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Tankopedia
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Performance
Gallery
Session
Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Hazard I
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
156mm
VIII
Advanced highlighting
Shooter:
Hazard I
Hazard I
Nation
Hybrid Nation
Class
Medium
Tier
VII
Type
Collector
Restoration price
1,000
Sale price
500
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
VII
VII
VII
180
VII
270
VII
370
VII
460
VII
570
VII
660
VII
750
VII
850
VIII
950
VIII
1K
VIII
1.1K
VIII
1.2K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2122
25 / 33
Shell reload
7.92
23 / 32
Penetration
156
14 / 33
At 250m
148
Distance
m
Damage
280
6 / 33
Module damage
115
19 / 33
Caliber
100
5 / 33
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1060
1 / 33
Shell range
720
2 / 33
Shell capacity
60
13 / 33
Aim time
1.86
14 / 33
Dispersion at 100m
Dispersion still
0.340
24 / 33
Moving
+
0.130
18 / 33
Hull traversing
+
0.130
18 / 33
Turret traversing
+
0.103
26 / 33
Shooting
+
3.720
8 / 33
Gun damaged
x
2.0
1 / 33
Gun flexibility
Depression
8.0
11 / 33
Elevation
20.0
10 / 33
Maneuverability
Speed
Speed forwards
49
26 / 33
Backwards
18
28 / 33
Engine power
1084
2 / 33
Weight
56.4
33 / 33
Terrain coefficients
Terrain coefficient hard
100
8 / 33
Medium
77
25 / 33
Soft
67
11 / 33
Raw terrain coefficients
Raw terrain coefficient hard
1.00
8 / 33
Medium
1.30
25 / 33
Soft
1.50
11 / 33
Power to weight ratio
Power to weight ratio hard
19.2
24 / 33
Medium
14.8
28 / 33
Soft
12.8
24 / 33
Turret traverse speed
46.2
24 / 33
Hull traverse speed
Hull traverse hard
64.0
8 / 33
Medium
49.2
23 / 33
Soft
42.7
8 / 33
Hard
Hard
Medium
Medium
Soft
Soft
Effective
110.2°/s
Hull
Turret
Survivability
Health
1280
3 / 33
Fire chance
18
16 / 33
View range
274
27 / 33
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
32.35
11 / 33
Moving
20.20
13 / 33
Still
7.28
17 / 33
Moving
4.54
17 / 33
Caught on fire
9.48
21 / 33
Width
1.62
8 / 33
Height
3.18
24 / 33
Length
5.46
6 / 33
Volume
28.13
14 / 33
Crew training
Crew count
4
18 / 33
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Shadow
Review videos
BlitzKit does not endorse any review videos.
Hazard I
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
156mm
VIII
Advanced highlighting
Shooter:
Hazard I
Hazard I
Nation
Hybrid Nation
Class
Medium
Tier
VII
Type
Collector
Restoration price
1,000
Sale price
500
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
VII
VII
VII
180
VII
270
VII
370
VII
460
VII
570
VII
660
VII
750
VII
850
VIII
950
VIII
1K
VIII
1.1K
VIII
1.2K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2122
25 / 33
Shell reload
7.92
23 / 32
Penetration
156
14 / 33
At 250m
148
Distance
m
Damage
280
6 / 33
Module damage
115
19 / 33
Caliber
100
5 / 33
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1060
1 / 33
Shell range
720
2 / 33
Shell capacity
60
13 / 33
Aim time
1.86
14 / 33
Dispersion at 100m
Dispersion still
0.340
24 / 33
Moving
+
0.130
18 / 33
Hull traversing
+
0.130
18 / 33
Turret traversing
+
0.103
26 / 33
Shooting
+
3.720
8 / 33
Gun damaged
x
2.0
1 / 33
Gun flexibility
Depression
8.0
11 / 33
Elevation
20.0
10 / 33
Maneuverability
Speed
Speed forwards
49
26 / 33
Backwards
18
28 / 33
Engine power
1084
2 / 33
Weight
56.4
33 / 33
Terrain coefficients
Terrain coefficient hard
100
8 / 33
Medium
77
25 / 33
Soft
67
11 / 33
Raw terrain coefficients
Raw terrain coefficient hard
1.00
8 / 33
Medium
1.30
25 / 33
Soft
1.50
11 / 33
Power to weight ratio
Power to weight ratio hard
19.2
24 / 33
Medium
14.8
28 / 33
Soft
12.8
24 / 33
Turret traverse speed
46.2
24 / 33
Hull traverse speed
Hull traverse hard
64.0
8 / 33
Medium
49.2
23 / 33
Soft
42.7
8 / 33
Hard
Hard
Medium
Medium
Soft
Soft
Effective
110.2°/s
Hull
Turret
Survivability
Health
1280
3 / 33
Fire chance
18
16 / 33
View range
274
27 / 33
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
32.35
11 / 33
Moving
20.20
13 / 33
Still
7.28
17 / 33
Moving
4.54
17 / 33
Caught on fire
9.48
21 / 33
Width
1.62
8 / 33
Height
3.18
24 / 33
Length
5.46
6 / 33
Volume
28.13
14 / 33
Crew training
Crew count
4
18 / 33
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Shadow
Review videos
BlitzKit does not endorse any review videos.