Nightmare

135mmPrimary0mm
90mmSpaced0mm
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Edit
104mm
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Shooter:
Nation
otherHybrid Nation
Class
TD
TierV
TypeCollector
Restoration price
500GOLD
Sale price
250GOLD
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Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

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Firepower

Gun type
Regular
DPM
1558
9 / 12
Damage
280
1 / 12
Module damage
150
1 / 12
Penetration
104
12 / 12
Reload
10.79
12 / 12
0.000.00
Explosion radius
0
Caliber
105
1 / 12
Angle70°
Normalization
Effective angle70°
Armor292%
Explosive shells don't ricochet
Shell velocity
376
12 / 12
Shell range
720
1 / 12
Shell capacity
36
12 / 12
Aim time
2.37
12 / 12
Dispersion at 100m
Dispersion still
0.454
12 / 12
Moving
+0.112
1 / 12
Hull traversing
+0.112
2 / 12
Turret traversing
+0.103
10 / 12
Shooting
+3.720
6 / 12
Gun damaged
x2.0
1 / 12
Gun flexibility
Depression
7.0
4 / 12
Elevation
20.0
5 / 12
Azimuth left
11.0
7 / 10
Azimuth right
11.0
7 / 10
Max20°
Min-7°
Pitch
Yaw

Maneuverability

Speed
Speed forwards
48
5 / 12
Backwards
16
4 / 12
Engine power
361
8 / 12
Weight
20.6
5 / 12
Terrain coefficients
Terrain coefficient hard
105
2 / 12
Medium
87
4 / 12
Soft
67
2 / 12
Raw terrain coefficients
Raw terrain coefficient hard
0.95
2 / 12
Medium
1.15
4 / 12
Soft
1.50
2 / 12
Power to weight ratio
Power to weight ratio hard
18.5
3 / 12
Medium
15.2
3 / 12
Soft
11.7
3 / 12
Turret traverse speed
47.9
1 / 12
Hull traverse speed
Hull traverse hard
51.3
6 / 12
Medium
42.3
5 / 12
Soft
32.5
3 / 12
Effective99.2°/s

Survivability

Health
570
8 / 12
Fire chance
20
5 / 12
View range
253
3 / 12
253m
Camo
0%
Camouflage
Camouflage still
53.00
1 / 12
Moving
8.32
11 / 12
Still
15.74
4 / 12
Moving
2.47
11 / 12
Caught on fire
30.53
2 / 12
Width
2.16
7 / 12
Height
3.38
11 / 12
Length
5.31
6 / 12
Volume
38.74
9 / 12

Crew training

Crew count
4
4 / 12
Commander
103
Gunner
113
Driver
113
Loader
113
Radioman
108

Game mode abilities

Mad Games
Battle CoordinatorBattle Coordinator
AcceleratorAccelerator
Uprising
Blood TrailBlood Trail
Gravity Force
ThrusterThruster
Gravitizing
Blood TrailBlood Trail