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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Object 752
277mm
Primary
0mm
185mm
Spaced
0mm
External
Edit
Reset
245mm
Nation
U.S.S.R.
Class
Heavy
Tier
IX
Type
Collector
Restoration price
10,000
Sale price
5,000
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Modules
IX
X
X
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2532
11 / 40
Damage
430
16 / 40
Clipping potential
860
7 / 12
Module damage
165
15 / 40
Penetration
245
33 / 40
Shells
2
7 / 40
Reload
16.38
31 / 36
Intra-clip
4.00
9 / 12
0.00
0.00
Skip
Caliber
122
17 / 40
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
862
34 / 40
Shell range
720
1 / 40
Shell capacity
30
38 / 40
Aim time
3.14
40 / 40
Dispersion at 100m
Dispersion still
0.350
29 / 40
Moving
+
0.093
1 / 40
Hull traversing
+
0.093
1 / 40
Turret traversing
+
0.146
37 / 40
Shooting
+
3.720
9 / 40
Gun damaged
x
2.0
1 / 40
Gun flexibility
Depression
8.0
10 / 40
Elevation
10.0
37 / 40
Rear depression
3.5
14 / 27
Rear elevation
10.0
25 / 27
Max
10°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
38
19 / 40
Backwards
12
32 / 40
Engine power
594
37 / 40
Weight
42.0
2 / 40
Terrain coefficients
Terrain coefficient hard
104
23 / 40
Medium
95
2 / 40
Soft
74
2 / 40
Raw terrain coefficients
Raw terrain coefficient hard
0.96
23 / 40
Medium
1.05
2 / 40
Soft
1.36
2 / 40
Power to weight ratio
Power to weight ratio hard
14.7
26 / 40
Medium
13.5
14 / 40
Soft
10.4
5 / 40
Turret traverse speed
27.6
11 / 40
Hull traverse speed
Hull traverse hard
36.8
27 / 40
Medium
33.8
17 / 40
Soft
26.1
10 / 40
Hard
Hard
Medium
Medium
Soft
Soft
Effective
64.5°/s
Hull
Turret
Survivability
Health
2050
28 / 40
Fire chance
15
18 / 40
View range
289
1 / 40
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.12
5 / 40
Moving
6.69
5 / 40
Still
2.90
17 / 40
Moving
1.21
15 / 40
Caught on fire
3.14
10 / 40
Width
2.22
33 / 40
Height
3.19
14 / 40
Length
5.95
4 / 40
Volume
42.17
15 / 40
Crew training
Crew count
4
8 / 40
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Saboteur System
Irradiator
Uprising
Hunter's Mark
Gravitizing
Hunter's Mark
Review videos
Object 752
277mm
Primary
0mm
185mm
Spaced
0mm
External
Edit
Reset
245mm
Nation
U.S.S.R.
Class
Heavy
Tier
IX
Type
Collector
Restoration price
10,000
Sale price
5,000
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Modules
IX
X
X
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2532
11 / 40
Damage
430
16 / 40
Clipping potential
860
7 / 12
Module damage
165
15 / 40
Penetration
245
33 / 40
Shells
2
7 / 40
Reload
16.38
31 / 36
Intra-clip
4.00
9 / 12
0.00
0.00
Skip
Caliber
122
17 / 40
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
862
34 / 40
Shell range
720
1 / 40
Shell capacity
30
38 / 40
Aim time
3.14
40 / 40
Dispersion at 100m
Dispersion still
0.350
29 / 40
Moving
+
0.093
1 / 40
Hull traversing
+
0.093
1 / 40
Turret traversing
+
0.146
37 / 40
Shooting
+
3.720
9 / 40
Gun damaged
x
2.0
1 / 40
Gun flexibility
Depression
8.0
10 / 40
Elevation
10.0
37 / 40
Rear depression
3.5
14 / 27
Rear elevation
10.0
25 / 27
Max
10°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
38
19 / 40
Backwards
12
32 / 40
Engine power
594
37 / 40
Weight
42.0
2 / 40
Terrain coefficients
Terrain coefficient hard
104
23 / 40
Medium
95
2 / 40
Soft
74
2 / 40
Raw terrain coefficients
Raw terrain coefficient hard
0.96
23 / 40
Medium
1.05
2 / 40
Soft
1.36
2 / 40
Power to weight ratio
Power to weight ratio hard
14.7
26 / 40
Medium
13.5
14 / 40
Soft
10.4
5 / 40
Turret traverse speed
27.6
11 / 40
Hull traverse speed
Hull traverse hard
36.8
27 / 40
Medium
33.8
17 / 40
Soft
26.1
10 / 40
Hard
Hard
Medium
Medium
Soft
Soft
Effective
64.5°/s
Hull
Turret
Survivability
Health
2050
28 / 40
Fire chance
15
18 / 40
View range
289
1 / 40
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.12
5 / 40
Moving
6.69
5 / 40
Still
2.90
17 / 40
Moving
1.21
15 / 40
Caught on fire
3.14
10 / 40
Width
2.22
33 / 40
Height
3.19
14 / 40
Length
5.95
4 / 40
Volume
42.17
15 / 40
Crew training
Crew count
4
8 / 40
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Saboteur System
Irradiator
Uprising
Hunter's Mark
Gravitizing
Hunter's Mark
Review videos