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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
EMIL 1951
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
230mm
Advanced highlighting
Shooter:
EMIL 1951
EMIL 1951
Nation
European Nation
Class
Heavy
Tier
VIII
Type
Collector
Restoration price
7,500
Sale price
3,750
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
VIII
VIII
VIII
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2097
30 / 59
Shells
3
2 / 59
Shell reload
20.61
54 / 57
Intra-clip
3.00
5 / 13
Penetration
230
8 / 59
At 250m
225
Distance
m
Damage
310
36 / 59
Clipping potential
930
5 / 13
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1080
14 / 59
Shell range
720
1 / 59
Shell capacity
90
2 / 59
Aim time
2.19
27 / 59
Dispersion at 100m
Dispersion still
0.333
20 / 59
Moving
+
0.167
9 / 59
Hull traversing
+
0.167
10 / 59
Turret traversing
+
0.138
34 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
10.0
2 / 59
Elevation
14.0
54 / 59
Rear depression
8.0
1 / 39
Rear elevation
14.0
33 / 39
Maneuverability
Speed
Speed forwards
40
7 / 59
Backwards
20
1 / 59
Engine power
385
58 / 59
Weight
26.1
1 / 59
Terrain coefficients
Terrain coefficient hard
83
45 / 59
Medium
77
14 / 59
Soft
50
32 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.20
45 / 59
Medium
1.30
14 / 59
Soft
2.00
32 / 59
Power to weight ratio
Power to weight ratio hard
12.3
42 / 59
Medium
11.4
18 / 59
Soft
7.4
30 / 59
Turret traverse speed
33.9
8 / 59
Hull traverse speed
Hull traverse hard
37.6
16 / 59
Medium
34.7
4 / 59
Soft
22.6
9 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
71.5°/s
Hull
Turret
Survivability
Health
1750
38 / 59
Fire chance
20
33 / 59
View range
289
2 / 59
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
14.14
21 / 59
Moving
5.87
20 / 59
Still
3.18
18 / 59
Moving
1.32
17 / 59
Caught on fire
2.42
22 / 59
Width
1.36
2 / 59
Height
2.78
12 / 59
Length
5.77
2 / 59
Volume
21.80
2 / 59
Crew training
Crew count
3
55 / 59
Commander
121
Radioman, 4
127
Driver
133
Gunner
133
Loader
127
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead
EMIL 1951
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
230mm
Advanced highlighting
Shooter:
EMIL 1951
EMIL 1951
Nation
European Nation
Class
Heavy
Tier
VIII
Type
Collector
Restoration price
7,500
Sale price
3,750
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
VIII
VIII
VIII
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2097
30 / 59
Shells
3
2 / 59
Shell reload
20.61
54 / 57
Intra-clip
3.00
5 / 13
Penetration
230
8 / 59
At 250m
225
Distance
m
Damage
310
36 / 59
Clipping potential
930
5 / 13
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1080
14 / 59
Shell range
720
1 / 59
Shell capacity
90
2 / 59
Aim time
2.19
27 / 59
Dispersion at 100m
Dispersion still
0.333
20 / 59
Moving
+
0.167
9 / 59
Hull traversing
+
0.167
10 / 59
Turret traversing
+
0.138
34 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
10.0
2 / 59
Elevation
14.0
54 / 59
Rear depression
8.0
1 / 39
Rear elevation
14.0
33 / 39
Maneuverability
Speed
Speed forwards
40
7 / 59
Backwards
20
1 / 59
Engine power
385
58 / 59
Weight
26.1
1 / 59
Terrain coefficients
Terrain coefficient hard
83
45 / 59
Medium
77
14 / 59
Soft
50
32 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.20
45 / 59
Medium
1.30
14 / 59
Soft
2.00
32 / 59
Power to weight ratio
Power to weight ratio hard
12.3
42 / 59
Medium
11.4
18 / 59
Soft
7.4
30 / 59
Turret traverse speed
33.9
8 / 59
Hull traverse speed
Hull traverse hard
37.6
16 / 59
Medium
34.7
4 / 59
Soft
22.6
9 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
71.5°/s
Hull
Turret
Survivability
Health
1750
38 / 59
Fire chance
20
33 / 59
View range
289
2 / 59
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
14.14
21 / 59
Moving
5.87
20 / 59
Still
3.18
18 / 59
Moving
1.32
17 / 59
Caught on fire
2.42
22 / 59
Width
1.36
2 / 59
Height
2.78
12 / 59
Length
5.77
2 / 59
Volume
21.80
2 / 59
Crew training
Crew count
3
55 / 59
Commander
121
Radioman, 4
127
Driver
133
Gunner
133
Loader
127
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead