BlitzKit
Tankopedia
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Performance
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Tankopedia
Compare
Performance
Guess the tank
Gallery
Session
Tier list
Embed
Nightmare
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
104mm
Advanced highlighting
Shooter:
Nightmare
Nation
Hybrid Nation
Class
TD
Tier
V
Type
Collector
Restoration price
500
Sale price
250
Compare
Tier V TDs
Tier V TDs
All of tier V
All of tier V
All tanks
All tanks
Modules
V
V
V
V
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier V TDs
Tier V TDs
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1558
9 / 12
Damage
280
1 / 12
Module damage
150
1 / 12
Penetration
104
12 / 12
Reload
10.79
12 / 12
0.00
0.00
Explosion radius
0
Caliber
105
1 / 12
Angle
70°
Normalization
0°
Effective angle
70°
Armor
292%
Explosive shells don't ricochet
Shell velocity
376
12 / 12
Shell range
720
1 / 12
Shell capacity
36
12 / 12
Aim time
2.37
12 / 12
Dispersion at 100m
Dispersion still
0.454
12 / 12
Moving
+
0.112
1 / 12
Hull traversing
+
0.112
2 / 12
Turret traversing
+
0.103
10 / 12
Shooting
+
3.720
6 / 12
Gun damaged
x
2.0
1 / 12
Gun flexibility
Depression
7.0
4 / 12
Elevation
20.0
5 / 12
Azimuth left
11.0
7 / 10
Azimuth right
11.0
7 / 10
Max
20°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
48
5 / 12
Backwards
16
4 / 12
Engine power
361
8 / 12
Weight
20.6
5 / 12
Terrain coefficients
Terrain coefficient hard
105
2 / 12
Medium
87
4 / 12
Soft
67
2 / 12
Raw terrain coefficients
Raw terrain coefficient hard
0.95
2 / 12
Medium
1.15
4 / 12
Soft
1.50
2 / 12
Power to weight ratio
Power to weight ratio hard
18.5
3 / 12
Medium
15.2
3 / 12
Soft
11.7
3 / 12
Turret traverse speed
47.9
1 / 12
Hull traverse speed
Hull traverse hard
51.3
6 / 12
Medium
42.3
5 / 12
Soft
32.5
3 / 12
Hard
Hard
Medium
Medium
Soft
Soft
Effective
99.2°/s
Survivability
Health
570
8 / 12
Fire chance
20
5 / 12
View range
253
3 / 12
253m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
53.00
1 / 12
Moving
8.32
11 / 12
Still
15.74
4 / 12
Moving
2.47
11 / 12
Caught on fire
30.53
2 / 12
Width
2.16
7 / 12
Height
3.38
11 / 12
Length
5.31
6 / 12
Volume
38.74
9 / 12
Crew training
Crew count
4
4 / 12
Commander
103
Gunner
113
Driver
113
Loader
113
Radioman
108
Game mode abilities
Mad Games
Battle Coordinator
Accelerator
Uprising
Blood Trail
Gravity Force
Thruster
Gravitizing
Blood Trail
Nightmare
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
104mm
Advanced highlighting
Shooter:
Nightmare
Nation
Hybrid Nation
Class
TD
Tier
V
Type
Collector
Restoration price
500
Sale price
250
Compare
Tier V TDs
Tier V TDs
All of tier V
All of tier V
All tanks
All tanks
Modules
V
V
V
V
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier V TDs
Tier V TDs
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1558
9 / 12
Damage
280
1 / 12
Module damage
150
1 / 12
Penetration
104
12 / 12
Reload
10.79
12 / 12
0.00
0.00
Explosion radius
0
Caliber
105
1 / 12
Angle
70°
Normalization
0°
Effective angle
70°
Armor
292%
Explosive shells don't ricochet
Shell velocity
376
12 / 12
Shell range
720
1 / 12
Shell capacity
36
12 / 12
Aim time
2.37
12 / 12
Dispersion at 100m
Dispersion still
0.454
12 / 12
Moving
+
0.112
1 / 12
Hull traversing
+
0.112
2 / 12
Turret traversing
+
0.103
10 / 12
Shooting
+
3.720
6 / 12
Gun damaged
x
2.0
1 / 12
Gun flexibility
Depression
7.0
4 / 12
Elevation
20.0
5 / 12
Azimuth left
11.0
7 / 10
Azimuth right
11.0
7 / 10
Max
20°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
48
5 / 12
Backwards
16
4 / 12
Engine power
361
8 / 12
Weight
20.6
5 / 12
Terrain coefficients
Terrain coefficient hard
105
2 / 12
Medium
87
4 / 12
Soft
67
2 / 12
Raw terrain coefficients
Raw terrain coefficient hard
0.95
2 / 12
Medium
1.15
4 / 12
Soft
1.50
2 / 12
Power to weight ratio
Power to weight ratio hard
18.5
3 / 12
Medium
15.2
3 / 12
Soft
11.7
3 / 12
Turret traverse speed
47.9
1 / 12
Hull traverse speed
Hull traverse hard
51.3
6 / 12
Medium
42.3
5 / 12
Soft
32.5
3 / 12
Hard
Hard
Medium
Medium
Soft
Soft
Effective
99.2°/s
Survivability
Health
570
8 / 12
Fire chance
20
5 / 12
View range
253
3 / 12
253m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
53.00
1 / 12
Moving
8.32
11 / 12
Still
15.74
4 / 12
Moving
2.47
11 / 12
Caught on fire
30.53
2 / 12
Width
2.16
7 / 12
Height
3.38
11 / 12
Length
5.31
6 / 12
Volume
38.74
9 / 12
Crew training
Crew count
4
4 / 12
Commander
103
Gunner
113
Driver
113
Loader
113
Radioman
108
Game mode abilities
Mad Games
Battle Coordinator
Accelerator
Uprising
Blood Trail
Gravity Force
Thruster
Gravitizing
Blood Trail