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Tankopedia
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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Groundtank
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
217mm
Nation
Hybrid Nation
Class
Heavy
Tier
VIII
Type
Collector
Restoration price
7,500
Sale price
3,750
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Modules
VIII
VIII
VIII
VIII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1894
49 / 60
Damage
440
5 / 60
Module damage
180
2 / 60
Penetration
217
49 / 60
Reload
13.94
43 / 58
0.00
0.00
Skip
Caliber
130
2 / 60
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
870
54 / 60
Shell range
720
1 / 60
Shell capacity
48
35 / 60
Aim time
2.54
44 / 60
Dispersion at 100m
Dispersion still
0.371
45 / 60
Moving
+
0.195
27 / 60
Hull traversing
+
0.195
25 / 60
Turret traversing
+
0.138
36 / 60
Shooting
+
3.720
15 / 60
Gun damaged
x
2.0
1 / 60
Gun flexibility
Depression
9.0
18 / 60
Elevation
15.0
41 / 60
Max
15°
Min
-9°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
37
26 / 60
Backwards
12
46 / 60
Engine power
1403
3 / 60
Weight
109.1
57 / 60
Terrain coefficients
Terrain coefficient hard
110
12 / 60
Medium
85
19 / 60
Soft
74
1 / 60
Raw terrain coefficients
Raw terrain coefficient hard
0.91
12 / 60
Medium
1.18
19 / 60
Soft
1.36
1 / 60
Power to weight ratio
Power to weight ratio hard
14.2
39 / 60
Medium
10.9
42 / 60
Soft
9.5
11 / 60
Turret traverse speed
23.1
50 / 60
Hull traverse speed
Hull traverse hard
24.4
59 / 60
Medium
18.8
59 / 60
Soft
16.3
56 / 60
Hard
Hard
Medium
Medium
Soft
Soft
Effective
47.5°/s
Hull
Turret
Survivability
Health
1900
4 / 60
Fire chance
12
3 / 60
View range
269
34 / 60
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
15.13
8 / 60
Moving
6.28
8 / 60
Still
3.40
5 / 60
Moving
1.41
8 / 60
Caught on fire
3.16
10 / 60
Width
1.83
14 / 60
Height
4.84
60 / 60
Length
8.15
57 / 60
Volume
72.34
57 / 60
Crew training
Crew count
5
1 / 60
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Dust Devil
GuidesBlitz
The Groundtank is a tier 8 hybrid nation superheavy. Its designed in collaboration with the Dune movies. It features a very odd armour design, with strong hull armour and a decent turret. It has decent speed but very slow traverse, with a 440 alpha gun with decent overall stats.
Read the full guide
Review videos
Groundtank
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
217mm
Nation
Hybrid Nation
Class
Heavy
Tier
VIII
Type
Collector
Restoration price
7,500
Sale price
3,750
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Modules
VIII
VIII
VIII
VIII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1894
49 / 60
Damage
440
5 / 60
Module damage
180
2 / 60
Penetration
217
49 / 60
Reload
13.94
43 / 58
0.00
0.00
Skip
Caliber
130
2 / 60
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
870
54 / 60
Shell range
720
1 / 60
Shell capacity
48
35 / 60
Aim time
2.54
44 / 60
Dispersion at 100m
Dispersion still
0.371
45 / 60
Moving
+
0.195
27 / 60
Hull traversing
+
0.195
25 / 60
Turret traversing
+
0.138
36 / 60
Shooting
+
3.720
15 / 60
Gun damaged
x
2.0
1 / 60
Gun flexibility
Depression
9.0
18 / 60
Elevation
15.0
41 / 60
Max
15°
Min
-9°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
37
26 / 60
Backwards
12
46 / 60
Engine power
1403
3 / 60
Weight
109.1
57 / 60
Terrain coefficients
Terrain coefficient hard
110
12 / 60
Medium
85
19 / 60
Soft
74
1 / 60
Raw terrain coefficients
Raw terrain coefficient hard
0.91
12 / 60
Medium
1.18
19 / 60
Soft
1.36
1 / 60
Power to weight ratio
Power to weight ratio hard
14.2
39 / 60
Medium
10.9
42 / 60
Soft
9.5
11 / 60
Turret traverse speed
23.1
50 / 60
Hull traverse speed
Hull traverse hard
24.4
59 / 60
Medium
18.8
59 / 60
Soft
16.3
56 / 60
Hard
Hard
Medium
Medium
Soft
Soft
Effective
47.5°/s
Hull
Turret
Survivability
Health
1900
4 / 60
Fire chance
12
3 / 60
View range
269
34 / 60
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
15.13
8 / 60
Moving
6.28
8 / 60
Still
3.40
5 / 60
Moving
1.41
8 / 60
Caught on fire
3.16
10 / 60
Width
1.83
14 / 60
Height
4.84
60 / 60
Length
8.15
57 / 60
Volume
72.34
57 / 60
Crew training
Crew count
5
1 / 60
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Dust Devil
GuidesBlitz
The Groundtank is a tier 8 hybrid nation superheavy. Its designed in collaboration with the Dune movies. It features a very odd armour design, with strong hull armour and a decent turret. It has decent speed but very slow traverse, with a 440 alpha gun with decent overall stats.
Read the full guide
Review videos