WarDuck

56mmPrimary0mm
37mmSpaced0mm
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100mm
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Shooter:
Nation
otherHybrid Nation
Class
Medium
TierI
TypeTech tree
Purchase price
1CREDITS
Sale price
0.5CREDITS

Deprecated tanks may display undefined behavior.

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Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

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Firepower

Gun type
Regular
DPM
952
1 / 3
Damage
90
1 / 3
Module damage
1
2 / 3
Penetration
100
1 / 3
Reload
5.67
2 / 3
0.000.00
Explosion radius
0
Caliber
30
3 / 3
Angle70°
Normalization
Effective angle70°
Armor292%
Explosive shells don't ricochet
Shell velocity
50
3 / 3
Shell range
400
3 / 3
Shell capacity
40
3 / 3
Aim time
1.13
1 / 3
Dispersion at 100m
Dispersion still
0.095
1 / 3
Moving
+0.056
1 / 3
Hull traversing
+0.056
1 / 3
Turret traversing
+0.069
1 / 3
Shooting
+0.930
1 / 3
Gun damaged
x2.0
1 / 3
Gun flexibility
Depression
0.1
3 / 3
Elevation
0.1
3 / 3
Azimuth left
90.0
1 / 1
Azimuth right
90.0
1 / 1
Max
Min-0°
Pitch
Yaw

Maneuverability

Speed
Speed forwards
50
1 / 3
Backwards
25
1 / 3
Engine power
25
3 / 3
Weight
0.5
1 / 3
Terrain coefficients
Terrain coefficient hard
125
1 / 3
Medium
91
1 / 3
Soft
67
1 / 3
Raw terrain coefficients
Raw terrain coefficient hard
0.80
1 / 3
Medium
1.10
1 / 3
Soft
1.50
1 / 3
Power to weight ratio
Power to weight ratio hard
57.8
1 / 3
Medium
42.0
1 / 3
Soft
30.8
1 / 3
Turret traverse speed
63.4
1 / 3
Hull traverse speed
Hull traverse hard
50.9
1 / 3
Medium
37.0
1 / 3
Soft
27.2
3 / 3
Effective114.4°/s

Survivability

Health
300
2 / 3
Fire chance
0
1 / 3
View range
279
1 / 3
279m
Camo
0%
Camouflage
Camouflage still
43.05
1 / 3
Moving
30.60
1 / 3
Still
9.69
1 / 3
Moving
6.89
1 / 3
Caught on fire
21.52
1 / 3
Width
2.96
3 / 3
Height
2.97
3 / 3
Length
3.92
2 / 3
Volume
34.45
3 / 3

Crew training

Crew count
1
3 / 3
Commander
108
Radioman, 2, 3, 4
113

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