Panther/M10

195mmPrimary0mm
130mmSpaced0mm
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160mm
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Panther/M10

Nation
germanyGermany
Class
Medium
TierVII
TypeCollector
Restoration price
5,000GOLD
Sale price
2,500GOLD
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Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

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Firepower

Gun type
Regular
DPM
2536
10 / 33
Shell reload
3.79
5 / 32
Penetration
160
3 / 33
At 250m
151
Distance
m
Damage
160
26 / 33
Module damage
100
29 / 33
Caliber
75
29 / 33
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
925
16 / 33
Shell range
720
2 / 33
Shell capacity
82
6 / 33
Aim time
1.72
6 / 33
Dispersion at 100m
Dispersion still
0.290
1 / 33
Moving
+0.121
12 / 33
Hull traversing
+0.121
11 / 33
Turret traversing
+0.052
2 / 33
Shooting
+3.720
8 / 33
Gun damaged
x 2.0
1 / 33
Gun flexibility
Depression
8.0
11 / 33
Elevation
20.0
10 / 33
Rear depression
5.0
4 / 18
Rear elevation
20.0
6 / 18

Maneuverability

Speed
Speed forwards
55
4 / 33
Backwards
20
3 / 33
Engine power
880
5 / 33
Weight
45.6
32 / 33
Terrain coefficients
Terrain coefficient hard
100
8 / 33
Medium
83
18 / 33
Soft
56
32 / 33
Raw terrain coefficients
Raw terrain coefficient hard
1.00
8 / 33
Medium
1.20
18 / 33
Soft
1.77
32 / 33
Power to weight ratio
Power to weight ratio hard
19.3
22 / 33
Medium
16.1
22 / 33
Soft
10.9
32 / 33
Turret traverse speed
46.2
24 / 33
Hull traverse speed
Hull traverse hard
59.8
16 / 33
Medium
49.8
20 / 33
Soft
33.8
30 / 33
Effective105.9°/s
Hull
Turret

Survivability

Health
1300
1 / 33
Fire chance
20
17 / 33
View range
285
11 / 33
285m
Camo
0%
Camouflage
Camouflage still
19.93
31 / 33
Moving
12.34
31 / 33
Still
4.92
31 / 33
Moving
3.05
31 / 33
Caught on fire
4.84
31 / 33
Width
1.45
5 / 33
Height
3.29
27 / 33
Length
6.57
30 / 33
Volume
31.32
19 / 33

Crew training

Crew count
5
1 / 33
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124

Game mode abilities

Mad Games
Rammer RigRammer Rig
High-Octane FuelHigh-Octane Fuel
Uprising
Time JumpTime Jump
Gravity Force
ThrusterThruster
Gravitizing
Time JumpTime Jump