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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Projekt Kpz. 07P(E)
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
250mm
Advanced highlighting
Shooter:
Projekt Kpz. 07P(E)
Projekt Kpz. 07P(E)
Nation
Germany
Class
Heavy
Tier
IX
Type
Collector
Restoration price
10,000
Sale price
5,000
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
IX
IX
IX
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2387
14 / 36
Shell reload
9.55
6 / 33
Penetration
250
7 / 36
At 250m
245
Distance
m
Damage
380
33 / 36
Module damage
165
16 / 36
Caliber
120
21 / 36
Normalization
2
Ricochet
70
Angle
25°
Normalization
2°
Effective angle
23°
Armor
109%
Shell velocity
980
14 / 36
Shell range
720
1 / 36
Shell capacity
50
10 / 36
Aim time
2.06
8 / 36
Dispersion at 100m
Dispersion still
0.326
5 / 36
Moving
+
0.093
1 / 36
Hull traversing
+
0.093
1 / 36
Turret traversing
+
0.103
9 / 36
Shooting
+
3.720
7 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
8.0
8 / 36
Elevation
20.0
3 / 36
Rear depression
1.3
22 / 25
Rear elevation
20.0
2 / 25
Maneuverability
Speed
Speed forwards
42
7 / 36
Backwards
18
4 / 36
Engine power
855
17 / 36
Weight
56.6
21 / 36
Terrain coefficients
Terrain coefficient hard
91
18 / 36
Medium
83
2 / 36
Soft
65
3 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.10
18 / 36
Medium
1.20
2 / 36
Soft
1.55
3 / 36
Power to weight ratio
Power to weight ratio hard
13.7
20 / 36
Medium
12.6
8 / 36
Soft
9.7
2 / 36
Turret traverse speed
30.4
4 / 36
Hull traverse speed
Hull traverse hard
31.2
28 / 36
Medium
28.6
21 / 36
Soft
22.1
16 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
61.6°/s
Hull
Turret
Survivability
Health
2050
24 / 36
Fire chance
12
2 / 36
View range
280
10 / 36
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
24.18
1 / 36
Moving
15.04
1 / 36
Still
5.44
1 / 36
Moving
3.38
1 / 36
Caught on fire
7.08
3 / 36
Width
2.11
33 / 36
Height
3.51
29 / 36
Length
8.07
34 / 36
Volume
59.81
34 / 36
Crew training
Crew count
4
7 / 36
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader x2
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Play Dead
Projekt Kpz. 07P(E)
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
250mm
Advanced highlighting
Shooter:
Projekt Kpz. 07P(E)
Projekt Kpz. 07P(E)
Nation
Germany
Class
Heavy
Tier
IX
Type
Collector
Restoration price
10,000
Sale price
5,000
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
IX
IX
IX
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2387
14 / 36
Shell reload
9.55
6 / 33
Penetration
250
7 / 36
At 250m
245
Distance
m
Damage
380
33 / 36
Module damage
165
16 / 36
Caliber
120
21 / 36
Normalization
2
Ricochet
70
Angle
25°
Normalization
2°
Effective angle
23°
Armor
109%
Shell velocity
980
14 / 36
Shell range
720
1 / 36
Shell capacity
50
10 / 36
Aim time
2.06
8 / 36
Dispersion at 100m
Dispersion still
0.326
5 / 36
Moving
+
0.093
1 / 36
Hull traversing
+
0.093
1 / 36
Turret traversing
+
0.103
9 / 36
Shooting
+
3.720
7 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
8.0
8 / 36
Elevation
20.0
3 / 36
Rear depression
1.3
22 / 25
Rear elevation
20.0
2 / 25
Maneuverability
Speed
Speed forwards
42
7 / 36
Backwards
18
4 / 36
Engine power
855
17 / 36
Weight
56.6
21 / 36
Terrain coefficients
Terrain coefficient hard
91
18 / 36
Medium
83
2 / 36
Soft
65
3 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.10
18 / 36
Medium
1.20
2 / 36
Soft
1.55
3 / 36
Power to weight ratio
Power to weight ratio hard
13.7
20 / 36
Medium
12.6
8 / 36
Soft
9.7
2 / 36
Turret traverse speed
30.4
4 / 36
Hull traverse speed
Hull traverse hard
31.2
28 / 36
Medium
28.6
21 / 36
Soft
22.1
16 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
61.6°/s
Hull
Turret
Survivability
Health
2050
24 / 36
Fire chance
12
2 / 36
View range
280
10 / 36
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
24.18
1 / 36
Moving
15.04
1 / 36
Still
5.44
1 / 36
Moving
3.38
1 / 36
Caught on fire
7.08
3 / 36
Width
2.11
33 / 36
Height
3.51
29 / 36
Length
8.07
34 / 36
Volume
59.81
34 / 36
Crew training
Crew count
4
7 / 36
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader x2
124
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Play Dead