Phase I
AE Phase I
Nation
U.S.A.
Class
Heavy
Tier
IX
Type
Collector
Restoration price
15,000
Sale price
7,500
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
X
IX
IX
X
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2426
11 / 36
Shell reload
9.89
9 / 33
Penetration
250
7 / 36
At 250m
240
Distance
m
Damage
400
25 / 36
Module damage
165
16 / 36
Caliber
120
21 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1067
9 / 36
Shell range
720
1 / 36
Shell capacity
90
1 / 36
Aim time
2.35
22 / 36
Dispersion at 100m
Dispersion still
0.335
12 / 36
Moving
+
0.186
19 / 36
Hull traversing
+
0.186
16 / 36
Turret traversing
+
0.103
9 / 36
Shooting
+
3.720
7 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
10.0
1 / 36
Elevation
20.0
3 / 36
Maneuverability
Speed
Speed forwards
40
11 / 36
Backwards
20
1 / 36
Engine power
935
11 / 36
Weight
56.3
19 / 36
Terrain coefficients
Terrain coefficient hard
83
32 / 36
Medium
77
12 / 36
Soft
53
28 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.20
32 / 36
Medium
1.30
12 / 36
Soft
1.90
28 / 36
Power to weight ratio
Power to weight ratio hard
13.8
19 / 36
Medium
12.8
5 / 36
Soft
8.7
13 / 36
Turret traverse speed
24.3
18 / 36
Hull traverse speed
Hull traverse hard
36.4
15 / 36
Medium
33.6
3 / 36
Soft
23.0
10 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
60.7°/s
Hull
Turret
Survivability
Health
2050
24 / 36
Fire chance
20
28 / 36
View range
280
10 / 36
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
24.18
1 / 36
Moving
15.04
1 / 36
Still
5.44
1 / 36
Moving
3.38
1 / 36
Caught on fire
7.08
3 / 36
Width
2.36
35 / 36
Height
3.12
10 / 36
Length
7.60
31 / 36
Volume
55.95
33 / 36
Crew training
Crew count
4
7 / 36
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead
AE Phase I
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
250mm
Advanced highlighting
Shooter:
AE Phase I
AE Phase I
Nation
U.S.A.
Class
Heavy
Tier
IX
Type
Collector
Restoration price
15,000
Sale price
7,500
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
X
IX
IX
X
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2426
11 / 36
Shell reload
9.89
9 / 33
Penetration
250
7 / 36
At 250m
240
Distance
m
Damage
400
25 / 36
Module damage
165
16 / 36
Caliber
120
21 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1067
9 / 36
Shell range
720
1 / 36
Shell capacity
90
1 / 36
Aim time
2.35
22 / 36
Dispersion at 100m
Dispersion still
0.335
12 / 36
Moving
+
0.186
19 / 36
Hull traversing
+
0.186
16 / 36
Turret traversing
+
0.103
9 / 36
Shooting
+
3.720
7 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
10.0
1 / 36
Elevation
20.0
3 / 36
Maneuverability
Speed
Speed forwards
40
11 / 36
Backwards
20
1 / 36
Engine power
935
11 / 36
Weight
56.3
19 / 36
Terrain coefficients
Terrain coefficient hard
83
32 / 36
Medium
77
12 / 36
Soft
53
28 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.20
32 / 36
Medium
1.30
12 / 36
Soft
1.90
28 / 36
Power to weight ratio
Power to weight ratio hard
13.8
19 / 36
Medium
12.8
5 / 36
Soft
8.7
13 / 36
Turret traverse speed
24.3
18 / 36
Hull traverse speed
Hull traverse hard
36.4
15 / 36
Medium
33.6
3 / 36
Soft
23.0
10 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
60.7°/s
Hull
Turret
Survivability
Health
2050
24 / 36
Fire chance
20
28 / 36
View range
280
10 / 36
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
24.18
1 / 36
Moving
15.04
1 / 36
Still
5.44
1 / 36
Moving
3.38
1 / 36
Caught on fire
7.08
3 / 36
Width
2.36
35 / 36
Height
3.12
10 / 36
Length
7.60
31 / 36
Volume
55.95
33 / 36
Crew training
Crew count
4
7 / 36
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead